Dungeon Sprint DCSS version 0.31-a0-365-gcf821cafb2 (webtiles) character file. Game seed: 9608819404615037572 25 jshaw the Conjurer (level 2, 33/33 HPs) Began as a Deep Elf Conjurer on July 27, 2023. Quit the game in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:06:14 (18 turns). jshaw the Conjurer (Deep Elf Conjurer) Turns: 18, Time: 00:06:14 Health: 33/33 AC: 21 Str: 4 XL: 2 Next: 82% Magic: 6/8 EV: 2 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no teleportation @: berserking, tree-form, very quick A: stationary, stasis, torment immunity, boosted hp a: no special abilities You were in the Dungeon. You were a tree. You visited 1 branch Inventory: Armour a - a +0 robe (melded) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: + Level 3.0 Dodging + Level 3.0 Stealth + Level 0.5 Unarmed Combat + Level 3.7 Spellcasting + Level 7.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 68% 2d6 1% 2 Dazzling Flash Conj/Hex 38% N/A 9% 3 Fulminant Prism Conj/Hex 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### #<.#..+ #..♣).# #..#### #..# #..# #..# #⌠⌠# #### There were no monsters in sight! Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | jshaw the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 11 | D | Noticed Ijyb 17 | D | Killed Ijyb 18 | D | Reached skill level 7 in Conjurations 18 | D | Reached XP level 2. HP: 15/15 MP: 6/8 18 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.0 Stealth | 3 | 3.0 Conjurations | 7 | 7.0 Unarmed Combat | | 0.5 Spellcasting | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 4 Use: Potion || 1 Armour: Skin || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 5 | 11 | 0 | 0 | 1 | 16.0 | Dungeon | 16 | 5 | 11 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 16 daAuts