Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 10617162278881418332 3113 jimonade the Magician (level 10, 0/73 HPs) Began as a Djinni Fire Elementalist on Apr 20, 2025. Was a Follower of the Shining One. Killed by an exploding elephant (19 damage) ... ignited by their inner flame ... on level 8 of the Dungeon. The game lasted 00:15:57 (6981 turns). jimonade the Magician (Djinni Fire Elementalist) Turns: 6981, Time: 00:15:58 Health: 0/73 AC: 2 Str: 11 XL: 10 Next: 14% Gold: 329 EV: 11 Int: 17 God: the Shining One [*.....] SH: 0 Dex: 14 rFire + + . c - staff of conjuration rCold . . . (no shield) rNeg . . . f - +0 robe rPois ∞ G - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ++... i - amulet of regeneration Stlth + q - ring of protection from cold HPRegen 1.12/turn r - ring of willpower %: infuse magic (-1 HP) @: flying, glowing A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Divine Shield You were on level 8 of the Dungeon. You worshipped the Shining One. The Shining One was aware of your devotion. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 329 gold pieces. Inventory: Hand Weapons a - a +2 dagger of venom b - a +2 shortbow of flaming d - a +0 quarterstaff j - a +0 sling x - a +1 whip of freezing E - a +0 rapier F - a +0 war axe of flaming Missiles y - 3 silver javelins C - 15 poisoned darts Armour f - a +0 robe (worn) g - a +0 ring mail l - a +0 leather armour s - a +0 tower shield G - a +0 hat (worn) Magical Staves c - a staff of conjuration (weapon) Jewellery i - an amulet of regeneration (around neck) q - a ring of protection from cold (left hand) r - a ring of willpower (right hand) Scrolls h - 3 scrolls of teleportation k - 2 scrolls of fog m - a scroll of immolation u - a scroll of fear w - a scroll of brand weapon z - a scroll of acquirement {unknown} A - a scroll of enchant armour {unknown} Potions e - 3 potions of degeneration {unknown} n - a potion of cancellation {unknown} o - 2 potions of curing {unknown} p - 2 potions of berserk rage {unknown} v - 2 potions of enlightenment {unknown} B - a potion of attraction {unknown} D - a potion of heal wounds {unknown} H - 3 potions of haste {unknown} Skills: + Level 6.7 Fighting - Level 2.5 Short Blades + Level 1.3 Ranged Weapons - Level 2.1 Dodging - Level 2.0 Stealth * Level 7.9 Spellcasting * Level 7.9 Conjurations * Level 7.9 Hexes * Level 7.9 Summonings * Level 7.9 Necromancy * Level 7.9 Translocations * Level 7.9 Fire Magic * Level 7.9 Ice Magic * Level 7.9 Air Magic * Level 7.9 Earth Magic * Level 7.9 Alchemy + Level 5.7 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 66% 2d7 1% 2 c - Volatile Blastmotes Fire/Tloc 66% 2d15 1% 3 d - Inner Flame Hex/Fire 33% N/A 1% 3 e - Flame Wave Conj/Fire 50% 2d12 4% 4 f - Sandblast Erth 66% 2d15 1% 1 g - Call Imp Summ 66% N/A 1% 2 h - Teleport Other Tloc 33% N/A 1% 3 i - Cigotuvi's Putrefact Necr/Air 33% N/A 4% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Zot: 26701 Temple (0/1) D:7 Lair: D:8-11 Altars: Cheibriados Elyvilon Fedhas Gozag Okawaru Qazlal Uskayaw Wu Jian Xom The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Inner Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - elephant Aim: an elephant (chance to affect: 57%) The elephant is filled with an intense inner flame! Unknown command. Casting: Inner Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the elephant. Flame seeps out of the elephant. The elephant is lightly wounded. The elephant's fire resistance burns away. The elephant is engulfed in blazing flames. Flame seeps out of the elephant. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the elephant. The elephant is burned terribly! Flame seeps out of the elephant. The elephant is moderately wounded. The foxfire hits the elephant but does no damage. The elephant is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The elephant is no longer more vulnerable to fire. The elephant is engulfed in blazing flames. Flame seeps out of the elephant. The foxfire hits the elephant! Flame seeps out of the elephant. The elephant is heavily wounded. Your foxfire dissipates! The elephant is engulfed in blazing flames. Flame seeps out of the elephant. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - marrowcuda, p - elephant Aim: a marrowcuda (haloed, chance to affect: 91%) The marrowcuda is filled with an inner flame. The marrowcuda bites you. Another marrowcuda is drawn to the feast! Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Okay, then. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda bites you. Another marrowcuda is drawn to the feast! The foxfire hits the marrowcuda. The marrowcuda is lightly damaged. The foxfire hits the marrowcuda. Flame seeps out of the marrowcuda. The marrowcuda is lightly damaged. The marrowcuda is engulfed in blazing flames. Flame seeps out of the marrowcuda. The marrowcuda attacks as it pursues you! The marrowcuda barely misses you. x2; The marrowcuda bites you! Another marrowcuda is drawn to the feast! The marrowcuda bites you! Another marrowcuda is drawn to the feast! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the marrowcuda! The marrowcuda is severely damaged. The flame wave engulfs the marrowcuda! The marrowcuda is heavily damaged. The flame wave engulfs the marrowcuda! The Shining One accepts your kill. The marrowcuda disappears in a puff of smoke! x5 (Press . to intensify the flame waves.) The marrowcuda explodes! The fiery explosion engulfs you. You resist. You are engulfed in blazing flames. You resist. * * * LOW HITPOINT WARNING * * * The elephant is engulfed in blazing flames. Flame seeps out of the elephant. The elephant is engulfed in blazing flames. Flame seeps out of the elephant. The elephant attacks as it pursues you! The elephant tramples you! * * * LOW HITPOINT WARNING * * * You are shoved backwards! The elephant attacks as it pursues you! The elephant tramples you. * * * LOW HITPOINT WARNING * * * You are shoved backwards! You see here a +0 dagger. You see here a +0 flail. Casting: Flame Wave (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the elephant. Flame seeps out of the elephant. The elephant is almost dead. The elephant's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The elephant is engulfed in blazing flames. The elephant explodes! The fiery explosion engulfs you!! You resist. You die... #.......## #........### ###### #...<......###....# #.##+#.#.....#....# #.#.#.# #.+....# .....###.#....#### #.#..##.#........ #.....§)#........ #..####○@.#...... #..#.)§##.# ..... #..#.#.##.# .... #..#<#.##.# ... #..###.##.# .. #......##.. . ##.#######. ...# . #.#### There were no monsters in sight! Vanquished Creatures An elephant (D:8) Grinder (D:3) A basilisk (D:8) Menkaure (D:7) An ice beast (D:6) An orc warrior (D:7) 3 ogres A sky beast (D:7) A centaur (D:8) 3 phantoms 4 bullfrogs A gnoll sergeant (D:6) 5 scorpions A marrowcuda (D:8) 5 killer bees (D:8) 7 howler monkeys 4 hounds 4 jellies An orc priest (D:7) A gnoll bouda (D:5) An iguana (D:6) 3 sleepcaps 7 gnolls 10 adders A white imp (D:7) 4 ufetubi (D:4) A dart slug (D:2) 3 ribbon worms 19 orcs 11 ball pythons 5 endoplasms 4 giant cockroaches (D:1) 8 goblins 5 hobgoblins 2 jackals (D:2) 3 quokkas 4 bats 2 frilled lizards (D:1) 6 kobolds 12 rats 158 creatures vanquished. Vanquished Creatures (others) 291 foxfires 291 creatures vanquished. Grand Total: 449 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimonade the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | jimonade set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 198 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 275 | D:1 | Reached skill level 1 in Fighting 437 | D:1 | Reached XP level 3. HP: 27/27 MP: 0/0 437 | D:1 | Learned a level 1 spell: Sandblast 957 | D:2 | Found a faded altar of an unknown god. 1607 | D:3 | Noticed Grinder 1623 | D:3 | Paralysed by Grinder for 2 turns 1632 | D:3 | Reached XP level 4. HP: 6/32 MP: 0/0 1632 | D:3 | Found a glowing golden altar of the Shining One. 1641 | D:3 | Paralysed by Grinder for 5 turns 1677 | D:3 | Noticed a scorpion 1697 | D:2 | Killed a scorpion 1698 | D:2 | Reached skill level 1 in Short Blades 1698 | D:2 | Reached XP level 5. HP: 27/38 MP: 0/0 1698 | D:2 | Learned a level 2 spell: Call Imp 1944 | D:3 | Killed Grinder 1945 | D:3 | Reached XP level 6. HP: 43/46 MP: 0/0 2371 | D:3 | Became a worshipper of the Shining One 2382 | D:3 | Reached XP level 7. HP: 50/50 MP: 0/0 2382 | D:3 | Learned a level 3 spell: Teleport Other 2934 | D:4 | Reached skill level 1 in Invocations 2939 | D:4 | Reached skill level 5 in Spellcasting 2939 | D:4 | Reached skill level 5 in Conjurations 2939 | D:4 | Reached skill level 5 in Hexes 2939 | D:4 | Reached skill level 5 in Summonings 2939 | D:4 | Reached skill level 5 in Necromancy 2939 | D:4 | Reached skill level 5 in Translocations 2939 | D:4 | Reached skill level 5 in Fire Magic 2939 | D:4 | Reached skill level 5 in Ice Magic 2939 | D:4 | Reached skill level 5 in Air Magic 2939 | D:4 | Reached skill level 5 in Earth Magic 2939 | D:4 | Reached skill level 5 in Alchemy 3189 | D:4 | Reached XP level 8. HP: 42/58 MP: 0/0 3614 | D:5 | Entered Level 5 of the Dungeon 4141 | D:5 | You are sucked into a shaft and drop 1 floor! 4372 | D:5 | Found a blossoming altar of Fedhas. 4632 | D:5 | Found a hide-covered altar of Uskayaw. 4638 | D:5 | Found a shimmering altar of Xom. 4639 | D:5 | Found a stormy altar of Qazlal. 4650 | D:5 | Found an ornate altar of the Wu Jian Council. 4653 | D:5 | Found a snail-covered altar of Cheibriados. 4704 | D:6 | Reached * piety under the Shining One 4713 | D:6 | Reached skill level 5 in Fighting 4913 | D:6 | Reached XP level 9. HP: 59/65 MP: 0/0 4913 | D:6 | Learned a level 4 spell: Cigotuvi's Putrefaction 5289 | D:6 | Found a white marble altar of Elyvilon. 5725 | D:7 | Noticed Menkaure 5729 | D:7 | Killed Menkaure 5754 | D:7 | Reached skill level 5 in Invocations 5993 | D:7 | Found a staircase to the Ecumenical Temple. 6279 | D:7 | Found an iron altar of Okawaru. 6573 | D:7 | Found an opulent altar of Gozag. 6874 | D:8 | Reached skill level 1 in Ranged Weapons 6874 | D:8 | Reached XP level 10. HP: 29/73 MP: 0/0 6956 | D:8 | Noticed an elephant 6981 | D:8 | Killed an elephant 6981 | D:8 | Killed by an exploding elephant... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic D:2: layout_loops_ring, ebering_ecumenical_altar_box, feat_on_display D:3: layout_basic, old_standard_altar, uniq_grinder D:4: layout_cave_pools, minmay_misc_feat_ornament, grunt_decor_cap D:5: layout_loops_ring, lemuel_crystal_altar, minmay_overflow_temple_star_hex D:6: layout_rooms, elyvilon_altar_1, dk_noncrumbling_2, corexii_shack D:7: layout_loops_ring, general_overflow_altar, minmay_temple_entry_mist, kennysheep_diamond, minmay_misc_feat_cross, uniq_menkaure D:8: layout_basic, david_lair_generic, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 4 5 6 | 6.7 Stealth | 2 | 2.0 Short Blades | 1 2 | 2.5 Spellcasting | 4 5 6 7 | 7.9 Conjurations | 4 5 6 7 | 7.9 Hexes | 4 5 6 7 | 7.9 Summonings | 4 5 6 7 | 7.9 Necromancy | 4 5 6 7 | 7.9 Translocations | 4 5 6 7 | 7.9 Fire Magic | 4 5 6 7 | 7.9 Ice Magic | 4 5 6 7 | 7.9 Air Magic | 4 5 6 7 | 7.9 Earth Magic | 4 5 6 7 | 7.9 Alchemy | 4 5 6 7 | 7.9 Invocations | 2 3 5 | 5.7 Ranged Weapons | 1 | 1.3 Dodging | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Staff | 9 | 5 | 1 | || 15 Cast: Foxfire | 67 | 20 | 88 | 3 || 178 Scorch | 2 | 13 | 72 | 4 || 91 Call Imp | | 2 | | || 2 Inner Flame | | | 66 | 7 || 73 Flame Wave | | | | 1 || 1 Use: Scroll | | | 6 | || 6 Armour: Robe | 16 | 20 | 66 | 14 || 116 Dodge: Dodged | 17 | 20 | 61 | 4 || 102