Seeded DCSS version 0.32-a0-132-g2d33c3cfaf (webtiles) character file. Game seed: 20240209 (custom seed) 58 jra the Slasher (level 3, -6/28 HPs) Began as a Demonspawn Gladiator on Feb 9, 2024. Mangled by Terence ... wielding a +0 mace (7 damage) ... on level 2 of the Dungeon. The game lasted 00:12:26 (1420 turns). jra the Slasher (Demonspawn Gladiator) Turns: 1420, Time: 00:12:27 Health: -6/28 AC: 4 Str: 16 XL: 3 Next: 75% Magic: 3/3 EV: 12 Int: 8 God: Gold: 77 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) f - a +0 dagger h - a +0 dagger k - a +0 short sword l - a +0 hand axe m - a +0 long sword q - a +2 sling of electrocution r - a +0 dagger t - a +0 short sword u - a +0 spear v - a +0 club w - a +0 dagger of venom A - a +0 hand axe B - a +0 flail C - a +0 whip D - a +0 orcbow E - a +0 whip G - a +0 hand axe K - a +0 dagger M - a +0 whip N - a +0 rapier Missiles d - 3 throwing nets (quivered) e - a javelin p - 4 atropa-tipped darts s - 8 stones Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) i - a +0 leather armour y - a +0 leather armour Talismans F - a beast talisman I - a serpent talisman Scrolls g - a scroll of immolation {unknown} j - a scroll of fear {unknown} o - a scroll of vulnerability {unknown} H - a scroll of identify {unknown} J - a scroll of blinking {unknown} Potions x - a potion of might {unknown} z - a potion of degeneration {unknown} L - a potion of invisibility {unknown} Skills: + Level 2.3 Fighting + Level 0.1(1.9) Short Blades + Level 3.2 Long Blades + Level 2.0 Throwing + Level 1.4 Armour + Level 3.1 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 exclusion, Terence Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You slash Terence! Terence is heavily wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is heavily wounded. Terence closely misses you. x2 You hit Terence but do no damage. Terence is heavily wounded. Terence misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 mace. You barely miss Terence. Terence is heavily wounded. Terence closely misses you. Terence completely misses you. You closely miss Terence. Terence is heavily wounded. Terence says, "How do you enjoy it?" Terence hits you with a +0 mace. You hit Terence. Terence is severely wounded. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You feel better. Terence completely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 mace. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Terence shouts, "Get ready for death!" Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you with a +0 mace! You die... Terence says, "Time to find some more victims." ######### #.......# #### #.......# #...# ###.......######## ...... #................. ......##.#.......######## .......#.#.......# # .......@@........# # .......#.####.#.## # ......##.# #.#.# ## ...... #.####+#.# #. #...# #........# #. ##.# ####.....## ##. # #. ##.......## ##.. #.#### # #.........####... ...... +.........'...... You could see Terence. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 6 ball pythons A giant cockroach (D:1) 7 goblins A hobgoblin (D:1) 4 jackals (D:1) 3 kobolds A quokka (D:1) 6 bats (D:2) 3 frilled lizards (D:2) 2 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jra the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 64 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 64 | D:1 | Reached XP level 2. HP: 19/22 MP: 2/2 939 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1126 | D:2 | Reached skill level 1 in Armour 1343 | D:2 | HP: 1/28 [poisoned by an adder] 1403 | D:2 | Noticed Terence 1419 | D:2 | HP: 1/28 [Terence/+0 mace (7)] 1420 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_rooms, grunt_decor_fettered D:2: layout_loops_corners, minmay_misc_feat_rugged, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 3 | 3.2 Throwing | 2 | 2.0 Dodging | 3 | 3.1 Armour | 1 | 1.4 Fighting | | 2.3 Short Blades | | 0.1 Action || total ---------------------------++------- Melee: Long sword || 120 Punch || 8 Dagger || 6 Throw: Throwing net || 3 Use: Potion || 3 Armour: Leather armour || 103 Dodge: Dodged || 108 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1447 | 1404 | 43 | 0 | 10 | 2 | 723.5 | Dungeon | 1447 | 1404 | 43 | 0 | 10 | 2 | 723.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 762 daAuts D:2: 684 daAuts