Dungeon Crawl Stone Soup version 0.32.0-9-ga5a68c12b4 (webtiles) character file. Game seed: 4639253048872984128 11 joemama56 the Apothecary (level 2, 0/17 HPs) Began as an Octopode Alchemist on Sept 6, 2024. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:29 (526 turns). joemama56 the Apothecary (Octopode Alchemist) Turns: 526, Time: 00:03:30 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 29% Magic: 2/5 EV: 12 Int: 17 God: Gold: 30 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Scrolls b - a scroll of teleportation {unknown} d - a scroll of butterflies {unknown} e - a scroll of enchant armour {unknown} Potions a - a potion of magic c - a potion of berserk rage {unknown} Skills: + Level 2.2 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.8 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 20% 1d4 13% 1 Mercury Vapours Alch/Air 16% N/A 13% 2 Searing Ray Conj 10% 2d4 19% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Olgreb's Toxic Radiance Alch 14% N/A 36% 4 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Sticky Flame Fire/Alch 8% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (60% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is lightly wounded. The jackal bites you. The jackal barely misses you. The hobgoblin closely misses you. Unknown command. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin, p - jackal Aim: a hobgoblin (68% to hit) The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is heavily wounded. The jackal bites you. The jackal barely misses you. The jackal bites you but does no damage. The hobgoblin closely misses you. An endoplasm comes into view. You kill the jackal! The jackal bites you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You kill the hobgoblin! The jackal attacks as it pursues you! The jackal bites you but does no damage. An endoplasm comes into view. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you but does no damage. The endoplasm quivers. You tentacle-slap the endoplasm. The endoplasm is moderately wounded. The jackal completely misses you. The jackal closely misses you. The endoplasm barely misses you. Your magical contamination has completely faded away. You tentacle-slap the endoplasm but do no damage. The endoplasm is lightly wounded. The jackal barely misses you. x2; The jackal bites you. You die... .#....#..# .........# ..#..#...# .........####### ...##......<...## ........#####...... ..#..#....###.###.. .r........hh.!# .#....#...h@J.# ..........###...... #.....J#.$# ..... .......(.## .##. ...####### .# #.. # You could see 2 endoplasms and 3 jackals. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 hobgoblins A jackal (D:2) A kobold (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | joemama56 the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 399 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 526 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic, dilly_ecumenical_altar_fadedgnrine, minmay_box_of_dots D:2: layout_loops_ring, basic_altar, hangedman_abyss_or_decor_stabs, dk_vineyard_1, minmay_misc_feat_roman, minmay_misc_feat_more_columns Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Sting || 13 Armour: Skin || 13 Dodge: Dodged || 25