Seeded DCSS version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 11617186448684251227 (custom seed) 170 jujuben the Caller (level 5, 35/35 HPs) Began as a Merfolk Summoner on Aug 1, 2023. Quit the game on level 3 of the Dungeon. The game lasted 00:03:30 (1631 turns). jujuben the Caller (Merfolk Summoner) Turns: 1631, Time: 00:03:30 Health: 35/35 AC: 7 Str: 8 XL: 5 Next: 51% Magic: 8/8 EV: 13 Int: 17 God: Gold: 1640 SH: 5 Dex: 14 Spells: 8/9 levels left rFire + . . k - +3 arbalest (freeze) rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... u - amulet of reflection Stlth ++ p - +4 ring of protection HPRegen 0.25/turn i - ring of protection from fire MPRegen 0.11/turn %: reflection @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 1640 gold pieces. Inventory: Hand Weapons f - a +0 dagger k - a +3 arbalest of freezing (weapon) Missiles e - 21 stones j - 6 poisoned darts v - 6 boomerangs of dispersal Armour a - a +0 robe (worn) c - a +0 helmet (worn) Jewellery i - a ring of protection from fire (right hand) p - a +4 ring of protection (left hand) q - a ring of protection from cold u - an amulet of reflection (around neck) Scrolls d - 2 scrolls of identify g - a scroll of poison {unknown} l - a scroll of blinking {unknown} n - 2 scrolls of teleportation {unknown} s - a scroll of enchant weapon {unknown} t - a scroll of vulnerability {unknown} x - a scroll of acquirement Potions b - 2 potions of magic h - a potion of curing m - 2 potions of mutation o - 2 potions of might r - a potion of lignification w - a potion of brilliance {unknown} Skills: * Level 3.7 Polearms + Level 3.8 Dodging + Level 3.2 Stealth + Level 2.6 Spellcasting + Level 4.5 Summonings You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 34% N/A 4% 2 Call Canine Familiar Summ 17% N/A 9% 3 Summon Guardian Golem Hex/Summ 9% N/A 22% 3 Blink Tloc 4% N/A 28% 2 Lesser Beckoning Tloc 4% N/A 28% 2 Momentum Strike Conj/Tloc 4% 3d8 28% 2 Sublimation of Blood Necr 2% N/A 28% 2 Wereblood Tmut 2% N/A 28% 2 Summon Lightning Spire Summ/Air 9% N/A 56% 4 Summon Hydra Summ 8% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The orc priest is severely wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You shoot a bolt. The bolt barely misses the orc priest. The orc priest looks encouraged for a moment. You block the orc's attack. The orc priest miscasts a cantrip. You shoot a bolt. The bolt closely misses the orc. The bolt hits the orc! The bolt freezes the orc. You kill the orc! The orc closely misses you. The orc hits you but does no damage. You shoot a bolt. The bolt closely misses the orc. The bolt hits the orc priest. The bolt freezes the orc priest. The orc priest is almost dead. The orc closely misses you. Unknown command. You shoot a bolt. The bolt hits the orc! The bolt freezes the orc. You kill the orc! The orc priest looks encouraged for a moment. The dart slug briefly extends its eye-stalks. You shoot a bolt. The bolt hits the dart slug!! The bolt freezes the dart slug. You kill the dart slug! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a bolt. The bolt hits the orc priest! The bolt freezes the orc priest. You kill the orc priest! Found a stone staircase leading down. There is an open door, spattered with blood here. Things that are here: a +0 war axe; a +0 leather armour; an orc corpse Items here: )) [ †. You start resting. HP restored. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ######### ######## ........# .........#########.# .........#.........# .. ...........).### #.# ######..####)#### #.# ##.#...)...# #.# #.#.⌠)..⌠.# ..# #.#...@...# ..# #.#.⌠...⌠.# ..# #)#.......# ..# #.#.⌠..$⌠.# ..#########.#...>...# #...........######### ..########### ..# ..# There were no monsters in sight! Vanquished Creatures 2 orc priests (D:3) An orc wizard (D:3) 2 adders (D:3) A dart slug (D:3) 9 orcs (D:3) 2 endoplasms (D:1) 2 giant cockroaches 7 goblins 2 hobgoblins 3 kobolds 3 quokkas 7 ball pythons 5 bats 2 frilled lizards 5 rats 53 creatures vanquished. Vanquished Creatures (collateral kills) 2 goblins (D:1) A quokka (D:1) A ball python (D:1) A rat (D:1) 5 creatures vanquished. Grand Total: 58 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jujuben the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 15 | D:1 | Noticed an electric eel 182 | D:1 | Reached skill level 1 in Polearms 211 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 246 | D:1 | Identified 3 scrolls of acquirement 246 | D:1 | Acquired a +3 arbalest of freezing 248 | D:1 | Acquired 593 gold pieces 250 | D:1 | Acquired 927 gold pieces 319 | D:1 | Found a faded altar of an unknown god. 658 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 1287 | D:3 | Reached XP level 4. HP: 22/30 MP: 7/7 1535 | D:3 | Reached XP level 5. HP: 35/35 MP: 8/8 1631 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven D:2: layout_rooms D:3: layout_basic, serial_bayou_pond_d, grunt_ministairs_3 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 1 2 3 | 3.7 Dodging | 3 | 3.8 Stealth | 3 | 3.2 Spellcasting | | 2.6 Summonings | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 15 | || 15 Dagger | 10 | || 10 Fire: Arbalest | 52 | 29 || 81 Cast: Summon Small Mamm | 7 | || 7 Use: Scroll | 7 | || 7 Armour: Robe | 15 | 1 || 16 Dodge: Dodged | 51 | 2 || 53 Block: Other | | 1 || 1