Dungeon Sprint DCSS version 0.29-a0-378-gc08b2e8bf8 (webtiles) character file. Game seed: 3886087892636469745 4 jujuben the Skirmisher (level 1, 0/22 HPs) Began as a Hill Orc Cinder Acolyte on May 4, 2022. Was a High Priest of Ignis. Slain by a quokka (2 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:04 (27 turns). jujuben the Skirmisher (Hill Orc Cinder Acolyte) Turns: 27, Time: 00:00:04 Health: 0/22 AC: 2 Str: 16 XL: 1 Next: 70% Magic: 2/2 EV: 11 Int: 14 God: Ignis [*****.] Gold: 0 SH: 0 Dex: 6 Spells: 2/2 levels left rFire + . . SeeInvis . a - -1 hand axe (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were in the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons a - a -1 hand axe of flaming (weapon) Armour b - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: + Level 4.7 Fighting + Level 4.2 Axes + Level 1.0 Spellcasting + Level 3.9 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 22% 2d6 8% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the quokka but do no damage. The quokka is severely wounded. The quokka barely misses you. You barely miss the quokka. The quokka is severely wounded. The quokka bites you. You barely miss the quokka. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You miss the quokka. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. You closely miss the quokka. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka but do no damage. The quokka is severely wounded. The quokka closely misses you. You closely miss the quokka. The quokka is severely wounded. The quokka misses you. The quokka bites you. You die... ▓+▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓r▓ ▓@▓ ▓.▓ ▓.▓ ▓<▓ ▓▓▓ You could see a quokka. Vanquished Creatures A bat (D) A goblin (D) A hobgoblin (D) A rat (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | jujuben the Hill Orc Cinder Acolyte began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 2/2 27 | D | Slain by a quokka Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.7 Axes | | 4.2 Spellcasting | | 1.0 Fire Magic | | 3.9 Action || total -------------------------++------- Melee: Hand axe || 24 Armor: Robe || 1 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 29 | 0 | 0 | 3 | 1 | 29.0 | Dungeon | 29 | 29 | 0 | 0 | 3 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 29 daAuts