Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 13127373487320955511 98 joshe the Conjurer (level 5, -2/28 HPs) Began as a Kobold Conjurer on Mar 2, 2022. Killed from afar by an orc wizard (11 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:10:03 (2338 turns). joshe the Conjurer (Kobold Conjurer) Turns: 2338, Time: 00:10:04 Health: -2/28 AC: 2 Str: 4 XL: 5 Next: 0% Magic: 0/8 EV: 18 Int: 22 God: Gold: 107 SH: 0 Dex: 13 Spells: 3/8 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn e - +4 ring of evasion MPRegen 0.11/turn (no ring) @: confused, brilliant A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery e - a +4 ring of evasion (left hand) Scrolls c - a scroll of enchant weapon f - 4 scrolls of teleportation i - 3 scrolls of vulnerability {unknown} j - a scroll of noise {unknown} Skills: - Level 0.2 Short Blades - Level 2.4 Dodging - Level 2.6 Stealth - Level 2.1 Spellcasting * Level 5.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 c - Call Imp Summ 3% N/A 21% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 46% N/A 12% 3 Mephitic Cloud Conj/Pois/Air 16% N/A 19% 3 Fulminant Prism Conj/Hex 11% 3d9 36% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear some strange, mumbled words. You are confused. Okay, then. It was a potion of brilliance. You feel clever all of a sudden. You bump into the rock wall. A magic dart appears from out of thin air! The magic dart hits you. You bump into the rock wall. You miss something. Something barely misses you. You bump into the rock wall. You feel less confused. Something hits you. You closely miss something. Something hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The magic dart hits something. You hear some strange, mumbled words. You are confused. You're too confused to move! You hear some strange, mumbled words. Something tries to affect you, but you resist. You bump into the rock wall. Something hits you. You bump into the rock wall. Something hits you. You bump into the rock wall. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You die... #........ #.##.##.# ###.##.##.# ##...##.#... ####.........#. ......######... #######..# ###.# #........#####.... #@######.......### #{# #######.# # #.# #.### #.# ##>... #.# ######.#... #.# #.........# #.# ##.####.#... #.#####...####.... #).............)#. There were no monsters in sight! Vanquished Creatures 4 adders (D:2) A gnoll (D:1) 2 worms (D:2) A dart slug (D:2) 3 orcs (D:3) 5 ball pythons (D:2) 2 bats 4 endoplasms 2 giant cockroaches 2 goblins 4 hobgoblins 2 jackals (D:2) 4 quokkas 3 kobolds 2 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | joshe the Kobold Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 120 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 123 | D:1 | Learned a level 2 spell: Searing Ray 724 | D:2 | Found a faded altar of an unknown god. 768 | D:2 | Reached skill level 5 in Conjurations 768 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/6 1091 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/7 2135 | D:3 | Learned a level 2 spell: Call Imp 2320 | D:3 | Reached XP level 5. HP: 28/28 MP: 0/8 2338 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_rooms, nicolae_grassy_gnolls D:2: layout_rooms, ebering_ecumenical_altar_rust D:3: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.9 Short Blades | | 0.2 Dodging | | 2.4 Stealth | | 2.6 Spellcasting | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 7 | 10 || 17 Cast: Magic Dart | 15 | 13 || 28 Searing Ray | 5 | 12 || 17 Use: Scroll | 2 | 1 || 3 Potion | | 1 || 1 Stab: Sleeping | 6 | 5 || 11 Armor: Robe | 1 | 3 || 4 Dodge: Dodged | 14 | 34 || 48