Dungeon Crawl Stone Soup version 0.32-a0-1643-g611ce37909 (webtiles) character file. Game seed: 14498662039580268750 3541 jkt the Destroyer (level 10, -1/76 HPs) Began as a Human Conjurer on June 26, 2024. Was a Follower of Vehumet. Slain by a hell rat (4 damage) ... on level 8 of the Dungeon on July 2, 2024. The game lasted 00:23:13 (9989 turns). jkt the Destroyer(Human Conjurer) Turns: 9989, Time: 00:23:13 Health: -1/76 AC: 6 Str: 6 XL: 10 Next: 8% Magic: 9/25 EV: 13 Int: 23 God: Vehumet [*.....] Gold: 442 SH: 0 Dex: 18 Spells: 10/17 levels left rFire + . . a - staff "Tivodopp" {rF+ Will++ Str-2 Dex+7 Fire} rCold . . . (no shield) rNeg . . . f - +2 leather armour {Will+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + l - +0 pair of boots Will +++.. (no amulet) Stlth ++ g - ring of magical power HPRegen 0.32/turn k - ring of see invisible MPRegen 0.19/turn %: no passive effects @: no status effects A: explore regen a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 442 gold pieces. Inventory: Armour f - a +2 leather armour of willpower (worn) l - a +0 pair of boots (worn) w - an orb of energy Magical Staves a - the staff "Tivodopp" (weapon) {rF+ Will++ Str-2 Dex+7 Fire} (You took it off a kobold on level 4 of the Dungeon) [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-2: It affects your strength (-2). Dex+7: It affects your dexterity (+7). rF+: It protects you from fire. Will++: It greatly increases your willpower. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery g - a ring of magical power (left hand) k - a ring of see invisible (right hand) r - a ring of protection from cold y - an amulet of faith E - a ring of ice Wands t - a wand of paralysis (17) D - a wand of polymorph (9) Scrolls i - 3 scrolls of poison p - 2 scrolls of enchant weapon s - 2 scrolls of amnesia v - 2 scrolls of fog z - 2 scrolls of identify {unknown} Potions h - a potion of lignification {unknown} m - a potion of curing q - 2 potions of heal wounds {unknown} u - a potion of magic x - a potion of enlightenment {unknown} A - a potion of berserk rage {unknown} B - a potion of mutation {unknown} C - a potion of might {unknown} Skills: + Level 6.1 Fighting + Level 6.1 Dodging - Level 2.0 Stealth - Level 4.0 Spellcasting - Level 10.0 Conjurations + Level 5.1 Alchemy You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Magic Dart Conj 100% 1d8 1% 1 p - Fulminant Prism Conj/Alch 19% 3d10 7% 4 r - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 8% 2d5 16% 1 Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 (+2d3 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair: D:8-11 Altars: Ashenzari Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom The Shining One Shops: D:3 : Annotations: D:5 2 transporters Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - black bear Aim: a black bear (heavily wounded, 87% to hit) The searing ray hits the water moccasin! You kill the water moccasin! Vehumet accepts your kill. You feel your power returning. The searing ray hits the yak. The yak is severely wounded. The searing ray hits the black bear! The black bear is almost dead. (Press . to maintain the ray.) A bullfrog comes into view. The yak barely misses you. The black bear goes berserk! The hell rat bites you! You feel drained. The bullfrog swells and bulges. Your life force feels restored. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - black bear Aim: a black bear (almost dead, berserk, 100% to hit) The magic dart hits the yak. The yak is severely wounded. The yak completely misses you. The hell rat bites you but does no damage. The black bear rages. The yak barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 7% risk of failure) Press: ? - help, Dir - move target, p - black bear You conjure a prism of explosive energy! A fulminant prism comes into view. The hell rat bites you! * * * LOW HITPOINT WARNING * * * The yak gores you! * * * LOW HITPOINT WARNING * * * A killer bee comes into view. The hell rat bites you. You die... ... .... #. ..?.# #<# ...# #.# ...## #.## # #..# #..# #.##.## . #..# #.)..@#### ###.. #..## ####rYYY.##... #.(.### ## ####..# ##..........# #.# ##.# #.....##... #.# #.# ##....##.# You could see 3 yaks, a black bear (berserk, ally target), a hell rat, a killer bee and a friendly fulminant prism. Vanquished Creatures Erica (D:7) Jeremiah (D:6) A troll (D:7) Prince Ribbit (D:6) Sigmund (D:6) An acid dragon (D:8) 2 water moccasins (D:8) 2 ice beasts (D:7) A centaur (D:7) 3 ogres 2 bullfrogs A marrowcuda (D:6) 3 wights (D:6) A water moccasin skeleton (D:3) A howler monkey (D:8) 2 bombardier beetles 3 jellies (D:5) 3 hounds (D:6) An orc priest (D:6) Terence (D:2) 2 iguanas (D:5) 2 sleepcaps 7 orc wizards 2 hound zombies (D:3) A gnoll (D:1) 9 adders 2 river rats (D:8) A shadow imp (D:5) A white imp (D:5) 2 ufetubi (D:4) 3 adder skeletons (D:3) An adder zombie (D:3) 3 ribbon worms 14 orcs 7 ball pythons 9 endoplasms 7 giant cockroaches 7 goblins 7 hobgoblins 10 kobolds 2 quokkas 4 ball python skeletons (D:3) 2 ball python zombies (D:3) 6 bats 3 frilled lizards 2 quokka skeletons (D:3) 8 rats 156 creatures vanquished. Vanquished Creatures (others) 17 fulminant prisms 17 creatures vanquished. Grand Total: 173 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jkt the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 386 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/5 664 | D:1 | Reached skill level 1 in Fighting 736 | D:1 | Reached XP level 3. HP: 25/26 MP: 1/6 1353 | D:1 | Learned a level 2 spell: Searing Ray 1987 | D:2 | Noticed Terence 2087 | D:2 | Killed Terence 2088 | D:2 | Reached XP level 4. HP: 14/33 MP: 0/7 2181 | D:2 | Found a shimmering altar of Xom. 2867 | D:3 | Learned a level 4 spell: Fulminant Prism 3225 | D:3 | Noticed an ogre 3227 | D:3 | Reached XP level 5. HP: 38/38 MP: 7/9 3232 | D:3 | Killed an ogre 3233 | D:3 | Reached skill level 1 in Alchemy 3252 | D:3 | Reached XP level 6. HP: 34/46 MP: 3/10 3610 | D:3 | Reached skill level 5 in Conjurations 3845 | D:3 | Found Arejoedgh's Book Boutique. 4460 | D:3 | You fall into a shaft and drop 2 floors! 4460 | D:5 | Entered Level 5 of the Dungeon 4570 | D:4 | Identified the staff "Tivodopp" {rF+ Will++ Str-2 Dex+7 | Fire} 4646 | D:4 | Identified the +1 rapier "Zufoem" {speed, rPois SInv} 5109 | D:4 | Reached XP level 7. HP: 52/52 MP: 12/12 5171 | D:4 | Found a staircase to the Ecumenical Temple. 5181 | Temple | Entered the Ecumenical Temple 5190 | Temple | Became a worshipper of Vehumet 6373 | D:5 | Found a transporter. 6612 | D:5 | Found a broken altar of Ashenzari. 6956 | D:5 | Found a transporter. 7047 | D:6 | Noticed Sigmund 7055 | D:6 | Killed Sigmund 7056 | D:6 | Reached XP level 8. HP: 60/60 MP: 14/14 7117 | D:6 | Noticed Prince Ribbit 7126 | D:6 | Killed Prince Ribbit 7127 | D:6 | Reached skill level 5 in Dodging 7127 | D:6 | Reached skill level 6 in Conjurations 7183 | D:6 | Reached * piety under Vehumet 7183 | D:6 | Offered knowledge of Sandblast by Vehumet. 7297 | D:6 | Found a hazy altar of Hepliaklqana. 7627 | D:6 | Found a sparkling altar of Nemelex Xobeh. 7669 | D:6 | Reached skill level 5 in Fighting 7771 | D:6 | Noticed Jeremiah 8030 | D:6 | Reached skill level 7 in Conjurations 8200 | D:6 | Reached XP level 9. HP: 68/68 MP: 15/15 8394 | D:6 | Found a hazy altar of Hepliaklqana. 8414 | D:6 | Killed Jeremiah 8415 | D:6 | Reached skill level 8 in Conjurations 8415 | D:6 | Reached skill level 5 in Alchemy 8635 | D:7 | Noticed a troll 8702 | D:7 | Killed a troll 8716 | D:7 | Reached skill level 9 in Conjurations 8833 | D:7 | Found a shadowy altar of Dithmenos. 9119 | D:7 | Found an ancient bone altar of Kikubaaqudgha. 9578 | D:8 | Upgraded the game from 0.32-a0-1552-g97836dd66e to | 0.32-a0-1643-g611ce37909 9784 | D:8 | Noticed Erica 9797 | D:7 | Killed Erica 9798 | D:7 | Reached skill level 10 in Conjurations 9798 | D:7 | Reached XP level 10. HP: 19/76 MP: 12/16 9989 | D:8 | HP: 3/76 [yak (14)] 9989 | D:8 | Slain by a hell rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic D:2: layout_loops_ring, basic_altar, uniq_terence D:3: layout_basic, serial_undead, serial_undead_f, serial_undead_c, serial_undead_f, serial_undead_d, serial_undead_a, serial_undead_d, serial_undead_e, serial_undead_f, serial_undead_a, serial_undead_a, serial_shops, nicolae_book_shop_shelving, chequers_mini_garden, chequers_serial_rivers_small_b, corexii_item_surrounded_by_moat, minmay_quantized D:4: layout_gridville, minmay_temple_entry_trees D:5: gammafunk_cloud_chamber, layout_loops_ring, mainiacjoe_overflow_chevrons D:6: layout_gridville, nicolae_hepliaklqana_hazy_memory, nemelex_spade_bored_becter, uniq_sigmund, uniq_jeremiah, uniq_prince_ribbit1 D:7: layout_basic, mainiacjoe_overflow_concentric_impassable, nicolae_dithmenos_through_a_glass_darkly D:8: layout_rooms, dpeg_lair_monsters, uniq_erica Temple: hellmonk_temple_flake Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 5 6 | 6.1 Dodging | 3 4 5 6 | 6.1 Spellcasting | 3 4 | 4.0 Alchemy | 1 2 3 4 5 | 5.1 Conjurations | 5 7 10 | 10.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 1 | | | || 1 Whip | 14 | 18 | | || 32 Staff | | | 3 | || 3 Cast: Magic Dart | 77 | 58 | 27 | 1 || 163 Searing Ray | 9 | 20 | 62 | 2 || 93 Fulminant Prism | | | 15 | 3 || 18 Use: Potion | 2 | | | || 2 Scroll | | | 10 | || 10 Armour: Robe | 20 | | | || 20 Leather armour | 20 | 20 | 74 | 16 || 130 Dodge: Dodged | 38 | 28 | 79 | 22 || 167 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9999 | 9645 | 354 | 101 | 8360 | 9 | 1111.0 | Dungeon | 9981 | 9644 | 337 | 101 | 8360 | 8 | 1247.6 | Temple | 18 | 1 | 17 | 0 | 0 | 1 | 18.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1881 daAuts D:1: 1837 daAuts D:5: 1315 daAuts D:6: 1311 daAuts D:7: 1210 daAuts D:4: 1142 daAuts D:2: 1027 daAuts D:8: 254 daAuts Temple: 18 daAuts