Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 9358729846493012630 4 jimonade the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Apr 22, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (243 turns). jimonade the Grave Robber (Mummy Necromancer) Turns: 243, Time: 00:00:30 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 50% Magic: 2/4 EV: 11 Int: 14 God: Gold: 14 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 ring mail Skills: + Level 0.2 Fighting - Level 1.5 Dodging + Level 1.6 Stealth + Level 2.8 Spellcasting * Level 4.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 38% 4 Curse of Agony Necr 20% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5756 Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 66%) You feel a surge of power! A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal bites you but does no damage. Your soul wisp touches the jackal. You completely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. Your soul wisp touches the jackal. The jackal dies! No target in view! You start resting. HP restored. You start resting. Magic restored. You start waiting. Done waiting. The jackal barks! A giant cockroach and a jackal come into view. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 67%) You feel a surge of power! The jackal struggles to resist. The jackal barks! The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. The jackal stops to sniff the ground. The jackal attacks as it pursues you! The jackal bites you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 67%) You feel a surge of power! A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal bites you but does no damage. The jackal closely misses you. Your soul wisp barely misses the jackal. You hit the jackal. The jackal is lightly wounded. The jackal bites you. The jackal closely misses you. Your soul wisp touches the jackal. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. Your soul wisp touches the jackal. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. x3 Your soul wisp closely misses the jackal. You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the jackal. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Your soul wisp touches the jackal but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. x2 Your soul wisp touches the jackal. You barely miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. Your soul wisp barely misses the jackal. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Your soul wisp closely misses the jackal. The jackal barely misses you. Your soul wisp barely misses the jackal. The jackal barely misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal (chance to affect: 67%) You feel a surge of power! A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. Your soul wisp returns to where it belongs. The jackal is no longer weakened. The jackal bites you. You die... ###.#.# #.# ......# ###.# #.# ..#.### #...# #.# #.#.# #.### #.# ..#.# #.# #.# .##.# #.# #.# . #.# #.# #.###### . ..# #.# #.##...# . ### #)# #@##...### #####.#####hh......## ##...).!...*.B.......... #......(..###.......###. #..###.#### ###...### #. #.# #...# # #.# ##.## #.# #.# #.# #.# You could see 2 jackals, a giant cockroach and a friendly soul wisp (summoned). Vanquished Creatures A bat (D:1) A frilled lizard (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) 2 kobolds (D:1) 3 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimonade the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 243 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 17 Cast: Soul Splinter || 10 Armour: Robe || 19 Dodge: Dodged || 24