Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 13043065795572843253 49 joshe the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on May 30, 2022. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (5 damage) ... on level 2 of the Dungeon. The game lasted 00:09:02 (2474 turns). joshe the Conjurer (Deep Elf Conjurer) Turns: 2474, Time: 00:09:02 Health: -2/19 AC: 3 Str: 4 XL: 3 Next: 51% Magic: 11/18 EV: 12 Int: 24 God: Gold: 101 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . n - +0 scimitar rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . j - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn e - ring of poison resistance MPRegen 0.16/turn h - ring of magical power @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons n - a +0 scimitar (weapon) Armour a - a +0 robe (worn) j - a +0 helmet (worn) k - the +4 scale mail "Hoitom" {rN++ Dex-4} (You found it on level 2 of the Dungeon) Dex: It affects your dexterity (-4). rN: It greatly protects you from negative energy. l - a +0 buckler Jewellery e - a ring of poison resistance (left hand) h - a ring of magical power (right hand) Scrolls g - a scroll of brand weapon {unknown} i - a scroll of fog {unknown} Potions b - a potion of haste {unknown} c - a potion of lignification {unknown} d - a potion of heal wounds {unknown} f - a potion of mutation {unknown} m - a potion of brilliance {unknown} o - a potion of magic {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting + Level 5.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 6% N/A 11% 1 Apportation Tloc 6% N/A 11% 1 Summon Small Mammal Summ 12% N/A 11% 1 Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Message History There is an open door here. There is a stone staircase leading up here. Press: ? - help, v - describe, . - travel Here: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (wandering, hasn't noticed you, fire blocked by a runed translucent door) The floor. Press: ? - help, v - describe, . - travel Here: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (wandering, hasn't noticed you, fire blocked by a runed translucent door) The floor. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You open the door. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (wandering, hasn't noticed you, 82% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) Crazy Yiuf screams, "Spliff poople ena!" The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. The searing ray misses Crazy Yiuf. You finish channelling your searing ray. Crazy Yiuf hits you with a +3 quarterstaff of chaos! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (severely wounded, 82% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is almost dead. (Press . to maintain the ray.) Crazy Yiuf hits you with a +3 quarterstaff of chaos. You die... #..# #....########.#.#. ##.## #..#..........#.## #..# #..#.####.#.###.# ##.## ###### #.#)# #.# #..# #.#.# #.# ##.####♣♣♣♣♣ ###.# #.# #..#.#P.♣.♣♣♣ ### #...# #.# ##.......♣..♣#...# #######.# #....PP♣♣♣♣@g...# #.......# ##..#.♣♣ ♣♣#..)# ######### ####♣♣ ### You could see Crazy Yiuf. Vanquished Creatures An adder (D:2) 3 worms (D:2) A dart slug (D:2) 2 bats 2 endoplasms (D:2) A giant cockroach (D:1) 2 hobgoblins (D:2) 2 quokkas 3 ball pythons 3 frilled lizards 5 goblins 2 kobolds (D:2) 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | joshe the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 1059 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 1062 | D:1 | Learned a level 2 spell: Searing Ray 1406 | D:2 | Identified the +4 scale mail "Hoitom" {rN++ Dex-4} 1770 | D:2 | Reached skill level 5 in Conjurations 1770 | D:2 | Reached XP level 3. HP: 19/19 MP: 9/9 2112 | D:2 | Found a runed translucent door. 2113 | D:2 | Noticed Crazy Yiuf 2474 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_a, chequers_serial_rivers_marsh, chequers_serial_rivers_small_a D:2: layout_basic, minmay_circle_x, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Conjurations | 5 | 5.4 Spellcasting | | 3.0 Action || total -------------------------++------- Cast: Magic Dart || 38 Searing Ray || 14 Armor: Robe || 2 Dodge: Dodged || 3