Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 6657569691576467056 50 js333 the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Feb 10, 2022. Slain by a gnoll (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:09 (1283 turns). js333 the Conjurer (Deep Elf Conjurer) Turns: 1283, Time: 00:02:10 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 55% Magic: 2/9 EV: 12 Int: 24 God: Gold: 47 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of identify {unknown} c - a scroll of teleportation {unknown} e - a scroll of blinking {unknown} h - a scroll of amnesia {unknown} Potions d - a potion of degeneration {unknown} f - 2 potions of cancellation {unknown} g - a potion of might {unknown} Skills: + Level 2.7 Dodging + Level 2.5 Stealth + Level 3.4 Spellcasting + Level 5.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 60% 2d6 1% 2 Dazzling Flash Conj/Hex 34% N/A 10% 3 Sublimation of Blood Necr 4% N/A 16% 2 Wereblood Tmut 4% N/A 16% 2 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (100% to hit) The magic dart hits the gnoll but does no damage. The gnoll hits you with a +0 whip. You die... ##+# .# ##8.8# .. ##.....## #. ##8.....8##########.. #.####.........##.......[ ..##8.........8#....# #..+.....(...)@'....# ###..#8........g8#....# .....##.........###..## ...#..##8.....8## ##.### .#...#.##.....### #...# .###.#.###8.8##.# ###.# .###.#..###'###.# #.## ..##.##.##..# #.# #..# ..##.......## #.## ##.## You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) An ufetubus (D:2) A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) 4 hobgoblins 2 kobolds (D:1) 2 quokkas (D:1) 4 ball pythons (D:1) 4 frilled lizards 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | js333 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 43 | D:1 | Found a faded altar of an unknown god. 275 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 544 | D:1 | Reached skill level 5 in Conjurations 1177 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/9 1283 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic, ebering_ecumenical_altar_sacrificial D:2: layout_rooms, dk_noncrumbling_4 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.5 Dodging | | 2.7 Stealth | | 2.5 Spellcasting | | 3.4 Action || total -------------------------++------- Cast: Magic Dart || 49 Dodge: Dodged || 6