Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 13344243973840614903 18 jjjjhere the Ogre Mage (level 2, -3/24 HPs) Began as an Ogre Hedge Wizard on Aug 16, 2022. Slain by a gnoll ... wielding a +0 whip (8 damage) ... on level 1 of the Dungeon. The game lasted 00:01:12 (434 turns). jjjjhere the Ogre Mage (Ogre Hedge Wizard) Turns: 434, Time: 00:01:12 Health: -3/24 AC: 3 Str: 13 XL: 2 Next: 66% Magic: 3/7 EV: 9 Int: 15 God: Gold: 76 SH: 0 Dex: 8 Spells: 6/9 levels left rFire . . . SeeInvis . e - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +0 hunting sling (weapon) g - a +0 spear Missiles f - 6 stones (quivered ammo) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls h - a scroll of enchant weapon {unknown} i - 3 scrolls of amnesia {unknown} Potions d - a potion of curing {unknown} j - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.4 Stealth + Level 4.1 Spellcasting + Level 1.7 Conjurations - Level 0.8 Summonings - Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 b - Call Imp Summ 5% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 19% 1 Blink Tloc 10% N/A 19% 2 Sublimation of Blood Necr 3% N/A 26% 2 Wereblood Tmut 3% N/A 26% 2 Conjure Flame Conj/Fire 5% 6-21 36% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 38% 3 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The gnoll is severely wounded. Fire: 7 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, 56% to hit) You shoot a stone. The stone closely misses the gnoll. The gnoll hits you with a +0 whip. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (almost dead, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (almost dead, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is almost dead. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (almost dead, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you with a +0 whip! You die... ..## ##......## ...# ##........## ...# #..........# ...# #..........# ...# ### #..........# ...# ###.# #..........# ..## #...## #..>.......# .######.#..####........## >........(....(g@......## #######.##.#....####....# #.......#.((..##....##..## #....>.......#........#..# #...........#.#......#.#.## .........#..#..#....#..#..# #.......##†#†...#..#....#.# #.......##.#.....##)....#.# #######.##.#....(##)....#.## You could see a gnoll. Vanquished Creatures 4 bats (D:1) 3 giant cockroaches (D:1) 3 hobgoblins (D:1) A jackal (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jjjjhere the Ogre Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 6 | D:1 | Reached skill level 1 in Conjurations 205 | D:1 | Reached XP level 2. HP: 24/24 MP: 6/6 216 | D:1 | Learned a level 2 spell: Call Imp 285 | D:1 | Reached skill level 4 in Spellcasting 433 | D:1 | HP: 5/24 [gnoll/+0 whip (8)] 434 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_rooms, dreamdust_ecumenical_altar_angels_and_demons, minmay_circled_x Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.7 Spellcasting | 4 | 4.1 Dodging | | 1.7 Stealth | | 1.4 Summonings | | 0.8 Translocations | | 0.8 Action || total -------------------------++------- Fire: Hunting sling || 31 Cast: Magic Dart || 11 Armor: Robe || 10 Dodge: Dodged || 9