Dungeon Crawl Stone Soup version 0.27-a0-1301-g128193abf8 (webtiles) character file. Game seed: 7498410577663207214 2 jr88keys the Chiller (level 1, -1/11 HPs) Began as an Octopode Ice Elementalist on June 17, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (53 turns). jr88keys the Chiller (Octopode Ice Elementalist) Turns: 53, Time: 00:00:41 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 40% Magic: 1/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You aren't carrying anything. Skills: - Level 2.0 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 11% 3 Ozocubu's Armour Ice 15% N/A 11% 3 Hailstorm Conj/Ice 8% 3d4 63% 4 Metabolic Englaciation Hex/Ice 4% N/A 93% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A jackal comes into view. Found 3 gold pieces. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (asleep) You freeze the jackal! You kill the jackal! A jackal comes into view. The jackal barks! A jackal comes into view. You see here 3 gold pieces. A jackal comes into view. The jackal bites you. The jackal misses you. The jackal misses you. The jackal barks! x2 Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You freeze the jackal. The jackal is severely wounded. The jackal bites you. The jackal barely misses you. x2 The jackal closely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) You freeze the jackal! You kill the jackal! The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #...##..# #.......# #.>.....# # #.......# #. #..###..# #..#####..# #..# #.........# #..# #.........###..# #......@.......# #..####hh......# .# #........# ... #..####..# #.. #..# #..# #..####..# #..# #........# #..# #........####..# #..............# You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jr88keys the Octopode Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 53 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic Action || total -------------------------++------- Cast: Freeze || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 53 | 53 | 0 | 0 | 25 | 1 | 53.0 | Dungeon | 53 | 53 | 0 | 0 | 25 | 1 | 53.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 53 daAuts