Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 11807192755218784887 30 js333 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Feb 17, 2022. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:53 (822 turns). js333 the Conjurer (Deep Elf Conjurer) Turns: 822, Time: 00:00:54 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 5% Magic: 1/10 EV: 13 Int: 26 God: Gold: 36 SH: 0 Dex: 19 Spells: 8/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... Rnd*Tele + (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn c - +6 ring of dexterity MPRegen 0.12/turn (no ring) @: mighty, lethally poisoned (0 -> -3) A: clever 1, teleportitis 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a +6 ring of dexterity (left hand) Scrolls b - a scroll of noise {unknown} e - a scroll of teleportation {unknown} f - a scroll of magic mapping {unknown} g - a scroll of vulnerability {unknown} i - a scroll of torment {unknown} Skills: + Level 3.0 Dodging + Level 3.1 Stealth + Level 3.5 Spellcasting + Level 4.7 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 58% 2d6 1% 2 Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations Your mind is acute. (Int +2) You are occasionally teleported next to monsters. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder but does no damage. The adder is almost dead. You feel sick. The adder closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. Your Dodging skill increases to level 3! Your Stealth skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 4, Int 22, Dex 13. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel weirdly uncertain. You feel clever. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. You kill the goblin! You die... #.#.#.# #.. #.#.#.# #.. #.#.#.# #.. #.#.#.#########.. #...#............ ##..###########.. ##### #..# #.. #.....###..# #.. ......)@..># #.. #.....###### ### #.... #... #.. #. # There were no monsters in sight! Vanquished Creatures An adder (D:2) A bat (D:1) 6 endoplasms (D:1) A giant cockroach (D:1) 2 goblins A hobgoblin (D:1) 3 kobolds (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | js333 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 235 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 543 | D:1 | Found Kunnyso's Antique Weapon Shoppe. 820 | D:2 | Reached XP level 3. HP: 4/19 MP: 1/10 821 | D:2 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 821 | D:2 | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 822 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_basic, serial_shops, shop D:2: layout_basic, hellmonk_ecumenical_altar_blasted Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Stealth | 3 | 3.1 Spellcasting | | 3.5 Conjurations | | 4.7 Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 39 Use: Potion || 2 Dodge: Dodged || 9