Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 14264510360370048919 25 jpeg9000 the Magician (level 3, 0/27 HPs) Began as a Djinni Hedge Wizard on Oct 7, 2024. Was a Follower of Nemelex Xobeh. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:06:12 (930 turns). jpeg9000 the Magician (Djinni Hedge Wizard) Turns: 930, Time: 00:06:12 Health: 0/27 AC: 2 Str: 11 XL: 3 Next: 20% Gold: 93 EV: 11 Int: 15 God: Nemelex Xobeh [*.....] SH: 0 Dex: 12 rFire + + + h - +1 dagger (speed) rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ e - ring of wizardry HPRegen 0.24/turn d - ring of protection from fire %: wizardry (x1), infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Draw Escape, Draw Destruction, Draw Summoning You were on level 1 of the Dungeon. You worshipped Nemelex Xobeh. Nemelex Xobeh was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons h - a +1 dagger of speed (weapon) Missiles a - 4 atropa-tipped darts Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery d - a ring of protection from fire (right hand) e - a ring of wizardry (left hand) f - an amulet of faith Talismans j - a flux talisman Scrolls g - a scroll of vulnerability {unknown} Potions i - a potion of heal wounds {unknown} Skills: + Level 1.2 Fighting + Level 2.8 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 1% 1 b - Blink Tloc 28% N/A 2% 2 c - Call Imp Summ 28% N/A 2% 2 d - Grave Claw Necr 28% 2d9 2% 2 e - Mephitic Cloud Conj/Alch/Air 14% N/A 4% 3 f - Slow Hex 56% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Nemelex Xobeh Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, slow, ally target, 100% to hit) The magic dart hits Sigmund. Sigmund is heavily wounded. A jackal comes into view. Your cerulean imp closely misses Sigmund. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, slow, ally target, 100% to hit) The magic dart hits Sigmund but does no damage. Sigmund is heavily wounded. The jackal misses you. The jackal bites you. The jackal bites you but does no damage. Your cerulean imp closely misses Sigmund. Unknown command. You hit the jackal but do no damage. Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * Unknown command. The jackal barely misses you. x2; The goblin barely misses you. Your cerulean imp closely misses Sigmund. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You fly upwards. Your summoned ally is left behind. There is a stone staircase leading down here. You hit the goblin. The goblin is moderately wounded. The goblin closely misses you. The jackal closely misses you. The jackal bites you but does no damage. You hit the goblin. You kill the goblin! The jackal barely misses you. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... Your body glows slightly and disappears. ###### #..)@##### ######## ##### #..#hh...#####.....(. #.#.## ##.#÷#####.#.#####... ##.#.# ##.#.# ##.#.# #... #.#.## #.#.## #.#.## #... ##.#.#####.#.#####.#.####... #.....#.#.....#.#.....#.#... #....#.#..÷..#.#.....#.#.... #.....#.#.....#.#.....#.#### You could see 2 jackals. Vanquished Creatures 4 ball pythons (D:1) A giant cockroach (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) 2 quokkas (D:1) A bat (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) 6 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jpeg9000 the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | jpeg9000 set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 122 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/0 158 | D:1 | Found a faded altar of an unknown god. 165 | D:1 | Prayed at the altar of an unknown god. 165 | D:1 | Became a worshipper of Nemelex Xobeh the Trickster 165 | D:1 | Reached * piety under Nemelex Xobeh 165 | D:1 | Received a gift from Nemelex Xobeh 360 | D:1 | Reached skill level 1 in Fighting 468 | D:1 | Reached XP level 3. HP: 13/27 MP: 0/0 468 | D:1 | Learned a level 1 spell: Slow 919 | D:2 | Noticed Sigmund 930 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic, hellmonk_ecumenical_altar_heavens_door, minmay_tree_intersection, reono_crystal_passage, nicolae_houndstooth_variations D:2: layout_loops_ring, basic_altar, hangedman_decor_growths, nicolae_concentric_dashed_squares_wild, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Dodging | | 2.8 Stealth | | 1.5 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action || total ---------------------------++------- Melee: Dagger || 12 Cast: Magic Dart || 45 Grave Claw || 2 Slow || 1 Call Imp || 1 Armour: Robe || 15 Dodge: Dodged || 16