Seeded DCSS version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 1342965277618569573 (custom seed) 2 jpeg9000 the Magician (level 1, -2/15 HPs) Began as a Djinni Fire Elementalist on Oct 4, 2023. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:11 (124 turns). jpeg9000 the Magician (Djinni Fire Elementalist) Turns: 124, Time: 00:01:12 Health: -2/15 AC: 2 Str: 7 XL: 1 Next: 44% Gold: 9 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of ambrosia {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Polearms - Level 2.1 Dodging - Level 1.5 Stealth + Level 0.1 Shields * Level 2.4 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 7% 1 b - Scorch Fire 18% 2d6 11% 2 c - Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 d - Inner Flame Hex/Fire 9% N/A 22% 3 e - Flame Wave Conj/Fire 9% 2d6 56% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the quokka but does no damage. The foxfire hits the quokka. The quokka is lightly wounded. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka closely misses you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The quokka closely misses you. Your foxfire dissipates! The quokka misses you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The quokka bites you. Your foxfire dissipates! The foxfire hits the quokka. The quokka is heavily wounded. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The quokka misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! Your magical contamination has completely faded away. You see here a +0 plate armour. The quokka closely misses you. The quokka barely misses you. The quokka attacks as you move away! The quokka barely misses you. The quokka bites you. The quokka attacks as you move away! The quokka bites you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... .........# ....##.#.# . #..#.# #..#.# #..#[# #..#.# #....# #.r######. # #v@....... #..#.##v################ #....................... #..........############# ⌠###8###8### ######### # ## ### #....[..# # #.#####.# # #.# #.# # #.#####.# # You could see a quokka (ally target). Vanquished Creatures A ball python (D:1) A quokka (D:1) 2 creatures vanquished. Vanquished Creatures (others) 6 foxfires (D:1) 6 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jpeg9000 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | jpeg9000 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 124 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic, serial_corexii_hall, corexii_hall_statues_i, chequers_hall_statues_corner_a, corexii_hall_statues_s Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Foxfire || 12 Armour: Robe || 1 Dodge: Dodged || 10