Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 7699503773546144249 26 joemama56 the Conjurer (level 2, -2/20 HPs) Began as a Demigod Conjurer on Nov 18, 2024. Slain by Terence ... wielding a +0 trident (7 damage) ... on level 2 of the Dungeon. The game lasted 00:07:53 (1042 turns). joemama56 the Conjurer (Demigod Conjurer) Turns: 1042, Time: 00:07:55 Health: -2/20 AC: 2 Str: 8 XL: 2 Next: 69% Magic: 9/16 EV: 11 Int: 20 God: Gold: 32 SH: 0 Dex: 12 Spells: 1/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of magical power HPRegen 0.23/turn (no ring) MPRegen 0.15/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 32 gold pieces. Inventory: Missiles c - a throwing net Armour a - a +0 robe (worn) Jewellery e - a ring of magical power (left hand) Scrolls g - a scroll of fog Potions b - a potion of magic d - a potion of haste h - 2 potions of heal wounds Skills: + Level 0.1 Fighting + Level 1.8 Dodging + Level 1.8 Stealth * Level 1.8 Spellcasting * Level 4.3 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 7% N/A 26% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Cigotuvi's Putrefaction Necr/Air 1% N/A 85% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Shops: D:1 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History There is a stone staircase leading down here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (81% to hit) The searing ray hits the endoplasm. The endoplasm is almost dead. The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) The endoplasm barely misses you. Terence hits you from afar with a +0 trident! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (lightly wounded, 81% to hit) The searing ray hits the endoplasm! You kill the endoplasm! The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (lightly wounded, 81% to hit) The searing ray hits the hobgoblin. The hobgoblin is severely wounded. The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Terence hits you from afar with a +0 trident! You die... Terence says, "Finally, peace and quiet." ########### ########.......... #@................ #g.$.###....... .. #@.[.###...######. #................. #....###......###' #......+......#... #....###......#... #....# #......#... #....# #...#..#.†. You could see Terence and a hobgoblin. Vanquished Creatures An adder (D:3) A dart slug (D:3) A ribbon worm (D:3) 2 ball pythons 3 bats An endoplasm (D:2) A hobgoblin (D:3) A kobold (D:3) 2 frilled lizards (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | joemama56 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 291 | D:1 | Found Xyfomn's Weapon Emporium. 770 | D:2 | Noticed Terence 781 | D:3 | Reached skill level 4 in Conjurations 806 | D:3 | Reached XP level 2. HP: 1/20 MP: 1/7 948 | D:3 | Learned a level 2 spell: Searing Ray 1042 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic, serial_shops, nicolae_shop_just_a_little_nook D:2: layout_basic, dreamdust_princess_bridge, uniq_terence D:3: layout_basic, shapermc_ecumenical_altar_mp_ritualfount, kennysheep_cross_room, nicolae_eternal_life D:4: layout_loops_corners, hangedman_decor_diamond_cutter, uniq_sigmund, uniq_duvessa Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.3 Fighting | | 0.1 Dodging | | 1.8 Stealth | | 1.8 Spellcasting | | 1.8 Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 34 Searing Ray || 3 Use: Scroll || 7 Armour: Robe || 22 Dodge: Dodged || 14