Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 9076187715216451721 69 js333 the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Feb 28, 2022. Slain by a hobgoblin (4 damage) ... led by Robin ... on level 4 of the Dungeon. The game lasted 00:05:00 (2575 turns). js333 the Conjurer (Deep Elf Conjurer) Turns: 2575, Time: 00:05:01 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 2% Magic: 5/11 EV: 12 Int: 25 God: Gold: 208 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 208 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} c - a scroll of identify {unknown} Potions d - a potion of invisibility {unknown} e - a potion of berserk rage {unknown} Skills: + Level 2.9 Dodging + Level 3.1 Stealth + Level 3.5 Spellcasting * Level 4.9 Conjurations * Level 2.4 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 46% N/A 6% 3 Fulminant Prism Conj/Hex 11% 3d9 21% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 ! D:2 [= Annotations: D:3 Sigmund Message History A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hear a shout! A nearby plant withers and dies. The goblin unwields a +0 dagger. The goblin wields a +0 hunting sling. The goblin shoots a stone. The stone hits you. The goblin closely misses you. The hobgoblin shouts! Sigmund the Dreaded comes into view. He is wielding a +0 scythe. The goblin hits you with a +0 club. x2 The hobgoblin shouts! Sigmund shouts! The goblin hits you with a +0 club. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The goblin shoots a stone. The stone hits you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin no longer looks unusually strong. x2 The goblin unwields a +0 hunting sling. The goblin wields a +0 dagger. The goblin barely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +0 dagger. The goblin hits you but does no damage. The hobgoblin completely misses you. There is a stone staircase leading down here. The hobgoblin closely misses you. The goblin barely misses you. You climb downwards. Reactivating autopickup. Found 6 gold pieces and a robe. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (74% to hit) The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) The hobgoblin hits you. You die... #........# #####........# .............# .............# ............. ........... ......g..# ......)@.+ .........# .........# .......$.# .Z[......# .........# .........+ .........# You could see a hobgoblin and a centaur skeleton. Vanquished Creatures Robin (D:3) A gnoll (D:1) A worm (D:1) 2 ball pythons An endoplasm (D:1) A giant cockroach (D:1) 3 goblins A hobgoblin (D:1) 8 jackals 2 quokkas 6 bats 2 frilled lizards 6 kobolds 10 rats (D:2) 45 creatures vanquished. Vanquished Creatures (others) 2 plants (D:3) 2 creatures vanquished. Grand Total: 47 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | js333 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 343 | D:1 | Reached skill level 1 in Hexes 379 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 717 | D:1 | Found Tiami's Distillery. 942 | D:1 | Noticed a great orb of eyes 944 | D:1 | Found a faded altar of an unknown god. 948 | D:1 | Noticed a floating eye 954 | D:1 | Noticed a shining eye 963 | D:1 | Noticed a golden eye 1021 | D:2 | Learned a level 2 spell: Searing Ray 1053 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1450 | D:2 | Found Seud's Antique Armour Shoppe. 1452 | D:2 | Found Liodd's Jewellery Emporium. 2555 | D:3 | Noticed Robin 2560 | D:3 | Killed Robin 2561 | D:3 | Reached XP level 4. HP: 22/24 MP: 5/11 2567 | D:3 | Noticed Sigmund 2575 | D:4 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_basic, hellmonk_ecumenical_altar_watching_god, serial_shops, shop, nicolae_wormholes D:2: layout_loops_corners, serial_shops, shop_coins, nicolae_shop_crystal, minmay_rat_gold_closets D:3: corexii_shack_village, layout_rooms, uniq_sigmund, uniq_robin D:4: layout_gridville, mainiacjoe_overflow_alcove_2, minmay_temple_entry_slanted, serial_shops, kennysheep_mini_moat Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 1 2 | 2.4 Stealth | 3 | 3.1 Dodging | | 2.9 Spellcasting | | 3.5 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 74 | || 74 Searing Ray | 4 | 1 || 5 Armor: Robe | 5 | 1 || 6 Dodge: Dodged | 26 | 5 || 31