Dungeon Crawl Stone Soup version 0.31-a0-149-g3fdcc5976a (webtiles) character file. Game seed: 1734649190471240270 30 jlumianski the Ducker (level 3, 0/25 HPs) Began as a Djinni Fire Elementalist on June 8, 2023. Slain by a river rat (3 damage) ... in a sewer. The game lasted 00:07:00 (573 turns). jlumianski the Ducker (Djinni Fire Elementalist) Turns: 573, Time: 00:07:01 Health: 0/25 AC: 2 Str: 7 XL: 3 Next: 37% Gold: 24 EV: 13 Int: 18 God: SH: 0 Dex: 13 rFire + + . g - +0 dagger rCold x . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ c - ring of positive energy HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 24 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of positive energy (left hand) Scrolls b - a scroll of vulnerability f - a scroll of noise Potions d - a potion of berserk rage {unknown} e - a potion of mutation {unknown} Skills: + Level 0.3 Fighting + Level 3.2 Dodging + Level 2.2 Stealth + Level 0.2 Unarmed Combat + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Transmutations + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 d - Inner Flame Hex/Fire 13% N/A 14% 3 e - Flame Wave Conj/Fire 13% 2d6 43% 4 f - Shock Conj/Air 52% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ball python bites you. The ball python barely misses you. The river rat attacks as you move away! The river rat closely misses you. The kobold brigand throws a poisoned dart. The poisoned dart hits you! The ball python misses you. The ball python grabs you. The ball python constricts you. You escape the ball python's grasp. The ball python attacks as you move away! The ball python bites you. The ball python barely misses you. The rat twitches its whiskers. The river rat attacks as you move away! The river rat bites you! The ball python attacks as you move away! The ball python bites you. The ball python barely misses you. The ball python bites you. The ball python grabs you. The ball python constricts you. There is a gate leading back out of this place here. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the river rat but do no damage. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ball python. You kill the ball python! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the river rat. The river rat is moderately wounded. The zap hits the rat. The rat is moderately wounded. The zap hits the rat. You kill the rat! * * * LOW HITPOINT WARNING * * * The river rat bites you. You die... ##### #∩..## ##### ###..#####.r@# ##### ##..##...######†..######### #......K#####.†......##..#. .............##...........#.... ..........................+.... ............r........~....~#.... ~~.........~.~.~K.~..~~~~~~#..#. ~~.~.......r~~†~~~~~~~≈≈≈≈≈##### ~~~~.~.~..~r≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ You could see a kobold brigand and a river rat. Vanquished Creatures 2 adders An orc (D:3) 4 ball pythons 2 bats A hobgoblin (D:1) 5 rats 15 creatures vanquished. Vanquished Creatures (others) 30 foxfires 30 creatures vanquished. Grand Total: 45 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jlumianski the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | jlumianski set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 157 | D:2 | Reached XP level 2. HP: 20/21 MP: 0/0 416 | D:3 | Found a glowing drain. 425 | Sewer | Entered a sewer 477 | Sewer | Noticed a kobold brigand 504 | Sewer | Noticed a kobold brigand 543 | Sewer | Reached XP level 3. HP: 24/25 MP: 0/0 543 | Sewer | Learned a level 1 spell: Shock 573 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_rooms, solitary_fountain D:2: layout_loops_corners, basic_altar D:3: layout_basic, mainiacjoe_overflow_six_doors_small, portal_sewer_entry_d, st_stairs_6, nicolae_figureground_pulse, uniq_ijyb Sewer: sewer_minmay_treatment Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Transmutations | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Poison Magic | | 3.0 Stealth | 2 | 2.2 Dodging | 3 | 3.2 Fighting | | 0.3 Unarmed Combat | | 0.2 Action || total ---------------------------++------- Melee: Unarmed || 16 Dagger || 1 Cast: Foxfire || 16 Scorch || 2 Shock || 1 Use: Scroll || 3 Armour: Robe || 11 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 574 | 543 | 31 | 68 | 41 | 4 | 143.5 | Dungeon | 426 | 395 | 31 | 68 | 27 | 3 | 142.0 | Sewer | 147 | 147 | 0 | 0 | 14 | 1 | 147.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 215 daAuts D:3: 158 daAuts Sewer: 147 daAuts D:2: 53 daAuts