Seeded DCSS version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 11617186448684251227 (custom seed) 247 jujuben the Sneak (level 5, 21/25 HPs) Began as a Spriggan Conjurer on July 26, 2023. Was a Believer of Vehumet. Quit the game on level 4 of the Dungeon. The game lasted 00:06:36 (2941 turns). jujuben the Sneak (Spriggan Conjurer) Turns: 2941, Time: 00:06:37 Health: 21/25 AC: 8 Str: 2 XL: 5 Next: 85% Magic: 1/12 EV: 19 Int: 21 God: Vehumet [**....] Gold: 153 SH: 0 Dex: 21 Spells: 3/12 levels left rFire . . . k - staff of air "Evaun" {Contam rElec rN+++ Dex+4} rCold . . . (shield currently unavailable) rNeg + + + a - +0 robe rPois + h - +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} rElec + (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ++... (no amulet) Stlth ++++ j - ring "Puukapn" {Fly rElec Slay+2 Stlth+} HPRegen 0.24/turn o - +4 ring of protection MPRegen 0.13/turn %: random rage (20%), guardian spirit @: on berserk cooldown, flying, slowed, quick A: very small, no large weapons, unfitting armour, see invisible, speed 3, agile 1, mutation resistance 1, poison resistance a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 153 gold pieces. Inventory: Hand Weapons d - a +0 dagger Missiles v - 6 boomerangs of dispersal Armour a - a +0 robe (worn) h - the +2 hat of the Bear Spirit (worn) {Spirit, Bear, *Rage Will++} (You acquired it on level 1 of the Dungeon) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. t - the +0 buckler of Sloth {Will+ rCorr Str+2 Stlth+} (You acquired it on level 3 of the Dungeon) Str: It affects your strength (+2). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Stlth: It makes you more stealthy. Magical Staves k - the staff of air "Evaun" (weapon) {Contam rElec rN+++ Dex+4} (You acquired it on level 1 of the Dungeon) [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. Contam: It causes magical contamination when unequipped. It falls into the 'Staves' category. It is a two-handed weapon. Jewellery i - a ring of protection from fire j - the ring "Puukapn" (left hand) {Fly rElec Slay+2 Stlth+} (You acquired it on level 1 of the Dungeon) [ring of flight] Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. Fly: It grants you flight. Stlth: It makes you more stealthy. o - a +4 ring of protection (right hand) p - a ring of protection from cold q - an amulet of reflection Scrolls c - 6 scrolls of identify f - a scroll of blinking {unknown} l - 2 scrolls of teleportation {unknown} m - a scroll of poison {unknown} r - a scroll of vulnerability {unknown} s - a scroll of enchant weapon {unknown} x - a scroll of immolation {unknown} Potions b - 2 potions of magic e - 2 potions of curing g - 2 potions of might {unknown} n - a potion of lignification {unknown} u - a potion of brilliance {unknown} w - a potion of flight {unknown} Skills: + Level 0.5 Fighting - Level 4.0 Dodging - Level 4.6 Stealth + Level 4.0 Spellcasting + Level 3.5 Conjurations + Level 1.4 Hexes + Level 1.8 Translocations + Level 1.8 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Shock Conj/Air 92% 1d8 4% 1 c - Searing Ray Conj 36% 2d5 4% 2 d - Blink Tloc 24% N/A 9% 2 e - Dazzling Flash Conj/Hex 28% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 8% 1d2 34% 3 Momentum Strike Conj/Tloc 30% 3d8 6% 2 Lesser Beckoning Tloc 24% N/A 9% 2 Sublimation of Blood Necr 4% N/A 19% 2 Wereblood Tmut 4% N/A 19% 2 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) You are agile. (Dex +4, Str/Int -1) You are somewhat resistant to further mutation. Your system is resistant to poisons. (rPois) Message History You hit the orc. The orc is moderately wounded. The orc completely misses you. You hit the orc but do no damage. The orc is moderately wounded. The orc hits you with a +0 short sword. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You hit the orc! You kill the orc! Vehumet accepts your kill. Things that are here: a +0 short sword; a +0 leather armour You feel a strong urge to attack something. You hit the iguana! The iguana is heavily wounded. The iguana barely misses you. Your magical contamination has completely faded away. You closely miss the iguana. The iguana is heavily wounded. The iguana bites you but does no damage. You completely miss the iguana. The iguana is heavily wounded. The iguana bites you! You hit the iguana! The iguana is almost dead. The iguana completely misses you. You closely miss the iguana. The iguana is almost dead. You hit the iguana. You kill the iguana! Vehumet accepts your kill. Your Spellcasting skill increases to level 4! Things that are here: a +0 dagger of flaming; a +0 robe You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. Items here: )) [[ †. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....).....# # ###........##### #.# ##............ ... #......### #.# #.####.# # #.# #)# #.# #.# #.# #)# #.# #@# # #. #)# # #. #.# # #.# ... ... ... ##.## There were no monsters in sight! Vanquished Creatures 2 orc priests (D:3) An iguana (D:4) 2 orc wizards 3 adders (D:3) 2 dart slugs (D:3) 13 orcs 8 ball pythons 2 endoplasms (D:1) 2 giant cockroaches 10 goblins 2 hobgoblins 3 jackals (D:4) 4 quokkas 5 bats 2 frilled lizards 3 kobolds 7 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jujuben the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 1 | D:1 | Noticed an electric eel 279 | D:1 | Found a faded altar of an unknown god. 306 | D:1 | Prayed at the altar of an unknown god. 306 | D:1 | Became a worshipper of Vehumet 306 | D:1 | Reached * piety under Vehumet 306 | D:1 | Offered knowledge of Shock by Vehumet. 309 | D:1 | Reached XP level 2. HP: 13/13 MP: 2/6 311 | D:1 | Learned a level 1 spell: Shock 314 | D:1 | Learned a level 2 spell: Searing Ray 563 | D:1 | Identified 3 scrolls of acquirement 563 | D:1 | Acquired the ring "Puukapn" {Fly rElec Slay+2 Stlth+} 566 | D:1 | Acquired the staff of air "Evaun" {Contam rElec rN+++ | Dex+4} 569 | D:1 | Acquired the +2 hat of the Bear Spirit {Spirit, Bear, *Rage | Will++} 569 | D:1 | Found the +2 hat of the Bear Spirit {Spirit, Bear, *Rage | Will++} 1073 | D:1 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 1073 | D:1 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1074 | D:1 | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 1074 | D:1 | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 1074 | D:1 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1074 | D:1 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 1074 | D:1 | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 1138 | D:2 | Reached XP level 3. HP: 16/16 MP: 3/8 1351 | D:2 | Offered knowledge of Poisonous Vapours by Vehumet. 1405 | D:2 | Learned a level 2 spell: Blink 1466 | D:2 | Reached ** piety under Vehumet 1763 | D:3 | Reached skill level 1 in Air Magic 1859 | D:3 | Reached XP level 4. HP: 21/21 MP: 1/10 1938 | D:3 | Learned a level 3 spell: Dazzling Flash 2271 | D:3 | Reached XP level 5. HP: 11/24 MP: 2/11 2277 | D:3 | Reached skill level 1 in Translocations 2443 | D:3 | Reached skill level 1 in Hexes 2735 | D:3 | Acquired the +0 buckler of Sloth {Will+ rCorr Str+2 Stlth+} 2919 | D:4 | Offered knowledge of Frozen Ramparts by Vehumet. 2941 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven D:2: layout_rooms D:3: layout_basic, serial_bayou_pond_d, grunt_ministairs_3 D:4: layout_basic, lemuel_crystal_altar Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 3 | 3.5 Dodging | 3 4 | 4.0 Spellcasting | 3 4 | 4.0 Stealth | 4 | 4.6 Air Magic | 1 | 1.8 Translocations | 1 | 1.8 Hexes | 1 | 1.4 Fighting | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | | 10 || 10 Cast: Magic Dart | 28 | 1 || 29 Shock | 62 | 52 || 114 Use: Scroll | 5 | 1 || 6 Potion | 2 | || 2 Armour: Robe | 2 | 1 || 3 Dodge: Dodged | 7 | 13 || 20