Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 12756009894327649987 (custom seed) 17 jpeg9000 the Conjurer (level 2, -5/20 HPs) Began as a Demigod Conjurer on Nov 4, 2023. Slain by an orc ... wielding a +0 war axe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:05:18 (1071 turns). jpeg9000 the Conjurer (Demigod Conjurer) Turns: 1071, Time: 00:05:19 Health: -5/20 AC: 2 Str: 8 XL: 2 Next: 30% Magic: 0/7 EV: 12 Int: 20 God: Gold: 61 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . c - +0 spear rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of flight HPRegen 0.23/turn j - ring of positive energy MPRegen 0.10/turn %: no passive effects @: flying A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons c - a +0 spear (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of flight (left hand) i - an amulet of guardian spirit j - a ring of positive energy (right hand) Scrolls d - a scroll of noise {unknown} g - 2 scrolls of identify {unknown} h - a scroll of blinking {unknown} k - a scroll of magic mapping {unknown} Potions b - a potion of magic f - a potion of might {unknown} l - a potion of degeneration {unknown} m - a potion of haste {unknown} Skills: + Level 2.1 Dodging - Level 2.1 Stealth * Level 2.0 Spellcasting * Level 3.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 war axe and wearing a +0 chain mail (asleep, 100% to hit) The magic dart hits the orc but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 war axe and wearing a +0 chain mail (100% to hit) The magic dart hits the orc but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 war axe and wearing a +0 chain mail (100% to hit) The magic dart hits the orc. The orc is moderately wounded. The orc hits you with a +0 war axe! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 war axe and wearing a +0 chain mail (moderately wounded, 84% to hit) The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) The orc hits you with a +0 war axe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Welcome back, jpeg9000 the Demigod Conjurer. Game seed: 12756009894327649987 (custom seed) Press ? for a list of commands and other information. Cast which spell? (? or * to list) Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 war axe and wearing a +0 chain mail (heavily wounded, 84% to hit) The searing ray hits the orc but does no damage. The orc is heavily wounded. (Press . to maintain the ray.) The orc hits you with a +0 war axe! You die... #.# .. #.########### #. #............ # #. #.##########. #. #. #.# ######. .. #. #.# #...... ##.#.#. #)### #.###.. .......######...# #.. #...[..o@.......# #.. .!.....######...# #.. ....... ..#.# #.. ...#.#. ####.# #.. .. #... .# #.. . # ## .# #.. .# #.. #.#.###.. #........ You could see an orc. Vanquished Creatures An orc (D:2) A ball python (D:1) A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) 3 quokkas (D:1) A frilled lizard (D:1) A goblin (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jpeg9000 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 486 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 489 | D:1 | Learned a level 2 spell: Searing Ray 1071 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, ebering_ecumenical_altar_box D:2: layout_basic, minmay_goblin_outpost, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.1 Spellcasting | 2 | 2.0 Conjurations | | 3.8 Action || total ---------------------------++------- Melee: Spear || 22 Cast: Magic Dart || 24 Searing Ray || 2 Armour: Robe || 4 Dodge: Dodged || 15