Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 8219431997998358739 2 js333 the Conjurer (level 1, 0/15 HPs) Began as a Deep Elf Conjurer on Feb 9, 2022. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (158 turns). js333 the Conjurer (Deep Elf Conjurer) Turns: 158, Time: 00:00:35 Health: 0/15 AC: 20 Str: 4 XL: 1 Next: 33% Magic: 6/6 EV: 2 Int: 22 God: Gold: 15 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: tree-form A: stationary, stasis, torment immunity, boosted hp a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (melded) Scrolls b - a scroll of fear {unknown} Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.1 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 3% 2 Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You see here a frilled lizard corpse. A rat comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. The rat is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (heavily wounded, 100% to hit) The magic dart hits the rat. You kill the rat! An endoplasm comes into view. The endoplasm quivers. You see here a glowing amethyst potion. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. An endoplasm is nearby! Unknown command. The endoplasm hits you but does no damage. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. The endoplasm hits you but does no damage. The endoplasm hits you but does no damage. The endoplasm hits you but does no damage. The endoplasm hits you. The endoplasm freezes you. You are frozen. You die... ##### ...... ......# ..##...#### ......J♣..# #......... ...#...##.# #......... ##.# #.# #......... ... #.# #......... .## #.# #......... .. #.# #......... # #.#####......... #....##......... ####.###....#### You could see an endoplasm. Vanquished Creatures A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | js333 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 158 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_basic Action || total -------------------------++------- Cast: Magic Dart || 7 Use: Potion || 1 Armor: Skin || 4