Dungeon Crawl Stone Soup version 0.31.0-7-gf635a9b802 (webtiles) character file. jorslayerofgods the Caller (Merfolk Summoner) Turns: 1375, Time: 00:08:22 Health: 24/24 AC: 3 Str: 8 XL: 3 Next: 45% Magic: 2/7 EV: 12 Int: 16 God: Gold: 50 SH: 0 Dex: 14 Spells: 1/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . g - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: inugami summoned A: (nimble swimmer 2), mertail a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 50 gold pieces. Inventory: Missiles i - 2 javelins Armour a - a +0 robe g - a +0 leather armour (worn) Scrolls c - a scroll labelled JUCEMEO PUBU f - a scroll labelled FINUIP HOMINEDD h - a scroll labelled ZUNEFAFRIOHIC Potions b - a potion of magic d - a glowing yellow potion e - a sapphire potion j - 2 orange potions Skills: + Level 0.3 Armour + Level 2.9 Dodging + Level 2.2 Stealth + Level 2.6 Spellcasting + Level 4.5 Summonings You have one spell level left. You know the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 4% 1 b - Call Imp Summ 32% N/A 6% 2 c - Call Canine Familiar Summ 16% N/A 13% 3 Your spell library contains the following spells: Spells Type Power Damage Failure Level Blink Tloc 4% N/A 38% 2 Lesser Beckoning Tloc 4% N/A 38% 2 Momentum Strike Conj/Tloc 4% 3d8 38% 2 Animate Armour Summ/Erth 18% N/A 71% 4 Summon Blazeheart Golem Fire/Summ 9% N/A 71% 4 Summon Lightning Spire Summ/Air 9% N/A 71% 4 Fireball Conj/Fire 1% 3d3 100% 5 Malign Gateway Summ/Tloc 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History An adder comes into view. Casting: Summon Small Mammal (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate The adder hisses angrily. Casting: Summon Small Mammal (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your bat hits the adder. Your rat barely misses the adder. The adder closely misses your cerulean imp. Your cerulean imp misses the adder. Your bat closely misses the adder. Your rat bites the adder. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - adder Aim: an adder (moderately wounded, ally target) Attack! Your bat misses the adder. The adder barely misses your cerulean imp. Your cerulean imp closely misses the adder. Your inugami closely misses the adder. Your bat misses the adder. Your rat barely misses the adder. Your bat misses the adder. The adder bites your cerulean imp. Your bat hits the adder. The adder completely misses your cerulean imp. Your cerulean imp misses the adder. Your inugami closely misses the adder. Your rat misses the adder. Your bat misses the adder. The adder bites your cerulean imp. Your cerulean imp completely misses the adder. Your inugami misses the adder. Your rat barely misses the adder. Your bat barely misses the adder. The adder bites your cerulean imp but does no damage. Your cerulean imp hits the adder with a -3 spear. Your inugami hits the adder. Your rat bites the adder. The adder dies! ###############.#..... .................#### ...#########.#..... ###.###.####### #.###... #.............# #.# #.## #.#.###.#####.###.# #.## #. #......#...#.# ..## #..#..###.###.#.#...## #....@# #...#..... #..#<5r.# ####...### #....h..(.# #...... #..#.b....... .#.### #..#.###.#..# .#... #. ..# .# .# .# ##. .. ... . # ## .. .... .. You can see a friendly cerulean imp (summoned), a friendly inugami (summoned), a friendly bat (summoned) and a friendly rat (summoned). Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A dart slug (D:2) 5 ball pythons A bat (D:2) 4 endoplasms A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins (D:1) A quokka (D:1) A frilled lizard (D:2) 4 kobolds (D:1) 2 rats 25 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jorslayerofgods the Merfolk Summoner began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 141 | D:1 | Got Fuvesu's Codex of Allied Wounds 330 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 672 | D:1 | Learned a level 2 spell: Call Imp 1284 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 1288 | D:2 | Learned a level 3 spell: Call Canine Familiar Illustrated notes Action || total ---------------------------++------- Melee: Unarmed || 13 Cast: Summon Small Mamm || 27 Call Imp || 5 Call Canine Famil || 1 Stab: Distracted || 1 Armour: Robe || 2 Leather armour || 6 Dodge: Dodged || 17