Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 14642257956247113605 86 js333 the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Feb 12, 2022. Slain by a gnoll (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:24 (1967 turns). js333 the Conjurer (Deep Elf Conjurer) Turns: 1967, Time: 00:02:26 Health: -2/24 AC: 2 Str: 10 XL: 4 Next: 26% Magic: 10/12 EV: 13 Int: 25 God: Gold: 31 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . SeeInvis . h - staff of air rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ c - amulet of magic regeneration HPRegen 0.08/turn d - +6 ring of strength MPRegen 0.53/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 31 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves h - a staff of air (weapon) Jewellery c - an amulet of magic regeneration (around neck) d - a +6 ring of strength (left hand) Scrolls b - a scroll of enchant weapon {unknown} f - 3 scrolls of teleportation j - 2 scrolls of magic mapping m - a scroll of blinking Potions e - a potion of mutation {unknown} i - a potion of attraction {unknown} k - a potion of ambrosia {unknown} l - 2 potions of curing n - a potion of lignification {unknown} o - a potion of haste {unknown} p - a potion of heal wounds {unknown} Skills: + Level 3.1 Dodging + Level 3.4 Stealth * Level 4.2 Spellcasting * Level 5.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 10% 3 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) A sourceless malevolence fills the Dungeon... and a teleportation trap spontaneously manifests! You are yanked towards some nearby monsters! Your surroundings suddenly seem different. 4 gnolls come into view. Found 24 stones and 5 large rocks. Found an escape hatch in the ceiling. The gnoll shouts! x3; You hear a shout! The gnoll hits you but does no damage. The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +0 halberd. The gnoll barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. An endoplasm comes into view. A kobold comes into view. It is wielding a +0 dagger. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (82% to hit) The searing ray misses the gnoll. The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) A dart slug comes into view. The gnoll hits you but does no damage. The gnoll closely misses you. The gnoll misses you. A goblin comes into view. It is wielding a +0 dagger. The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. The gnoll hits you from afar with a +0 spear! You die... #. .#.....(.. ##.####.......(. .......K....... .##............ ....<........# #.....gg...# #....g.....# #...J@.g...# #....#####g## #..#. . .. w. .. . You could see 4 gnolls, a dart slug, an endoplasm, a goblin and a kobold. Vanquished Creatures A centaur skeleton (D:3) 3 adders (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) 5 goblins 4 hobgoblins A kobold (D:2) 2 quokkas 2 ball pythons 5 bats 2 frilled lizards 5 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | js333 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 137 | D:1 | Found a faded altar of an unknown god. 413 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 1248 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1937 | D:3 | Reached skill level 5 in Conjurations 1937 | D:3 | Reached XP level 4. HP: 23/24 MP: 8/12 1940 | D:3 | Learned a level 2 spell: Searing Ray 1967 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_loops_corners, hellmonk_ecumenical_altar_leap_of_faith D:2: layout_basic D:3: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.4 Dodging | 3 | 3.1 Spellcasting | 4 | 4.2 Conjurations | 5 | 5.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 59 | 4 || 63 Searing Ray | | 1 || 1 Use: Scroll | 4 | || 4 Armor: Robe | | 2 || 2 Dodge: Dodged | 4 | 5 || 9