Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 13707886157149513348 45 js333 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Feb 9, 2022. Slain by a gnoll (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:00 (1418 turns). js333 the Conjurer (Deep Elf Conjurer) Turns: 1418, Time: 00:02:03 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 42% Magic: 4/10 EV: 12 Int: 24 God: Gold: 76 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . SeeInvis . b - +4 spear rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn e - ring of protection from cold MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons b - a +4 spear (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of protection from cold (left hand) Potions c - a potion of flight {unknown} Skills: + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.6 Spellcasting + Level 5.4 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 60% 2d6 1% 2 Shock Conj/Air 68% 1d7 3% 1 Dazzling Flash Conj/Hex 34% N/A 10% 3 Sting Tmut/Pois 16% 1d3 11% 1 Poisonous Vapours Pois/Air 8% N/A 16% 2 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Animate Armour Summ/Erth 8% N/A 71% 4 Olgreb's Toxic Radiance Pois 4% N/A 71% 4 Freezing Cloud Conj/Ice/Air 6% 6-21 80% 5 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! Okay, then. Blink to where? Press: ? - help, Dir - move target, p - gnoll As you read the scroll labelled UTHAEM SUZAS, it crumbles to dust. It was a scroll of blinking. You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! You die... #........ #...>.... #........ #####....... ##........... #########..#......... ............>........ .....# ######..####........ .....# #######.@...## #........ .....# #......g###### #........ ..).. ##.###..(....# #.#...^.# .... #.###.g.....# #.####### g.# ####..##.......# #.# #### #g# #..............####.####... #.# #...#...................... #.#####.####.....[............. #§gg.##................#######. You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) A dart slug (D:2) 6 bats 3 endoplasms 2 giant cockroaches 3 hobgoblins A quokka (D:2) 3 ball pythons (D:1) 4 frilled lizards 3 goblins 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | js333 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 228 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 412 | D:1 | Got the Collected Works on Dusty Weightlessness 488 | D:1 | Reached skill level 5 in Conjurations 577 | D:1 | Found a faded altar of an unknown god. 1207 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1418 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_rooms, dreamdust_ecumenical_altar_statues D:2: layout_rooms, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 2.5 Stealth | | 2.5 Spellcasting | | 3.6 Action || total -------------------------++------- Cast: Magic Dart || 67 Use: Scroll || 4 Potion || 2 Armor: Robe || 1 Dodge: Dodged || 5