Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 10194609787158296378 597 js333 the Conjurer (level 7, -2/36 HPs) Began as a Deep Elf Conjurer on Feb 11, 2022. Slain by an orc warrior (14 damage) ... on level 4 of the Dungeon. The game lasted 00:08:11 (4325 turns). js333 the Conjurer (Deep Elf Conjurer) Turns: 4325, Time: 00:08:12 Health: -2/36 AC: 4 Str: 4 XL: 7 Next: 17% Magic: 5/19 EV: 12 Int: 25 God: Gold: 184 SH: 0 Dex: 13 Spells: 14/19 levels left rFire + . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . h - scarf {rC+ rF+} rCorr . Rampage . (no gloves) Will ..... c - +1 pair of boots Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.16/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 184 gold pieces. Inventory: Missiles f - a throwing net Armour a - a +0 robe (worn) c - a +1 pair of boots (worn) h - a scarf of resistance (worn) Wands g - a wand of paralysis (4) Scrolls e - a scroll of enchant armour j - a scroll of teleportation Potions b - a potion of brilliance {unknown} d - 2 potions of might {unknown} k - a potion of attraction {unknown} Skills: + Level 2.9 Dodging + Level 3.5 Stealth + Level 6.8 Spellcasting + Level 7.6 Conjurations + Level 0.1 Translocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 c - Blink Tloc 18% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 54% N/A 4% 3 Fulminant Prism Conj/Hex 13% 3d9 14% 4 Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 14% 4 Manifold Assault Tloc 9% N/A 88% 5 Storm Form Tmut/Air 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History You hear a shout! The orc misses you. The searing ray misses the orc. The searing ray hits the orc priest. The orc priest is moderately wounded. The orc hits you with a +2 hand axe of pain. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - orc priest The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest. The orc priest is heavily wounded. (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray hits the orc priest! You kill the orc priest! The searing ray hits the orc! You kill the orc! You start resting. An orc warrior comes into view. It is wielding a +2 vorpal hand axe. An orc warrior is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. You feel stable enough to blink again. You start resting. An orc comes into view. It is wielding a +0 flail. An orc is nearby! An orc is nearby! An orc is nearby! You barely miss the orc warrior. The orc warrior hits you with a +2 vorpal hand axe! You die... ...#+#.....#+# ...........#.# ...........#.# ...........#.# .###'#.....#.# ...#.#.......# .............# ##### .......##...#####...# .........o..)...@o..# #.....o.###.....##..## ..........####.###...# ........#.. ### #.#.# ........##.. #)..# ...J....# .. )...# .#!### ..#.# .. #.# You could see an orc warrior and an orc (wandering). Vanquished Creatures Grinder (D:3) An ogre (D:3) A scorpion (D:4) A hound (D:4) 2 orc priests An orc wizard (D:4) A hound skeleton (D:4) 5 adders 3 worms An adder skeleton (D:4) 6 dart slugs 10 orcs 7 ball pythons 3 endoplasms A giant cockroach (D:2) 3 goblins 6 hobgoblins 5 jackals 5 kobolds 3 quokkas 7 bats 3 frilled lizards 6 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | js333 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 225 | D:1 | Reached XP level 2. HP: 13/15 MP: 4/8 469 | D:1 | Reached skill level 5 in Conjurations 1010 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1829 | D:2 | Found a faded altar of an unknown god. 1829 | D:2 | Noticed a chaos spawn 2115 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/11 2363 | D:3 | Noticed Grinder 2364 | D:3 | Paralysed by Grinder for 5 turns 2366 | D:3 | Noticed an ogre 2542 | D:3 | Learned a level 2 spell: Searing Ray 2576 | D:3 | Paralysed by Grinder for 3 turns 2581 | D:3 | Killed Grinder 2582 | D:3 | Reached skill level 5 in Spellcasting 2582 | D:3 | Reached skill level 6 in Conjurations 2582 | D:3 | Reached XP level 5. HP: 28/28 MP: 2/14 2582 | D:3 | Reached XP level 6. HP: 32/32 MP: 2/16 3111 | D:3 | Reached skill level 7 in Conjurations 4094 | D:4 | Learned a level 2 spell: Blink 4133 | D:4 | Reached XP level 7. HP: 36/36 MP: 9/18 4325 | D:4 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_loops_ring, nicolae_concentric_dashed_squares_mild, minmay_pentomino_u2 D:2: layout_rooms, dreamdust_ecumenical_altar_sealed_demon, minmay_parallelograms D:3: layout_loops_cross, uniq_grinder D:4: minmay_octagon_keep, layout_basic, guppyfry_early_orc_mine Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.6 Stealth | 3 | 3.5 Spellcasting | 5 6 | 6.8 Dodging | | 2.9 Translocations | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | 1 || 2 Cast: Magic Dart | 86 | 64 | 7 || 157 Searing Ray | | 14 | 4 || 18 Blink | | 1 | 2 || 3 Use: Scroll | 1 | 2 | || 3 Armor: Robe | 1 | 6 | || 7 Dodge: Dodged | 1 | 17 | 2 || 20