Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 8132538027875042967 (custom seed) 79 jpeg9000 the Conjurer (level 4, -11/24 HPs) Began as a Tengu Conjurer on Nov 5, 2024. Killed by psychic fangs ... invoked by a brain worm (16 damage) ... in a sewer. The game lasted 00:05:58 (1802 turns). jpeg9000 the Conjurer (Tengu Conjurer) Turns: 1802, Time: 00:05:59 Health: -11/24 AC: 3 Str: 7 XL: 4 Next: 37% Magic: 0/10 EV: 26 Int: 20 God: Gold: 2329 SH: 0 Dex: 13 Spells: 6/10 levels left rFire . . . p - staff of conjuration rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . n - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 2329 gold pieces. Inventory: Hand Weapons g - a +0 dagger Armour a - a +0 robe (worn) n - a +0 cloak (worn) Magical Staves p - a staff of conjuration (weapon) Talismans m - a granite talisman Scrolls c - a scroll of identify {unknown} d - a scroll of enchant armour {unknown} f - a scroll of teleportation {unknown} i - a scroll of vulnerability {unknown} j - a scroll of revelation {unknown} l - 2 scrolls of poison o - a scroll of amnesia {unknown} Potions b - 3 potions of magic e - a potion of heal wounds {unknown} h - a potion of curing {unknown} k - a potion of lignification {unknown} q - a potion of experience {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth * Level 3.5 Spellcasting + Level 6.1 Conjurations + Level 0.5 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Kiss of Death Conj/Necr 92% 2d12 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 23% 3d7 12% 3 Freeze Ice 12% 1d3 14% 1 Fulminant Prism Conj/Alch 11% 3d8 36% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 36% 4 Confusing Touch Hex 3% N/A 38% 3 Frozen Ramparts Ice 6% 1d1 38% 3 Irradiate Conj/Alch 11% 3d15 71% 5 Dispel Undead Necr 3% 3d7 80% 4 Petrify Alch/Erth 3% N/A 80% 4 Fulsome Fusillade Conj/Alch 11% (3-5)d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:2 : Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You hit the kobold but do no damage. You blast the kobold. You kill the kobold! There is an open door here. You see here a +0 dagger. q - a murky puce potion There is an open door here. You see here a +0 dagger. You open the door. A brain worm comes into view. The brain worm's throbbing head pulsates. Something gnaws on your mind! You feel your power leaking away. Found a slimy chain mail. The brain worm bites you. There is an open door here. You hit the brain worm. You claw the brain worm, but do no damage. You peck the brain worm, but do no damage. The brain worm is lightly wounded. The brain worm's throbbing head pulsates. Something gnaws on your mind! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - brain worm Aim: a brain worm (lightly wounded, 94% to hit) You feel a surge of power! The searing ray hits the brain worm! The brain worm is heavily wounded. (Press . to maintain the ray.) The brain worm closely misses you. The searing ray hits the brain worm! The brain worm is almost dead. The brain worm's bulging head throbs. Something gnaws heavily on your mind! Ouch! That really hurt! You die... ######### #.##.##[# #.##.##w# #+##+##'##)##@##+# .................# ~~~~~~~.~~~~~~~~~# ≈≈≈≈≈≈≈∩≈≈≈≈≈≈≈≈≈# ~~~~~~~.~~~~~~~~~# .................# #+##'##.##+##+##+# #. #.# #! #∩# You could see a brain worm. Vanquished Creatures A jelly (Sewer) 2 adders A ribbon worm (D:2) An orc (D:2) 3 endoplasms 2 hobgoblins 4 kobolds 4 quokkas 4 ball pythons 2 bats 3 frilled lizards A goblin (D:2) 2 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jpeg9000 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 6 | D:1 | Found a faded altar of an unknown god. 194 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 197 | D:1 | Learned a level 2 spell: Searing Ray 1279 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/8 1308 | D:2 | Found Veth's Book Boutique. 1650 | D:3 | Identified 3 scrolls of acquirement 1650 | D:3 | Acquired a staff of conjuration 1654 | D:3 | Acquired 989 gold pieces 1658 | D:3 | Acquired 1152 gold pieces 1751 | D:3 | Found a glowing drain. 1758 | D:3 | Learned a level 1 spell: Kiss of Death 1767 | Sewer | Entered a sewer 1773 | Sewer | Reached skill level 6 in Conjurations 1773 | Sewer | Reached XP level 4. HP: 17/24 MP: 4/10 1798 | Sewer | Noticed a brain worm 1802 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, ebering_ecumenical_altar_webs, minmay_misc_feat_room D:2: layout_rooms, serial_shops, nicolae_shop_just_a_little_nook, kennysheep_generic_room_13 D:3: layout_basic, portal_sewer_entry_d Sewer: kennysheep_door_sewer Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.5 Conjurations | 6 | 6.1 Dodging | | 2.1 Stealth | | 2.0 Evocations | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Kick | 2 | 1 || 3 Staff | 1 | 3 || 4 Dagger | 1 | || 1 Peck | | 1 || 1 Cast: Magic Dart | 47 | || 47 Searing Ray | 1 | 1 || 2 Use: Scroll | 4 | || 4 Armour: Robe | 7 | 2 || 9 Dodge: Dodged | 4 | 1 || 5