Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 4006150596734176370 51 jujuben the Ruffian (level 3, 0/31 HPs) Began as a Troll Hedge Wizard on June 24, 2023. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:50 (898 turns). jujuben the Ruffian (Troll Hedge Wizard) Turns: 898, Time: 00:01:51 Health: 0/31 AC: 4 Str: 18 XL: 3 Next: 57% Magic: 5/5 EV: 9 Int: 12 God: Gold: 136 SH: 0 Dex: 9 Spells: 0/6 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.09/turn %: no passive effects @: attractive A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1, inability to read after injury 1, MP-powered wands a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 136 gold pieces. Inventory: Hand Weapons a - a +0 dagger h - a +0 spear Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - 2 scrolls of identify {unknown} g - a scroll of poison {unknown} l - a scroll of teleportation {unknown} Potions d - a potion of magic f - a potion of curing k - a potion of degeneration {unknown} Skills: - Level 1.5 Dodging - Level 1.0 Stealth * Level 3.1 Unarmed Combat - Level 2.0 Spellcasting - Level 0.6 Conjurations - Level 0.6 Summonings - Level 0.7 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 8% 1d3 22% 1 b - Slow Hex 4% N/A 26% 1 c - Blink Tloc 4% N/A 30% 2 d - Call Imp Summ 4% N/A 30% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Pois/Air 2% N/A 38% 2 Mephitic Cloud Conj/Pois/Air 1% N/A 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) You occasionally lose the ability to read scrolls when taking damage. You expend magic power (3 MP) to strengthen your wands. Message History The gnoll is lightly wounded. The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 spear. You scratch the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You claw the gnoll! You kill the gnoll! The gnoll closely misses you. It was a potion of curing. You feel better. The gnoll barely misses you. The gnoll hits you with a +0 spear. You scratch the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear! You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a +0 whip. The orc shouts! You claw the gnoll! You kill the gnoll! Your Unarmed Combat skill increases to level 3! It was a potion of attraction. You feel attractive to monsters. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You occasionally lose the ability to read scrolls when taking damage. You feel your magical essence link to the dungeon's wands. The orc closely misses you. You barely miss the orc. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The gnoll is attracted toward you. You barely miss the orc. The gnoll hits you with a +0 spear. You die... #.# #####..... #>ooo..... #@#.##.... #g#g.. . #)#..#.# #.ยง.Sg .# ####?.. .. .##. . .# .. You could see a gnoll and 3 orcs. Vanquished Creatures 2 gnolls (D:3) A dart slug (D:1) 2 ball pythons 5 bats (D:1) An endoplasm (D:2) 5 goblins A hobgoblin (D:1) 3 quokkas 3 frilled lizards (D:2) 5 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jujuben the Troll Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 104 | D:1 | Reached skill level 1 in Unarmed Combat 106 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 338 | D:1 | Reached skill level 2 in Unarmed Combat 677 | D:2 | Reached XP level 3. HP: 31/31 MP: 5/5 704 | D:2 | Learned a level 1 spell: Slow 707 | D:2 | Learned a level 2 spell: Blink 710 | D:2 | Learned a level 2 spell: Call Imp 861 | D:2 | You fall into a shaft and drop 2 floors! 895 | D:3 | Reached skill level 3 in Unarmed Combat 895 | D:3 | HP: 1/31 [orc/+0 hand axe (6)] 896 | D:3 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 896 | D:3 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 898 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_rooms D:2: layout_basic D:3: gammafunk_steamed_eel, layout_basic, minitemple, ebering_ecumenical_altar_hall, uniq_terence D:4: layout_loops_corners, nemelex_diamond_rough_becter, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 1 2 3 | 3.1 Dodging | | 1.5 Stealth | | 1.0 Spellcasting | | 2.0 Conjurations | | 0.6 Summonings | | 0.6 Translocations | | 0.7 Action || total ---------------------------++------- Melee: Unarmed || 76 Dagger || 4 Use: Potion || 3 Stab: Sleeping || 3 Armour: Robe || 33 Dodge: Dodged || 40