Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 4381734484784467322 156 js3 the Conjurer (level 5, -6/28 HPs) Began as a Deep Elf Conjurer on Mar 25, 2022. Mangled by a yak (10 damage) ... on level 4 of the Dungeon. The game lasted 00:05:02 (3315 turns). js3 the Conjurer (Deep Elf Conjurer) Turns: 3315, Time: 00:05:02 Health: -6/28 AC: 3 Str: 4 XL: 5 Next: 14% Magic: 20/22 EV: 13 Int: 25 God: Gold: 151 SH: 0 Dex: 15 Spells: 9/12 levels left rFire + . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . r - +0 helmet "Acsaul" {Will- MP+9 Dex+2} rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ h - amulet of magic regeneration HPRegen 0.09/turn t - ring of protection from fire MPRegen 0.58/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 151 gold pieces. Inventory: Armour a - a +0 robe (worn) r - the +0 helmet "Acsaul" (worn) {Will- MP+9 Dex+2} (You found it on level 3 of the Dungeon) Dex: It affects your dexterity (+2). MP: It affects your magic capacity (+9). Will: It decreases your willpower. Jewellery h - an amulet of magic regeneration (around neck) p - a ring of fire t - a ring of protection from fire (left hand) Wands u - a wand of iceblast (5) Scrolls c - a scroll of amnesia {unknown} d - 2 scrolls of noise {unknown} f - a scroll of magic mapping {unknown} j - 2 scrolls of enchant weapon {unknown} k - 2 scrolls of teleportation {unknown} l - a scroll of blinking {unknown} o - 3 scrolls of identify {unknown} q - a scroll of vulnerability {unknown} s - a scroll of holy word {unknown} Potions b - 2 potions of mutation {unknown} e - 2 potions of flight {unknown} g - a potion of curing {unknown} i - a potion of heal wounds {unknown} m - a potion of brilliance {unknown} n - a potion of haste {unknown} Skills: + Level 2.8 Dodging + Level 3.4 Stealth + Level 4.2 Spellcasting + Level 5.7 Conjurations * Level 2.4 Hexes You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 50% N/A 4% 3 Fulminant Prism Conj/Hex 12% 3d9 17% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 ( D:4 ( Message History The yak bellows! x2; You hear a shout! A yak is nearby! The magic dart hits the yak! The yak is lightly wounded. A yak is nearby! The magic dart hits the yak but does no damage. The yak is lightly wounded. A yak is nearby! The magic dart hits the yak. The yak is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded, 88% to hit) The searing ray hits the yak! The yak is heavily wounded. (Press . to maintain the ray.) A yak comes into view. The yak gores you. The searing ray hits the yak. The yak is heavily wounded. The yak gores you! There is an open door here. There is an open door here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded, 88% to hit) The searing ray hits the yak! The yak is severely wounded. (Press . to maintain the ray.) The yak gores you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the yak! The yak is almost dead. The yak gores you! You die... #.......#)##.)..# #.... #.......#+##....# #.... #..............## #.... #..............#######... #........>.....'......... #####'#........#########. #.#........# #. #.########## ## #..Y@.# # #####.# # #.# # #######.# . #.......# . ##+### #.#############. #..... #...# #....... #..... ###.# #......####..... #.# #............... You could see a yak. Vanquished Creatures 7 gnolls 2 adders 2 worms A dart slug (D:3) An orc (D:3) 7 endoplasms 4 giant cockroaches 7 goblins 4 hobgoblins 10 kobolds 2 quokkas 4 ball pythons 3 bats 4 frilled lizards 6 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | js3 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 182 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 380 | D:1 | Found Xeeloixtid's Weapon Emporium. 585 | D:1 | Reached skill level 5 in Conjurations 665 | D:1 | Found a faded altar of an unknown god. 928 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 1203 | D:1 | Learned a level 2 spell: Searing Ray 1699 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/11 2308 | D:3 | Reached skill level 1 in Hexes 2599 | D:3 | Identified the +0 helmet "Acsaul" {Will- MP+9 Dex+2} 3025 | D:4 | Reached XP level 5. HP: 28/28 MP: 13/13 3106 | D:4 | Found Teyrap's Weapon Shop. 3277 | D:4 | Noticed a yak 3277 | D:4 | Noticed a yak 3283 | D:4 | Noticed a yak 3315 | D:4 | Mangled by a yak Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_loops_ring, chequers_ecumenical_altar_island, serial_shops, nicolae_shop_bloodbath_and_beyond, st_stairs_14, hangedman_decor_slide_cut D:2: layout_basic D:3: layout_loops_ring D:4: layout_basic, serial_shops, shop_statue Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.7 Stealth | 3 | 3.4 Hexes | 2 | 2.4 Spellcasting | 4 | 4.2 Dodging | | 2.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 73 | 69 || 142 Searing Ray | 1 | 2 || 3 Armor: Robe | | 1 || 1 Dodge: Dodged | 2 | 2 || 4