Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 15115611136894840769 5 jimonade the Grave Robber (level 1, 0/15 HPs) Began as a Mountain Dwarf Necromancer on May 12, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:01 (163 turns). jimonade the Grave Robber (MDNe) Turns: 163, Time: 00:01:02 Health: 0/15 AC: 2 Str: 10 XL: 1 Next: 66% Magic: 1/3 EV: 10 Int: 15 God: Gold: 11 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) e - a +0 whip g - a +0 sling Armour b - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions c - a potion of magic f - a potion of berserk rage {unknown} Skills: + Level 0.3 Fighting + Level 0.3 Armour - Level 1.3 Dodging + Level 1.5 Stealth + Level 1.8 Spellcasting + Level 4.4 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 28% 2d9 5% 2 Vampiric Draining Necr 14% 2d7 11% 3 Animate Dead Necr 14% N/A 34% 4 Martyr's Knell Necr/Summ 8% N/A 65% 4 Curse of Agony Necr 14% N/A 69% 5 Death Channel Necr 7% N/A 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5836 Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History A rat comes into view. The hobgoblin hits you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (wandering, hasn't noticed you, chance to affect: 64%) There's no room for the soul wisp to form! The hobgoblin is unaffected. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. You kill the hobgoblin! Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (chance to affect: 64%) A fragment of the rat's soul is dislodged from its body. The rat looks weaker. Your soul wisp barely misses the rat. The rat barely misses you. You closely miss the rat. The rat bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the rat. The rat dies! A goblin comes into view. It is wielding a +0 club. Things that are here: a rat corpse; a hobgoblin corpse; a jackal corpse A jackal comes into view. Your soul wisp touches the jackal. A jackal is nearby! You hit the jackal. The jackal is heavily wounded. The jackal misses you. The jackal closely misses you. Your soul wisp completely misses the jackal. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, ally target, chance to affect: 64%) You miscast Soul Splinter. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal barely misses you. Your soul wisp closely misses the jackal. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. Your soul wisp touches the jackal but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the jackal. You hit the jackal but do no damage. The jackal is severely wounded. A jackal comes into view. The jackal closely misses you. Your soul wisp closely misses the jackal. You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You barely miss the jackal. Your soul wisp touches the jackal but does no damage. You hit the jackal but do no damage. The jackal barely misses you. Your soul wisp touches the jackal but does no damage. Your magical contamination has completely faded away. You hit the jackal but do no damage. The jackal bites your soul wisp. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the jackal. You hit the jackal. The jackal is moderately wounded. The jackal closely misses your soul wisp. Your soul wisp barely misses the jackal. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal barely misses you. Your soul wisp misses the jackal. You miss the jackal. The jackal is moderately wounded. The jackal closely misses you. Your soul wisp touches the jackal. You hit the jackal but do no damage. The jackal is heavily wounded. Your soul wisp disappears in a puff of smoke! The jackal bites you. You die... #.# #.# #.# ... #.# .. ## #.# ..#..+ #.# .....# #.# #.#.#.# #.#########....... #@#.....g.....# #h#...........+ #h............# ###...........# #...........# #...........# #...........# #...........# #...........# You could see 2 jackals. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A quokka (D:1) A rat (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A rat (D:1) 1 creature vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimonade the Mountain Dwarf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 163 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic Action || total ---------------------------++------- Melee: Dagger || 35 Cast: Soul Splinter || 3 Armour: Robe || 20 Dodge: Dodged || 21