ASSERT(!you.turn_is_over) in 'state.cc' at line 199 failed. Version: Dungeon Crawl Stone Soup 0.31.0-11-ge490571c62 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 14117594043886782410, deterministic pregen: 1 Command line: /usr/games/crawl-0.31 -name jorsephus -rc /dgldir/rcfiles/crawl-0.31/jorsephus.rc -macro /dgldir/rcfiles/crawl-0.31/jorsephus.macro -morgue /dgldir/morgue/jorsephus/ -webtiles-socket /crawl-master/webserver/sockets/jorsephus:2024-01-30.16:07:30.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 18 stack frames. /usr/games/crawl-0.31(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x560ee83732ff]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.31(_Z13do_crash_dumpv+0x418) [0x560ee837d578]: do_crash_dump() /usr/games/crawl-0.31(_Z20crash_signal_handleri+0x1fa) [0x560ee837378a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7ffb87a4c210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7ffb87c0d24b]: /usr/games/crawl-0.31(+0x46bcbd) [0x560ee837ccbd]: /usr/games/crawl-0.31(+0x46be75) [0x560ee837ce75]: /usr/games/crawl-0.31(_ZN10game_state16zero_turns_takenEv+0x83) [0x560ee88f6a73]: game_state::zero_turns_taken() /usr/games/crawl-0.31(_Z12cast_a_spellb10spell_typeP4distb+0x16e) [0x560ee888887e]: cast_a_spell(bool, spell_type, dist*, bool) /usr/games/crawl-0.31(_ZN6quiver12spell_action7triggerER4dist+0x121) [0x560ee8814801]: quiver::spell_action::trigger(dist&) /usr/games/crawl-0.31(_ZN6quiver13action_cycler9do_targetEv+0xbc) [0x560ee880787c]: quiver::action_cycler::do_target() /usr/games/crawl-0.31(_ZN6quiver13action_cycler6targetEv+0x107) [0x560ee880c547]: quiver::action_cycler::target() /usr/games/crawl-0.31(_Z15process_command12command_typeS_+0xc6a) [0x560ee8a1dbba]: process_command(command_type, command_type) /usr/games/crawl-0.31(+0xb09652) [0x560ee8a1a652]: /usr/games/crawl-0.31(+0xb0a245) [0x560ee8a1b245]: /usr/games/crawl-0.31(main+0x1ab) [0x560ee82c302b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7ffb87a2d0b3]: /usr/games/crawl-0.31(_start+0x2e) [0x560ee82c3bbe]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.31/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.31/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.31/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: lightli_arrival_windingriver layout_basic corner_web_ring Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (7, 14): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, jorsephus the Human Ice Elementalist. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Why would you want to do that? There is a staircase leading out of the dungeon here. You enter the shallow water. Moving in this stuff is going to be slow. Sorry, I don't know how to get there. Found 16 gold pieces. You enter the shallow water. Moving in this stuff is going to be slow. You now have 16 gold pieces. You open the large door. There is a large open door here. A kobold comes into view. It is wielding a +0 dagger. The kobold throws a stone. The stone closely misses you. A rat comes into view. The kobold throws a stone. The stone hits you. The kobold hits you with a +0 dagger. You miss the kobold. The kobold hits you with a +0 dagger. Your magic is already full. Okay, then. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger and quivering stones You freeze the kobold. You kill the kobold! The rat squeaks loudly. Things that are here: a +0 dagger; 2 stones A rat is nearby! A rat is nearby! Things that are here: a +0 dagger; 2 stones Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - you That would be overly suicidal. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.31.0-11-ge490571c62 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [jorsephus] Species: Human Job: Ice Elementalist HP: 11/13; mods: 0/0 MP: 1/3; mod: 0 Stats: 8 (8) 15 (15) 13 (13) Position: (30, 15), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 0 | 0 | 0 | 0/50 Short Blades | X | 1 | 0 | 0 | 0 | 0/50 Long Blades | X | 1 | 0 | 0 | 0 | 0/50 Axes | X | 1 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/50 Polearms | X | 1 | 0 | 0 | 0 | 0/50 Staves | X | 1 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 1 | 0 | 0 | 0 | 0/50 Throwing | X | 1 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 0 | 0 | 0 | 0/50 Dodging | X | 1 | 8 | 2 | 151 | 1/150 Stealth | X | 1 | 7 | 2 | 127 | 1/126 Shields | X | 1 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 11 | 2 | 179 | 1/178 Conjurations | X | 1 | 0 | 0 | 0 | 0/50 Hexes | X | 1 | 0 | 0 | 0 | 0/50 Summonings | X | 1 | 0 | 0 | 0 | 0/50 Necromancy | X | 1 | 0 | 0 | 0 | 0/50 Translocations | X | 1 | 0 | 0 | 0 | 0/50 Fire Magic | X | 1 | 0 | 0 | 0 | 0/50 Ice Magic | X | 1 | 74 | 4 | 511 | 11/250 Air Magic | X | 1 | 0 | 0 | 0 | 0/50 Earth Magic | X | 1 | 0 | 0 | 0 | 0/50 Alchemy | X | 1 | 0 | 0 | 0 | 0/50 Invocations | X | 1 | 0 | 0 | 0 | 0/42 Evocations | X | 1 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 1 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 16 #49: 78 Mutations: explore regen: 1 (innate) Inventory bugs: Equipment: eq slot #6, inv slot #0: +0 robe }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ~P~≈≈≈~~.P.....# P~~P~~~PP..≈...# ~≈≈≈~≈~~P≈~~~~.### ≈≈≈≈≈≈≈~≈~~..~.'.## ≈≈≈≈~~≈≈≈~.....'..###.# ≈~≈≈..~≈~..~.♣.##.....# ~.~.##.≈.###...##.##### .~.####.## #####..# #### ##########@## ........# ######...# #r..# ..... ....... #.......# ......... ####...#### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>