Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 10380297947020401531 39 js333 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Feb 25, 2022. Slain by Terence (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:51 (1465 turns). js333 the Conjurer (Deep Elf Conjurer) Turns: 1465, Time: 00:02:52 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 26% Magic: 16/19 EV: 13 Int: 24 God: Gold: 45 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn c - ring of magical power MPRegen 0.16/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of magical power (left hand) Scrolls d - a scroll of immolation {unknown} e - a scroll of silence {unknown} f - 3 scrolls of identify {unknown} g - a scroll of teleportation {unknown} Potions b - a potion of might {unknown} h - a potion of haste {unknown} i - a potion of heal wounds {unknown} Skills: + Level 3.1 Dodging + Level 3.2 Stealth + Level 3.6 Spellcasting * Level 4.7 Conjurations * Level 0.0 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Annotations: D:2 Terence Message History Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You see here 26 arrows. Terence zaps a wand. You hear a grinding noise. There is a stone staircase leading down here. Terence zaps a wand. Some rock shatters into small pieces. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Memorise Searing Ray, consuming 2 spell levels and leaving 6? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Adjust (i)tems, (s)pells, or (a)bilities? Huh? Adjust (i)tems, (s)pells, or (a)bilities? Huh? Okay, then. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Level annotation: Terence Terence hits you with a +0 short sword! There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 short sword, wearing a +0 chain mail and carrying a wand of digging (2) (85% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence hits you with a +0 short sword. The searing ray hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 short sword. You die... ######### #.......# ## #.......####### ##.########.......#.....# #.#............@..#.....# .>..............@.......# ..#...#####......(#.....# .........##.......#.....# ....)......######.###.### .........#.# #.# #.# ##....####.# #.# #.# ##....# #.# #.# #.########### ##....# #.# #.# #............ ##.#.## #.# #.# ###########.. You could see Terence. Vanquished Creatures 2 dart slugs 4 ball pythons 5 bats 3 endoplasms 2 giant cockroaches (D:1) 2 hobgoblins 3 jackals (D:1) A kobold (D:2) A quokka (D:2) A frilled lizard (D:1) 4 goblins (D:1) 3 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | js333 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 154 | D:1 | Reached XP level 2. HP: 12/15 MP: 4/8 937 | D:2 | Found a shimmering altar of Xom. 1005 | D:2 | Reached XP level 3. HP: 19/19 MP: 10/10 1390 | D:2 | Noticed Terence 1444 | D:1 | Learned a level 2 spell: Searing Ray 1465 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic, minivault_26 D:2: layout_loops_ring, basic_altar, chequers_serial_rivers_large_b, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Dodging | 3 | 3.1 Spellcasting | | 3.6 Conjurations | | 4.7 Action || total -------------------------++------- Cast: Magic Dart || 60 Searing Ray || 1 Armor: Robe || 3 Dodge: Dodged || 14