Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 10805795412053938523 56 jimonade the Trooper (level 3, 0/31 HPs) Began as a Mummy Monk on May 12, 2025. Was a Follower of Ashenzari. Slain by Terence ... wielding a +3 hand axe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:04:41 (1402 turns). jimonade the Trooper (Mummy Monk) Turns: 1402, Time: 00:04:42 Health: 0/31 AC: 3 Str: 16 XL: 3 Next: 69% Magic: 3/3 EV: 11 Int: 9 God: Ashenzari [*.....] Gold: 77 SH: 0 Dex: 14 Spells: 2/2 levels left rFire x . . a - +0 mace rCold + . . c - orb "Oscillating Fan" {light, Bglg, Self} (curse) rNeg + + + f - +0 robe rPois ∞ (no helmet) rElec . g - +0 cloak of Star-Bound Wisdom {Self, Bglg} (curse) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + d - ring of see invisible HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: faith @: glowing A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: Renounce Religion, Shatter the Chains You were on level 2 of the Dungeon. You worshipped Ashenzari. Ashenzari was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) b - a +0 sling Missiles i - 18 stones (quivered) Armour c - the cursed orb "Oscillating Fan" (worn) {light, Bglg, Self} It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Introspection: Fighting and Spellcasting. f - a +0 robe (worn) g - the cursed +0 cloak of Star-Bound Wisdom (worn) {Self, Bglg} (You found it on level 1 of the Dungeon) It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Beguiling: Hexes and Translocations. Magical Staves h - a staff of air Jewellery d - a ring of see invisible (worn) Scrolls e - 2 scrolls of identify Skills: + Level 3.4(4.5) Fighting + Level 2.7 Maces & Flails + Level 1.0 Armour + Level 2.7 Dodging + Level 1.1 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 38% 1 Inner Flame Hex/Fire 0% N/A 75% 3 Frozen Ramparts Ice 0% 1d1 77% 3 Hailstorm Conj/Ice 0% 3d5 77% 3 Detonation Catalyst Fire/Alch 0% 2d3 100% 5 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10569 Altars: Ashenzari Shops: D:1 * Annotations: D:2 1 runed translucent door, Crazy Yiuf, Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You barely miss Terence. Terence is lightly wounded. Terence closely misses you. x2 You hit Terence but do no damage. Terence is lightly wounded. Terence barely misses you. You hit Terence. Terence is lightly wounded. Terence hits you with a +3 hand axe. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +3 hand axe. You barely miss Terence. Terence is lightly wounded. Terence hits you with a +3 hand axe. Terence hits you with a +3 hand axe! * * * LOW HITPOINT WARNING * * * Okay, then. You aren't carrying any items that you can evoke. Unknown command. Okay, then. You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. Found a quill talisman and a book of Debilitation. The bat closely misses you. Found a stone staircase leading down. The bat barely misses you. The bat hits you but does no damage. Found a potion of curing. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder barely misses you. x2 You closely miss the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You sock the adder! The adder is severely wounded. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is severely wounded. The adder barely misses you. You closely miss the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder misses you. You barely miss the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is severely wounded. The adder barely misses you. You thump the adder! You kill the adder! The bat barely misses you. You thump the bat! You kill the bat! Terence shouts! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You start waiting. Done waiting. Done exploring. As you open the door, it creaks loudly! There is an open door here. You see here a +0 mace. There is a stone staircase leading down here. You climb downwards. Level annotation: 1 runed translucent door, Crazy Yiuf, Terence There is a stone staircase leading up here. Press: ? - help, v - describe, . - travel Here: Terence, wielding a +3 hand axe and wearing a +0 scale mail (haloed) The floor. Unknown command. Unknown command. You hit Terence. Terence is lightly wounded. Terence hits you with a +3 hand axe! You barely miss Terence. Terence is lightly wounded. Terence hits you with a +3 hand axe. You barely miss Terence. Terence is lightly wounded. Terence completely misses you. Terence hits you with a +3 hand axe! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +3 hand axe! You die... Terence says, "And stay out!" ############# ##.....#>....## ##.?†..........####### #...........@....P.#.### ### #...........@.......#..##...# #.................P####.+...# #.................## ###..)# #.............<#### ### #..............# ##...........÷.# ##.....#.....## ###### ##........@######### #.##.. You could see Terence. Vanquished Creatures A gnoll (D:1) 2 adders 2 dart slugs A ribbon worm (D:2) 2 endoplasms 4 hobgoblins 3 jackals (D:1) A ball python (D:1) 2 bats (D:2) 2 frilled lizards 2 giant cockroaches (D:1) 2 goblins (D:1) A kobold (D:2) 4 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimonade the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 196 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 558 | D:1 | Found Ekuoj's General Store. 637 | D:1 | Found a faded altar of an unknown god. 651 | D:1 | Prayed at the altar of an unknown god. 651 | D:1 | Became a worshipper of Ashenzari the Shackled 653 | D:1 | Reached * piety under Ashenzari 880 | D:1 | Reached XP level 3. HP: 27/31 MP: 3/3 958 | D:2 | Reached skill level 1 in Stealth 969 | D:2 | Noticed Crazy Yiuf 1097 | D:2 | Noticed Terence 1102 | D:2 | Reached skill level 1 in Armour 1132 | D:2 | HP: 1/31 [adder (1)] 1402 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic, hellmonk_ecumenical_altar_inner_sanctum, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], corner_web_ring D:2: layout_rooms, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.1 Armour | 1 | 1.0 Fighting | | 3.4 Maces & Flails | | 2.7 Dodging | | 2.7 Action || total ---------------------------++------- Melee: Mace || 94 Invoke: Curse Item || 2 Armour: Robe || 68 Dodge: Dodged || 70