Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 8132538027875042967 (custom seed) 80 jpeg9000 the Conjurer (level 4, 0/24 HPs) Began as a Tengu Conjurer on Nov 5, 2024. Slain by Pargi (1 damage) ... in a sewer. The game lasted 00:05:51 (1981 turns). jpeg9000 the Conjurer (Tengu Conjurer) Turns: 1981, Time: 00:05:52 Health: 0/24 AC: 3 Str: 7 XL: 4 Next: 39% Magic: 9/9 EV: 11 Int: 20 God: Gold: 195 SH: 0 Dex: 13 Spells: 5/9 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . n - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 195 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) n - a +0 cloak (worn) Talismans o - a granite talisman Scrolls c - a scroll of enchant armour {unknown} e - a scroll of teleportation {unknown} f - a scroll of identify {unknown} g - a scroll of vulnerability {unknown} j - 3 scrolls of poison {unknown} k - a scroll of revelation {unknown} m - 3 scrolls of acquirement {unknown} p - a scroll of amnesia {unknown} Potions b - 2 potions of magic h - a potion of curing {unknown} i - a potion of lignification {unknown} l - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth * Level 3.1 Spellcasting + Level 5.8 Conjurations + Level 2.1 Air Magic + Level 1.1 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Kiss of Death Conj/Necr 56% 2d9 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 14% 3d6 13% 3 Freeze Ice 12% 1d3 14% 1 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Confusing Touch Hex 3% N/A 38% 3 Frozen Ramparts Ice 6% 1d1 38% 3 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Irradiate Conj/Alch 8% 3d14 67% 5 Petrify Alch/Erth 5% N/A 75% 4 Dispel Undead Necr 3% 3d7 80% 4 Fulsome Fusillade Conj/Alch 8% (3-5)d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:2 : Annotations: Sewer Pargi Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The magic dart hits Pargi! Pargi is heavily wounded. Pargi bites you. Pargi completely misses you. Pargi barely misses you. The magic dart hits Pargi but does no damage. Pargi is heavily wounded. Pargi barely misses you. Pargi claws you but does no damage. x2 The magic dart hits Pargi. Pargi is heavily wounded. Pargi bites you. Pargi closely misses you. Pargi barely misses you. The magic dart hits Pargi. Pargi is severely wounded. Pargi snarls, "Go! Away!" Pargi bites you. Pargi barely misses you. Pargi claws you but does no damage. You hit Pargi. Pargi is severely wounded. Pargi bites you but does no damage. Pargi closely misses you. Pargi barely misses you. You are out of magic! You are out of magic! You completely miss Pargi. You claw Pargi. Pargi is severely wounded. Pargi bites you but does no damage. Pargi claws you. x2 You barely miss Pargi. You claw Pargi. Your peck misses Pargi. Pargi is almost dead. Pargi bites you but does no damage. Pargi claws you. Pargi completely misses you. You hit Pargi but do no damage. Pargi is almost dead. Pargi bites you. Pargi claws you but does no damage. Pargi claws you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Magic courses through your body. Pargi misses you. x2 Pargi closely misses you. You are too injured to fight recklessly! You closely miss Pargi. Pargi is almost dead. Pargi bites you. * * * LOW HITPOINT WARNING * * * Pargi claws you. You die... ###### #$##.# #.##.# #'##+##)##'##+##+# #.....T@.......... #~~~~~~~~~.~~~~~~~ #≈≈≈≈≈≈≈≈≈∩≈≈≈≈≈≈≈ #~~~~~~~~~.~~~~~~~ #................. #+##+##'##.##+##+# #.##.# #!##∩# ### You could see Pargi. Vanquished Creatures A jelly (Sewer) 2 adders A ribbon worm (D:2) An orc (D:2) 4 endoplasms 2 hobgoblins 4 kobolds 4 quokkas 4 ball pythons 2 bats 3 frilled lizards A goblin (D:2) 2 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jpeg9000 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 6 | D:1 | Found a faded altar of an unknown god. 303 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 340 | D:1 | Reached skill level 1 in Air Magic 642 | D:1 | Learned a level 2 spell: Searing Ray 1273 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/7 1361 | D:2 | Found Veth's Book Boutique. 1876 | D:3 | Found a glowing drain. 1912 | Sewer | Entered a sewer 1917 | Sewer | Reached skill level 1 in Alchemy 1917 | Sewer | Reached XP level 4. HP: 20/24 MP: 4/9 1960 | Sewer | Learned a level 1 spell: Kiss of Death 1966 | Sewer | Noticed Pargi 1981 | Sewer | HP: 1/24 [Pargi (5)] 1981 | Sewer | Slain by Pargi Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, ebering_ecumenical_altar_webs, minmay_misc_feat_room D:2: layout_rooms, serial_shops, nicolae_shop_just_a_little_nook, kennysheep_generic_room_13 D:3: layout_basic, portal_sewer_entry_d Sewer: kennysheep_door_sewer Skill XL: | 1 2 3 | ---------------+----------+----- Air Magic | 1 2 | 2.1 Spellcasting | 3 | 3.1 Alchemy | 1 | 1.1 Dodging | | 2.1 Stealth | | 2.0 Conjurations | | 5.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Short sword | 13 | 6 || 19 Peck | 4 | || 4 Kick | 2 | 2 || 4 Cast: Magic Dart | 56 | 5 || 61 Searing Ray | | 1 || 1 Use: Potion | | 1 || 1 Armour: Robe | 9 | 17 || 26 Dodge: Dodged | 10 | 13 || 23