Dungeon Crawl Stone Soup version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 6959921482093569731 37 joshe the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on May 9, 2023. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 1 of the Dungeon. The game lasted 00:05:53 (1784 turns). joshe the Conjurer (Deep Elf Conjurer) Turns: 1784, Time: 00:05:54 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 23% Magic: 2/9 EV: 12 Int: 22 God: Gold: 59 SH: 0 Dex: 15 Spells: 5/8 levels left rFire . . . k - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons k - a +0 dagger (weapon) Armour a - a +0 robe (worn) c - a +1 leather armour of cold resistance Scrolls e - 2 scrolls of fog {unknown} g - a scroll of noise {unknown} h - a scroll of torment {unknown} l - a scroll of teleportation {unknown} m - a scroll of brand weapon {unknown} n - a scroll of enchant weapon {unknown} o - a scroll of identify {unknown} Potions b - a potion of magic d - 2 potions of invisibility {unknown} f - a potion of degeneration {unknown} i - a potion of curing {unknown} j - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting + Level 5.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Stone Arrow Conj/Erth 30% 3d8 12% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Animate Armour Summ/Erth 6% N/A 75% 4 Lehudib's Crystal Spear Conj/Erth 7% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Jessica, Terence Message History The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (82% to hit) The searing ray hits the gnoll but does no damage. The gnoll is heavily wounded. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you with a +0 flail! Ouch! That really hurt! Unknown command. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! The gnoll is severely wounded. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 Without enough magic to sustain it, your searing ray dissipates. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The gnoll attacks as you move away! The gnoll barely misses you. The gnoll attacks as you move away! The gnoll barely misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll closely misses you. There is a stone staircase leading up here. The gnoll barely misses you. You climb upwards. There is a stone staircase leading down here. The gnoll attacks as you move away! The gnoll hits you with a +0 flail! You die... ............##..#.....#.#.......# ......................#.#...##### ......................#.#####.... ###########...........#.....#.### #....# #...........#####.#.#.. #....# #...............#.#.#.. #....# #.#####.........#...... #....# #.#####.........#...... #....# #.'...@g.#....#######.# #....######.###.##.#....# #.# ............# #.##.###### #.# ....#####.### #.##..###########.# ###.# #.# #.#.............#.# ...## #.# #.#.....#.......#.# ##.# #.# #.#.............#.# .#.# #.# #.#.............#.# .#.# #.#####(#.....#.#######.# You could see a gnoll. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) A ball python (D:1) 2 bats (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 4 hobgoblins 2 quokkas (D:1) A frilled lizard (D:1) A kobold (D:2) 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | joshe the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 312 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 315 | D:1 | Learned a level 2 spell: Searing Ray 401 | D:1 | Reached skill level 5 in Conjurations 1535 | D:2 | Noticed Terence 1535 | D:2 | Noticed Jessica 1769 | D:2 | Reached XP level 3. HP: 7/19 MP: 0/9 1784 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic, serial_co_window_serial, co_window_corner_a, co_window_paths_b, co_window_paths_b, co_window_corner_a, co_window_paths_b, co_window_corner_b, co_window_cross_4, co_window_corner_b, co_window_corner_b, co_window_unsneaky_path_a, co_window_unsneaky_path_c, co_window_paths_e, co_window_4corner_a, glass_columns_a, glass_columns_a D:2: minmay_recursive_quarters, layout_loops_corners, serial_shops, shop, uniq_terence, uniq_sigmund, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.4 Action || total ---------------------------++------- Cast: Magic Dart || 33 Searing Ray || 5 Dodge: Dodged || 4