Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 912708777060304856 33 js333 the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Feb 12, 2022. Slain by Sigmund (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:37 (2376 turns). js333 the Conjurer (Deep Elf Conjurer) Turns: 2376, Time: 00:03:37 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 12% Magic: 1/10 EV: 13 Int: 24 God: Gold: 39 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis + (no weapon) rCold + . . Faith . (no shield) rNeg . . . Spirit . h - +0 robe {rC+} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn f - ring of see invisible MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Armour h - a +0 robe of cold resistance (worn) Jewellery f - a ring of see invisible (left hand) Scrolls b - a scroll of teleportation c - a scroll of fear {unknown} e - a scroll of fog {unknown} Potions d - a potion of mutation {unknown} g - a potion of curing {unknown} Skills: + Level 3.1 Dodging + Level 3.1 Stealth * Level 3.5 Spellcasting * Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Annotations: D:2 Sigmund Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +3 scythe of freezing and wearing a +0 robe (wandering, hasn't noticed you, 77% to hit) The searing ray hits Sigmund! Sigmund is moderately wounded. Sigmund shouts! (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund closely misses you. The searing ray hits Sigmund. Sigmund is heavily wounded. The searing ray hits Sigmund! Sigmund is severely wounded. You finish channelling your searing ray. Sigmund casts a spell at you. The magic dart hits you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +3 scythe of freezing and wearing a +0 robe (severely wounded, 77% to hit) The searing ray hits Sigmund. Sigmund is severely wounded. (Press . to maintain the ray.) Sigmund casts a spell at you. The magic dart hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits Sigmund but does no damage. Sigmund is severely wounded. Sigmund barely misses you. The searing ray hits Sigmund. Sigmund is almost dead. Sigmund hits you from afar with a +3 scythe of freezing! You die... ########### #.# ######.........### #.# # .................# #.# ## ####.#..≈⌠≈≈≈⌠⌠≈.# ########.###. ####.##.≈......⌠.# #...........# ........P.####.⌠.####.#####.>.##. ####....≈P#_...≈......# #.....## ####....≈.####.≈..##### ##...### ........⌠......≈@.# ##.## # #####.>.≈⌠⌠⌠⌠≈≈⌠..# #.# # #...........@.# #.# # #.#..###..÷...# ##'## # #.##.# #.##.### ##...## ##.##.###.##.#### ##.....## ##......... #.##.## ##.......# ###...##.######.#...####......<.. .......................+......... You could see Sigmund. Vanquished Creatures 2 ball pythons (D:1) 5 bats (D:1) An endoplasm (D:1) 2 giant cockroaches 4 goblins (D:1) 5 hobgoblins 4 jackals (D:1) 2 quokkas A frilled lizard (D:1) A rat (D:1) 27 creatures vanquished. Vanquished Creatures (others) A fungus (D:2) 1 creature vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | js333 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 334 | D:1 | Reached XP level 2. HP: 13/15 MP: 4/8 1133 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1479 | D:2 | Found a stormy altar of Qazlal. 1677 | D:2 | Noticed Sigmund 2143 | D:1 | Learned a level 2 spell: Searing Ray 2367 | D:2 | Found a faded altar of an unknown god. 2376 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_corners, amcnicky_mini_corridor_feature, st_stairs_14, minmay_pentomino_p4 D:2: layout_loops_corners, basic_altar, shapermc_ecumenical_altar_acropolis, minmay_circle_x, uniq_sigmund, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Stealth | 3 | 3.1 Spellcasting | | 3.5 Conjurations | | 4.7 Action || total -------------------------++------- Cast: Magic Dart || 57 Searing Ray || 2 Use: Scroll || 2 Armor: Robe || 4 Dodge: Dodged || 15