Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 6534045017698851384 (custom seed) 38 jpeg9000 the Shield-Bearer (level 3, -2/33 HPs) Began as a Mountain Dwarf Fighter on Oct 21, 2024. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:03:02 (1065 turns). jpeg9000 the Shield-Bearer (Mountain Dwarf Fighter) Turns: 1065, Time: 00:03:02 Health: -2/33 AC: 7 Str: 20 XL: 3 Next: 25% Magic: 3/3 EV: 13 Int: 8 God: Gold: 47 SH: 9 Dex: 12 Spells: 2/2 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet "Liquerch" {Reflect Dex+3 SH+5} Stlth o - +5 ring of evasion HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: reflection @: lethally poisoned (-2 -> -20) A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) s - a +2 dagger of protection Missiles h - 2 curare-tipped darts (quivered) j - 5 boomerangs Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery e - a ring of wizardry g - the amulet "Liquerch" (around neck) {Reflect Dex+3 SH+5} (You acquired it on level 2 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Dex+3: It affects your dexterity (+3). SH+5: It affects your SH (+5). o - a +5 ring of evasion (left hand) Potions d - a potion of might f - a potion of heal wounds {unknown} k - a potion of attraction n - a potion of degeneration {unknown} p - a potion of mutation {unknown} Skills: + Level 3.7 Fighting + Level 3.0 Axes + Level 3.7 Armour + Level 3.7 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 0% N/A 91% 3 Passage of Golubria Tloc 0% N/A 100% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You slash the bat! You kill the bat! You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 18, Int 8, Dex 9. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You feel sick. You feel sick. You feel sick. You are no longer poisoned. Sigmund the Dreaded comes into view. He is wielding a +0 scythe of venom. Sigmund casts a spell at you. You are confused. You bump into the rock wall. You're too confused to move! Sigmund barely misses you. You bump into the rock wall. Sigmund breathes a few words. Sigmund's hands start flickering wildly. Sigmund hits you from afar with a +0 scythe of venom! You are poisoned. You bump into the rock wall. You feel very sick. You feel very sick. Sigmund points at you and mumbles some strange words. You resist with some effort. You're too confused to move! You feel less confused. You feel sick. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You barely miss something. You feel very sick. Something hits you! * * * LOW HITPOINT WARNING * * * You are more poisoned. You hit something but do no damage. You die... ********,,,,* *,*,,,,,,,,,,,,*<,, ,,,,,,**,*#.* #.#,***,,,,,,,,*,*, *****+**,*#.* #.#,* ************, ,,,,,,,,,*#.#*#.#,* *,,,,,,,,,,, ***,,,,,,**..##.#,****,********** ***,,,,,,***..#.#,,,,,,* *,,,, ,,,,,,#######.#.#******* *,,,, ,,,,,,........#.########*****,,,, ,,,,,,..........@{......,,,,+,,,, ,,,,,,.........#########*****,,,, ***,,,......†...# ***** * *,,,........#.# *,,,, * *,,,........#.# *,,,, * ***,........#.## #.... * *,........#..# #...# * **#....#####.### #...+ * #....* #...##########...# There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs (D:2) A giant cockroach (D:1) 4 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:1) 2 ball pythons (D:1) 5 bats 2 kobolds (D:1) 3 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jpeg9000 the Mountain Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 245 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 873 | D:2 | Identified a scroll of acquirement 873 | D:2 | Acquired the amulet "Liquerch" {Reflect Dex+3 SH+5} 1022 | D:2 | Reached XP level 3. HP: 27/33 MP: 3/3 1055 | D:2 | Noticed Sigmund 1065 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_ring, serial_bayou_crossing D:2: layout_basic, uniq_jessica, uniq_terence, uniq_sigmund, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 | 3.0 Fighting | | 3.7 Armour | | 3.7 Shields | | 3.7 Action || total ---------------------------++------- Melee: War axe || 92 Use: Scroll || 6 Armour: Scale mail || 107 Dodge: Dodged || 70 Block: Buckler || 43