Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 6248688691946748270 46 js333 the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Feb 28, 2022. Slain by Terence (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:46 (1105 turns). js333 the Conjurer (Deep Elf Conjurer) Turns: 1105, Time: 00:01:47 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 46% Magic: 2/10 EV: 13 Int: 24 God: Gold: 64 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of holy word {unknown} c - a scroll of identify {unknown} Potions d - 2 potions of degeneration {unknown} e - a potion of flight {unknown} f - a potion of brilliance {unknown} Skills: + Level 3.1 Dodging + Level 3.2 Stealth + Level 3.6 Spellcasting * Level 4.8 Conjurations * Level 0.6 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Annotations: D:2 Terence Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Terence the Incautious comes into view. He is wielding a +0 flail. Terence is nearby! Terence is nearby! The magic dart hits Terence. Terence is lightly wounded. Terence shouts! The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence is nearby! The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence is nearby! The magic dart hits Terence. Terence is moderately wounded. Terence closely misses you. The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence misses you. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence misses you. The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 flail! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 flail! Ouch! That really hurt! You die... #.# #..# #....# #.# #..# #######..#.# #.# #..# #..........# #.###..#####...###..### #...<...รท.......##[.# #####..#####...###..# #..# ##.## #..# #..# #.# #..# #..# #@# #..# #..# #@# #..# #... ..# ##.. .... ##..# #.!. #..# ...# You could see Terence. Vanquished Creatures 2 adders (D:2) 2 endoplasms (D:1) 2 giant cockroaches 5 goblins A hobgoblin (D:1) 2 jackals (D:1) 4 kobolds (D:1) A quokka (D:2) 4 ball pythons 2 frilled lizards (D:1) 3 rats (D:1) 28 creatures vanquished. Vanquished Creatures (others) 2 plants (D:1) 2 creatures vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | js333 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 361 | D:1 | Found Pimiwkim's Magic Scroll Shoppe. 382 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 412 | D:1 | Learned a level 2 spell: Searing Ray 856 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1097 | D:2 | Noticed Terence 1105 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, serial_shops, shop, serial_bayou_lagoon_a, columned_hall_lemuel D:2: layout_loops_ring, ebering_ecumenical_altar_rust, minmay_rat_hole, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Dodging | 3 | 3.1 Spellcasting | | 3.6 Conjurations | | 4.8 Hexes | | 0.6 Action || total -------------------------++------- Cast: Magic Dart || 54 Armor: Robe || 1 Dodge: Dodged || 5