Seeded DCSS version 0.32.1 (webtiles) character file. Game seed: 7479575217696892664 (custom seed) 100 jpeg9000 the Shooter (level 4, -1/27 HPs) Began as a Tengu Hunter on Oct 8, 2024. Splashed by a jelly's acid (7 damage) ... on level 4 of the Dungeon. The game lasted 00:07:55 (2469 turns). jpeg9000 the Shooter (Tengu Hunter) Turns: 2469, Time: 00:07:56 Health: -1/27 AC: 4 Str: 11 XL: 4 Next: 73% Magic: 5/5 EV: 12 Int: 10 God: Gold: 103 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . a - +0 orcbow (freeze) rCold . . . (shield currently unavailable) rNeg . . . b - +1 leather armour of the Realm of Zot {Harm *Slow rElec Slay+3} rPois . (helmet restricted) rElec + (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: slow self (1%), harm (+30% outgoing, +20% incoming), acrobat @: brilliant A: beak, talons 3, acrobatic a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons a - a +0 orcbow of freezing (weapon) Armour b - the +1 leather armour of the Realm of Zot (worn) {Harm *Slow rElec Slay+3} (You found it on level 2 of the Dungeon) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. Wands d - a wand of warping (9) Scrolls c - a scroll of butterflies f - 3 scrolls of teleportation g - 2 scrolls of poison Potions h - 2 potions of haste {unknown} j - 2 potions of mutation {unknown} k - a potion of heal wounds {unknown} l - 3 potions of attraction m - a potion of might {unknown} Skills: + Level 2.9 Fighting + Level 5.0 Ranged Weapons + Level 3.1 Dodging + Level 2.4 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Fire Storm Conj/Fire 0% 5d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The orc priest is moderately wounded. A jelly comes into view. The orc priest looks encouraged for a moment. You shoot an arrow. The arrow barely misses the orc priest. The arrow hits the orc. The arrow freezes the orc. The orc is almost dead. You shoot an arrow. The arrow hits the orc priest. The arrow freezes the orc priest. The orc priest is heavily wounded. The orc priest misses you. The orc priest hits you with a +0 club. The orc priest completely misses you. The orc misses you. The orc completely misses you. The orc priest misses you. The orc completely misses you. The orc priest attacks as it pursues you! The orc priest barely misses you. The orc priest looks satisfied for a moment. The orc completely misses you. There is an open door here. You shoot an arrow. The arrow closely misses the orc. The arrow closely misses the orc priest. The arrow barely misses the orc. You shoot an arrow. The arrow closely misses the orc priest. The orc priest calls upon Beogh to heal the orc. The orc is healed somewhat. The orc hits you with a +0 club. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! The orc completely misses you. x2 The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest completely misses you. The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" x2 (press Y on the ability menu to convert to Beogh) There is an open door here. It was a potion of brilliance. You feel clever all of a sudden. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid. You die... #...##...###... ...(........... ............... .....?....).. ............ ### ..........###############.. .....!...J#o............... ........oo@................ #...#######o............... # #..............<...... #..................... #.....#+########'###.. #.....# #......#.. #.....# #......#.. #.....# #......'†. #.....# ########.. You could see a jelly, 2 orc priests and 2 orcs. Vanquished Creatures Terence (D:3) An adder (D:3) A dart slug (D:2) 3 orcs 10 ball pythons 4 endoplasms 3 giant cockroaches 6 goblins 5 hobgoblins 5 quokkas A bat (D:2) 5 frilled lizards 5 kobolds 8 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jpeg9000 the Tengu Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 148 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/3 740 | D:2 | Reached XP level 3. HP: 22/22 MP: 4/4 807 | D:2 | Identified the +1 leather armour of the Realm of Zot {Harm | *Slow rElec Slay+3} 919 | D:2 | Found a faded altar of an unknown god. 1780 | D:3 | Reached XP level 4. HP: 27/27 MP: 5/5 1999 | D:3 | Noticed Terence 2003 | D:3 | Killed Terence 2004 | D:3 | Reached skill level 5 in Ranged Weapons 2014 | D:3 | Got Qaympa's Volume of the Mantidfly 2469 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_loops_ring D:2: minmay_door_path, layout_rooms, ebering_ecumenical_altar_box, interstate_on_off D:3: minmay_recursive_quarters, layout_loops_cross, uniq_terence D:4: serial_bayou_shore_a, layout_gridville, temple_pool_b Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.4 Dodging | 3 | 3.1 Ranged Weapons | 5 | 5.0 Fighting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 36 | || 36 Orcbow | 60 | 24 || 84 Use: Scroll | 7 | 1 || 8 Potion | | 1 || 1 Armour: Leather armour | 9 | 5 || 14 Ring mail | 6 | || 6 Dodge: Dodged | 18 | 11 || 29