Dungeon Crawl Stone Soup version 0.28-a0-657-g71136c5590 (webtiles) character file. Game seed: 4655378166682072439 21 jsc15 the Magician (level 3, -2/25 HPs) Began as a Djinni Hedge Wizard on Oct 13, 2021. Slain by a gnoll (8 damage) ... on level 4 of the Dungeon. The game lasted 00:02:53 (307 turns). jsc15 the Magician (Djinni Hedge Wizard) Turns: 307, Time: 00:02:53 Health: -2/25 AC: 3 Str: 10 XL: 3 Next: 5% Gold: 34 EV: 7 Int: 15 God: SH: 10 Dex: 12 rFire + + . SeeInvis . e - +0 short sword rCold x . . Faith . d - +0 tower shield rNeg . . . Spirit . b - +1 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +0 short sword (weapon) Armour b - a +1 robe (worn) c - a +0 hat (worn) d - a +0 tower shield (worn) i - the +3 ring mail of Tusch {+Inv} (You found it on level 4 of the Dungeon) +Inv: It lets you turn invisible. Scrolls h - a scroll of identify {unknown} Potions f - a potion of brilliance {unknown} g - a potion of degeneration {unknown} Skills: + Level 0.2 Short Blades + Level 2.3 Dodging + Level 1.9 Stealth + Level 0.6 Shields + Level 2.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 83% 1 b - Blink Tloc N/A N/A 92% 2 c - Call Imp Summ 10% N/A 92% 2 d - Slow Hex 10% N/A 92% 2 e - Conjure Flame Conj/Fire 10% 6-21 99% 3 f - Mephitic Cloud Conj/Pois/Air 10% N/A 99% 3 g - Freeze Ice 40% 1d6 83% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. You feel stronger. The power to cast Freeze wells up from within. Spell assigned to 'g'. Save game and exit? [Y]es or [N]o only, please. Save game and exit? [Y]es or [N]o only, please. Save game and exit? [Y]es or [N]o only, please. Save game and exit? Okay, then. You hit the endoplasm. The endoplasm is severely wounded. You block the endoplasm's attack. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You kill the endoplasm! h - a scroll labelled MOXEJ ZASY OFA You now have 34 gold pieces (gained 12). Found a twisted ring mail. You see here a +0 robe. A gnoll comes into view. It is wielding a +0 halberd. Found a tapered fluorescent wand. The gnoll shouts! You see here the +3 ring mail of Tusch {+Inv}. i - the +3 ring mail of Tusch {+Inv} You start removing your armour. You continue taking off your +1 robe. x2 The gnoll barely misses you. You continue taking off your +1 robe. The gnoll hits you from afar with a +0 halberd! You die... # #.##.###.......# ####.##.#............# ...........##........# ...../#..............# .g....#.#.#.#........# #......#....[.......# # ##g.............# #.#.......#.####### #..@.......... ###.......#.### #..........# ............# ##.#####.##.. #.. ..... ### ## You could see a gnoll. Vanquished Creatures A hound skeleton (D:4) 5 endoplasms A kobold (D:2) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jsc15 the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 98 | D:1 | You are sucked into a shaft and drop 1 floor! 245 | D:4 | Reached XP level 2. HP: 10/21 MP: 0/0 264 | D:4 | Reached XP level 3. HP: 7/25 MP: 0/0 264 | D:4 | Learned a level 1 spell: Freeze 302 | D:4 | Identified the +3 ring mail of Tusch {+Inv} 307 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_loops_ring, hellmonk_ecumenical_altar_lost_god, minivault_27 D:2: layout_loops_ring, minmay_increasing_density, uniq_terence D:3: layout_loops_ring D:4: layout_loops_cross, gammafunk_temple_overflow_claw, uniq_natasha, uniq_grinder Action || total -------------------------++------- Melee: Short sword || 25 Dagger || 4 Use: Scroll || 1 Stab: Sleeping || 3 Armor: Robe || 7 Dodge: Dodged || 7 Block: Tower shield || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 321 | 321 | 0 | 0 | 0 | 4 | 80.2 | Dungeon | 321 | 321 | 0 | 0 | 0 | 4 | 80.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 129 daAuts D:1: 98 daAuts D:3: 71 daAuts D:2: 22 daAuts