Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 7059162135833947754 28 jjjjhere the Conjurer (level 3, 0/25 HPs) Began as a Gnoll Conjurer on Feb 13, 2022. Succumbed to a scorpion's poison ... on level 2 of the Dungeon. The game lasted 00:01:49 (1489 turns). jjjjhere the Conjurer (Gnoll Conjurer) Turns: 1489, Time: 00:01:49 Health: 0/25 AC: 6 Str: 8 XL: 3 Next: 12% Magic: 7/9 EV: 10 Int: 17 God: Gold: 44 SH: 0 Dex: 10 Spells: 8/12 levels left rFire + . . SeeInvis . d - +2 dagger (elec) rCold + . . Faith . (no shield) rNeg . . . Spirit . j - +0 ring mail rPois + Reflect . i - +0 helmet rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (0 -> -16), resistant A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +2 dagger of electrocution (weapon) Armour a - a +0 robe b - a +0 leather armour i - a +0 helmet (worn) j - a +0 ring mail (worn) Scrolls f - a scroll of immolation {unknown} Potions g - a potion of curing {unknown} h - a potion of magic {unknown} Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Slings + Level 0.6 Bows + Level 0.6 Crossbows + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.8 Invocations + Level 0.6 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 56% 2d6 3% 2 c - Animate Skeleton Necr 10% N/A 36% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 28% 3 Apportation Tloc 10% N/A 36% 1 Summon Small Mammal Summ 20% N/A 36% 1 Fulminant Prism Conj/Hex 8% 3d7 67% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger (74% to hit) The searing ray hits the kobold but does no damage. (Press . to maintain the ray.) The kobold completely misses you. The searing ray hits the kobold. You kill the kobold! A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! Things that are here: a +0 dagger; a kobold corpse A goblin comes into view. It is wielding a +0 dagger. Found a ring mail and a robe. The goblin shouts! Found a dagger and a puce potion. The goblin hits you with a +0 dagger. You closely miss the goblin. The goblin hits you but does no damage. You closely miss the goblin. The goblin closely misses you. A scorpion comes into view. Found a scroll labelled EXTEOS FOUSH. The goblin closely misses you. The goblin hits you but does no damage. The scorpion stings you. You are poisoned. The scorpion poisons you! You hit the scorpion but do no damage. Lightning courses through the scorpion! The scorpion is severely wounded. You feel very sick. The goblin hits you but does no damage. The scorpion stings you! You are more poisoned. The scorpion poisons you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion barely misses you. It was a potion of resistance. You feel protected. You die... .. #.# .# ..+ ##.##.##### .... #.?........ PP.##.......... P#............. #.##P #.#............. ..... ................ ..^...####..#.#@s....... .........#.#..##g###### .>.......#...# #g.####### .........#..# ##.......# ............####..##.##.. .............##..#.# # ..............)..##.[ ######<.....###..#).[# #.#........## !.# You could see a scorpion and 2 goblins. Vanquished Creatures A worm (D:2) 2 endoplasms (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 2 kobolds A quokka (D:1) 7 ball pythons (D:1) 3 frilled lizards (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jjjjhere the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 279 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/7 512 | D:1 | Learned a level 2 spell: Searing Ray 1395 | D:2 | Reached skill level 5 in Spellcasting 1395 | D:2 | Reached XP level 3. HP: 25/25 MP: 4/9 1467 | D:2 | Learned a level 1 spell: Animate Skeleton 1485 | D:2 | Noticed a scorpion 1487 | D:2 | HP: 8/25 [scorpion (7)] 1489 | D:2 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_loops_ring, nrook_mini_backslash, kennysheep_nondescript, minmay_misc_feat_square D:2: cheibrodos_old_hovel, layout_rooms, basic_altar, kennysheep_nub, corexii_item_surrounded_by_moat, minmay_heptomino_d4 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Slings | | 0.6 Bows | | 0.6 Crossbows | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 7.1 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Transmutations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Action || total -------------------------++------- Melee: Dagger || 31 Bite || 2 Cast: Magic Dart || 10 Searing Ray || 5 Use: Potion || 1 Stab: Sleeping || 3 Armor: Leather armour || 6 Ring mail || 4 Dodge: Dodged || 23