Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 16853582587663447459 58 jimonade the Vexing (level 4, -2/29 HPs) Began as an Octopode Hexslinger on Apr 19, 2025. Slain by an ogre ... wielding a +0 giant club (16 damage) ... on level 3 of the Dungeon. The game lasted 00:02:50 (2186 turns). jimonade the Vexing (Octopode Hexslinger) Turns: 2186, Time: 00:02:50 Health: -2/29 AC: 1 Str: 9 XL: 4 Next: 2% Magic: 3/5 EV: 12 Int: 15 God: Gold: 90 SH: 0 Dex: 14 Spells: 3/5 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: weak-willed, jinxed A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) b - a +1 sling c - a +0 war axe i - a +0 hand axe n - a +0 scimitar Missiles j - 4 poisoned darts Scrolls d - a scroll of silence {unknown} e - a scroll of fear {unknown} g - a scroll of noise {unknown} h - a scroll of poison k - a scroll of teleportation {unknown} l - a scroll of brand weapon {unknown} Potions f - a potion of degeneration {unknown} m - a potion of curing {unknown} Skills: + Level 1.7 Fighting + Level 2.4 Ranged Weapons + Level 2.3 Dodging + Level 1.4 Stealth + Level 1.3 Spellcasting * Level 3.6 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 11% N/A 16% 3 Apportation Tloc 0% N/A 24% 1 Sandblast Erth 0% 2d4 24% 1 Summon Small Mammal Summ 0% N/A 24% 1 Inner Flame Hex/Fire 7% N/A 28% 3 Call Imp Summ 0% N/A 36% 2 Momentum Strike Conj/Tloc 0% 3d8 36% 2 Sublimation of Blood Necr 0% N/A 36% 2 Call Canine Familiar Summ 0% N/A 58% 3 Passwall Erth 0% N/A 58% 3 Stone Arrow Conj/Erth 0% 3d7 58% 3 Cause Fear Hex 5% N/A 47% 4 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Summon Blazeheart Golem Fire/Summ 2% N/A 88% 4 Animate Dead Necr 0% N/A 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15791 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the adder! No target in view! No target in view! No target in view! The sprites lose interest in your situation. You see here an adder corpse. You feel your willpower return. Done exploring. Done exploring. Unknown command. Done exploring. There is an escape hatch in the ceiling here. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. Found a scimitar. Found 4 stones. Search for what [Enter for "."]? . You see here a +0 scimitar. n - a +0 scimitar Found a stone staircase leading up. An endoplasm comes into view. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is severely wounded. A giggling sprite leaps out and smacks the endoplasm with its own pseudopod. You kill the endoplasm! No target in view! No target in view! The sprites lose interest in your situation. Your magical contamination has completely faded away. A rat comes into view. You shoot a sling bullet. The rat squeaks loudly. The sling bullet hits the rat. You kill the rat! A kobold comes into view. It is wielding a +0 whip. You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold shouts! An endoplasm comes into view. You shoot a sling bullet. The sling bullet hits the kobold. The kobold is severely wounded. The kobold throws a stone. The stone hits you but does no damage. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is heavily wounded. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! You have reached level 4! You feel your willpower return. Magic restored. You open the door. A rat comes into view. Found a scale mail and a book of Spatial Translocations. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The rat squeaks loudly. You hear a loud squeak. You shoot a sling bullet. The sling bullet barely misses the rat. A giggling sprite leaps out and smacks the rat with its own front foot. You kill the rat! You hear a shout! x2 An ogre comes into view. It is wielding a +0 giant club. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. You hear a loud squeak. The ogre hits you with a +0 giant club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Unknown command. a - a +0 dagger (weapon) A rat comes into view. The ogre attacks as it pursues you! The ogre misses you. You hit the ogre. The ogre is moderately wounded. You hit the ogre. The ogre is moderately wounded. The ogre closely misses you. You hit the ogre but do no damage. You squeeze the ogre. The ogre is heavily wounded. The rat misses you. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... #. ######### .###....... ......... ......: #...# ..[.. #...# ... #...# #†## #...# #####Or########...## # +....@.............#.. ##########..###....#.# ##.........(#.#.# .........##..#.#.# .........###...... .........# #.#...# .........# #.#.... ........)# #.#.... ..†......# #.###.# You could see an ogre and a rat. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 ball pythons 4 endoplasms 5 hobgoblins 6 jackals (D:1) A quokka (D:2) 3 bats 3 frilled lizards 4 goblins 8 kobolds 4 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimonade the Octopode Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 77 | D:1 | Reached XP level 2. HP: 16/18 MP: 3/3 81 | D:1 | Learned a level 2 spell: Jinxbite 182 | D:1 | Got Weufem's Atlas of Dislocation and Unholy Secrets 441 | D:1 | Reached skill level 1 in Stealth 924 | D:2 | Reached XP level 3. HP: 23/23 MP: 1/4 2129 | D:3 | Reached XP level 4. HP: 29/29 MP: 1/5 2178 | D:3 | Noticed an ogre 2186 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic, st_stairs_4 D:2: minmay_evil_eye, layout_basic D:3: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.4 Fighting | | 1.7 Ranged Weapons | | 2.4 Dodging | | 2.3 Spellcasting | | 1.3 Hexes | | 3.6 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 3 | 3 || 6 Constrict | 1 | || 1 Tentacles | | 1 || 1 Fire: Sling | 80 | 4 || 84 Cast: Jinxbite | 22 | 1 || 23 Armour: Skin | 11 | 2 || 13 Dodge: Dodged | 22 | 3 || 25