Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 8491622000168717614 1472 jimonade the Vexing (level 8, -1/48 HPs) Began as a Deep Elf Hexslinger on Apr 23, 2025. Engulfed by a cloud of flame (5 damage) ... in a sewer. The game lasted 00:13:42 (4817 turns). jimonade the Vexing (Deep Elf Hexslinger) Turns: 4817, Time: 00:13:43 Health: -1/48 AC: 4 Str: 7 XL: 8 Next: 49% Magic: 12/19 EV: 16 Int: 19 God: Gold: 381 SH: 0 Dex: 23 Spells: 12/20 levels left rFire + + . b - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois + (no helmet) rElec + (no cloak) rCorr . H - +0 pair of gloves SInv . h - +0 pair of boots Will +++.. O - amulet "Faecub" {rElec rF++ Will+++ Regen+} Stlth ++ f - ring of poison resistance HPRegen 1.08/turn i - +6 ring of dexterity MPRegen 0.32/turn %: no passive effects @: hasted, very quick A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 381 gold pieces. Inventory: Hand Weapons a - a +1 whip of venom b - a +1 sling (weapon) u - a +0 dagger C - a +0 long sword Missiles v - 2 javelins w - 15 poisoned darts Armour c - a +0 robe (worn) h - a +0 pair of boots (worn) p - a +0 ring mail y - a +0 leather armour H - a +0 pair of gloves (worn) Magical Staves K - a staff of death Jewellery f - a ring of poison resistance (left hand) i - a +6 ring of dexterity (right hand) q - a ring of flight G - a ring of positive energy L - a ring of wizardry O - the amulet "Faecub" (around neck) {rElec rF++ Will+++ Regen+} (You found it on level 5 of the Dungeon) [amulet of regeneration] rF++: It greatly protects you from fire. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. Wands F - a wand of polymorph (3) P - a wand of warping (7) Scrolls e - 3 scrolls of teleportation g - 2 scrolls of enchant armour {unknown} k - 4 scrolls of silence n - 4 scrolls of identify o - a scroll of immolation {unknown} r - a scroll of acquirement {unknown} t - a scroll of poison E - 2 scrolls of enchant weapon {unknown} I - a scroll of fear {unknown} J - a scroll of fog {unknown} M - a scroll of revelation N - a scroll of noise {unknown} Potions d - 2 potions of haste j - 3 potions of ambrosia {unknown} l - 2 potions of lignification {unknown} m - a potion of berserk rage {unknown} s - 3 potions of brilliance {unknown} x - a potion of invisibility {unknown} z - a potion of heal wounds {unknown} A - a potion of curing {unknown} B - a potion of mutation {unknown} D - a potion of might {unknown} Skills: + Level 4.1 Fighting * Level 5.0 Ranged Weapons + Level 6.3 Dodging - Level 2.0 Stealth + Level 6.5 Spellcasting + Level 7.5 Hexes + Level 1.1 Fire Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 68% N/A 1% 2 b - Sigil of Binding Hex 34% N/A 1% 3 c - Inner Flame Hex/Fire 22% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cause Fear Hex 17% N/A 4% 4 Apportation Tloc 12% N/A 11% 1 Grave Claw Necr 12% 2d7 16% 2 Dimensional Bullseye Hex/Tloc 10% N/A 22% 4 Call Canine Familiar Summ 6% N/A 32% 3 Hailstorm Conj/Ice 6% 3d5 32% 3 Summon Ice Beast Ice/Summ 6% N/A 32% 3 Animate Dead Necr 6% N/A 71% 4 Alistair's Intoxication Alch 4% N/A 96% 5 Borgnjor's Vile Clutch Necr/Erth 3% N/A 96% 5 Death Channel Necr 3% N/A 100% 6 Permafrost Eruption Ice/Erth 3% 2x4d2 100% 6 Sculpt Simulacrum Ice/Alch 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26666 Temple (0/1) D:6 Sewer (1/1) Zot: 5973 Altars: Elyvilon Sif Muna Shops: D:5 [ Annotations: D:3 dig books Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The jinxing sprites lose interest in you. No target in view! No target in view! No target in view! You enter the shallow water. Moving in this stuff is going to be slow. There is a glowing drain here. The world spins around you as you enter the gateway. You enter a sewer! Found a gate leading back out of this place. There is an empty arch of ancient stone here. You shoot a sling bullet. You shoot a sling bullet. You shoot a sling bullet. Okay, then. Unknown command. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You feel your willpower return. 3 jackals come into view. Casting: Jinxbite (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 5% risk of failure) Press: ? - help, Dir - move target, f - jackal Aim: a jackal (asleep, chance to affect: 89%) The jackal is filled with an inner flame. The jackal barks! You hear a shout! A kobold comes into view. It is wielding a +0 dagger. A kobold comes into view. It is wielding a +0 whip. Casting: Inner Flame (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 5% risk of failure) Press: ? - help, Dir - move target, f - jackal, p - jackal Aim: a jackal (wandering, hasn't noticed you, chance to affect: 89%) The jackal barely resists. The jackal barks! The kobold shouts! A kobold comes into view. It is wielding a +0 dagger. Casting: Inner Flame (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 5% risk of failure) Press: ? - help, Dir - move target, f/p - jackal Aim: a jackal (chance to affect: 89%) The jackal is filled with an inner flame. The kobold shouts! Casting: Inner Flame (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 5% risk of failure) Press: ? - help, Dir - move target, f - kobold, p - jackal Aim: a kobold, wielding a +0 dagger (chance to affect: 89%) The kobold barely resists. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is heavily wounded. You enter the shallow water. Moving in this stuff is going to be slow. The jackal closely misses you. The jackal bites you. x2 The jackal splashes around in the water. x2 Fire: b) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal (inner flame, 61% to hit) You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is heavily wounded. The jackal completely misses you. The jackal closely misses you. The jackal pauses to sniff the water. The jackal completely misses you. The jackal closely misses you. The kobold hits you with a +0 dagger. The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. The kobold barely misses you. The kobold closely misses you. The jackal completely misses you. Fire: b) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (inner flame, 61% to hit) You shoot a sling bullet. The sling bullet completely misses the jackal. The jackal bites you but does no damage. Fire: b) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (inner flame, 61% to hit) You shoot a sling bullet. The sling bullet hits the jackal! The jackal explodes! The fiery explosion engulfs the kobold!! You kill the kobold! The fiery explosion engulfs the jackal!! The fiery explosion engulfs you! You resist. The jackal explodes! The fiery explosion engulfs the jackal!! You kill the jackal! The fiery explosion engulfs you! You resist. * * * LOW HITPOINT WARNING * * * You are engulfed in blazing flames. You resist. * * * LOW HITPOINT WARNING * * * You are engulfed in blazing flames. You resist. * * * LOW HITPOINT WARNING * * * There is an empty arch of ancient stone here. Okay, then. It was a potion of haste. You feel yourself speed up. You are engulfed in blazing flames. You resist. You die... ###### . #.§§§# .. #.§@§# ... #K§§§# #... #..### ##...#...#### ~~~~~~~~~~~~# ##..~~...#### ####.#### #. #. You could see a kobold. Vanquished Creatures Sigmund (D:5) 2 water moccasins 2 black bears An ice beast (D:6) 2 ogres A phantom (D:5) 2 scorpions (D:5) A bombardier beetle (D:6) A jelly (D:5) 3 hounds 2 iguanas An orc wizard (D:5) 4 adders 7 gnolls A shadow imp (D:4) A white imp (D:6) A dart slug (D:2) 3 ribbon worms 11 orcs 3 bats 3 endoplasms 4 giant cockroaches 8 goblins 11 hobgoblins 6 jackals 3 quokkas 8 ball pythons 3 frilled lizards 12 kobolds 3 rats 111 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimonade the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 175 | D:1 | Reached skill level 1 in Fighting 175 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 180 | D:1 | Learned a level 2 spell: Jinxbite 918 | D:1 | Reached skill level 1 in Stealth 918 | D:1 | Reached XP level 3. HP: 20/20 MP: 6/8 1825 | D:2 | Learned a level 3 spell: Sigil of Binding 1957 | D:3 | Reached XP level 4. HP: 25/25 MP: 9/9 2190 | D:3 | Found a shimmering blue altar of Sif Muna. 2828 | D:4 | Found a white marble altar of Elyvilon. 2992 | D:4 | Reached XP level 5. HP: 30/30 MP: 9/11 3176 | D:5 | Entered Level 5 of the Dungeon 3215 | D:5 | Noticed a phantom 3447 | D:5 | Reached skill level 5 in Ranged Weapons 3447 | D:5 | Reached skill level 5 in Hexes 3447 | D:5 | Reached XP level 6. HP: 35/35 MP: 9/13 3481 | D:5 | Found Suejapyl's Antique Armour Boutique. 3806 | D:5 | Reached XP level 7. HP: 40/40 MP: 12/15 4021 | D:5 | Reached skill level 6 in Hexes 4155 | D:5 | Reached skill level 5 in Dodging 4155 | D:5 | Reached skill level 5 in Spellcasting 4179 | D:5 | Identified the amulet "Faecub" {rElec rF++ Will+++ Regen+} 4190 | D:5 | Learned a level 3 spell: Inner Flame 4192 | D:5 | Noticed Sigmund 4195 | D:5 | Killed Sigmund 4471 | D:6 | Reached XP level 8. HP: 46/46 MP: 16/18 4577 | D:6 | Reached skill level 7 in Hexes 4714 | D:6 | Found a staircase to the Ecumenical Temple. 4781 | D:6 | Found a glowing drain. 4793 | Sewer | Entered a sewer 4817 | Sewer | Engulfed by a cloud of flame Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic, kennysheep_small_spiral, minmay_pentomino_p2 D:2: kennysheep_big_flooded_room, layout_rooms, st_stairs_4 D:3: layout_basic, nicolae_sif_muna_little_library, guppyfry_early_orc_mine D:4: layout_basic, mainiacjoe_overflow_24_doors, serial_curves, eino_curves_01, eino_curves_02 D:5: layout_basic, serial_shops, nicolae_shop_rolling_square, minmay_misc_feat_iff, uniq_sigmund D:6: layout_rooms, general_overflow_altar, demons_altar, minmay_temple_entry_mini_moons, portal_sewer_entry_b, lightli_orcish_oven Sewer: sewer_the_crocodile Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Ranged Weapons | 3 4 5 | 5.0 Fighting | 1 2 3 4 | 4.1 Spellcasting | 2 3 4 5 6 | 6.5 Stealth | 1 2 | 2.0 Dodging | 3 4 5 6 | 6.3 Hexes | 5 6 7 | 7.5 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 91 | 132 | 84 || 307 Cast: Jinxbite | 29 | 24 | 10 || 63 Sigil of Binding | | 3 | 5 || 8 Inner Flame | | | 12 || 12 Use: Scroll | | | 4 || 4 Potion | | | 1 || 1 Armour: Robe | 11 | 30 | 32 || 73 Dodge: Dodged | 17 | 45 | 42 || 104