Seeded DCSS version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 11617186448684251227 (custom seed) 942 jujuben the Conjurer (level 8, 41/41 HPs) Began as a Tengu Fire Elementalist on Aug 3, 2023. Quit the game on level 4 of the Dungeon. The game lasted 00:10:22 (4311 turns). jujuben the Conjurer (Tengu Fire Elementalist) Turns: 4311, Time: 00:10:22 Health: 41/41 AC: 9 Str: 9 XL: 8 Next: 12% Magic: 4/14 EV: 15 Int: 18 God: Gold: 739 SH: 5 Dex: 17 Spells: 2/14 levels left rFire + + . w - staff of fire rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec + (no cloak) rCorr . j - +2 pair of gloves of Jaoclyapn {Regen+ Dex+3} SInv . (boots unavailable) Will ..... k - amulet of Idivoluri {Reflect rElec rC+ SH+5} Stlth ++ o - +4 ring of protection HPRegen 1.06/turn h - ring of protection from fire MPRegen 0.14/turn %: reflection @: flying quickly and evasively, quick A: beak, talons 3, nimble flight a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 739 gold pieces. Inventory: Hand Weapons d - a +0 dagger Missiles i - 6 poisoned darts Armour a - a +0 robe (worn) j - the +2 pair of gloves of Jaoclyapn (worn) {Regen+ Dex+3} (You acquired it on level 1 of the Dungeon) Dex: It affects your dexterity (+3). Regen: It increases your rate of health regeneration. Magical Staves w - a staff of fire (weapon) Jewellery h - a ring of protection from fire (right hand) k - the amulet of Idivoluri (around neck) {Reflect rElec rC+ SH+5} (You acquired it on level 1 of the Dungeon) [amulet of reflection] It reflects blocked missile attacks. rC: It protects you from cold. rElec: It insulates you from electricity. SH: It affects your SH (+5). o - a +4 ring of protection (left hand) p - a ring of protection from cold r - an amulet of reflection Wands c - a wand of charming (13) Scrolls e - a scroll of poison {unknown} f - 2 scrolls of teleportation l - a scroll of blinking {unknown} s - a scroll of enchant weapon {unknown} t - 2 scrolls of vulnerability x - a scroll of fog y - a scroll of immolation {unknown} z - a scroll of amnesia {unknown} A - a scroll of acquirement Potions b - 2 potions of magic g - a potion of curing m - 2 potions of mutation n - 2 potions of might q - a potion of lignification u - a potion of flight v - a potion of brilliance Skills: - Level 2.2 Dodging - Level 2.0 Stealth + Level 3.8 Spellcasting * Level 6.9 Conjurations + Level 2.5 Translocations * Level 6.7 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 82% 2d8 1% 2 c - Volatile Blastmotes Fire/Tloc 60% 2d15 7% 3 d - Blink Tloc 24% N/A 8% 2 e - Flame Wave Conj/Fire 42% 2d11 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 40% 3d9 3% 2 Lesser Beckoning Tloc 24% N/A 8% 2 Sublimation of Blood Necr 3% N/A 22% 2 Wereblood Tmut 3% N/A 22% 2 Inner Flame Hex/Fire 23% N/A 12% 3 Vhi's Electric Charge Tloc/Air 16% N/A 26% 3 Arcjolt Conj/Air 7% 1d17 71% 5 Plasma Beam Fire/Air 11% 2x1d24 99% 6 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History The concussive blast engulfs you. You resist. You are knocked back by the blast. You hear an angry hiss. Casting: Volatile Blastmotes (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the ogre. The ogre is severely wounded. The ogre's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A cloud of volatile blastmotes flares up around you! You barely miss the ogre. Your kick misses the ogre. The ogre is heavily wounded. The ogre is no longer more vulnerable to fire. The ogre barely misses you. Casting: Volatile Blastmotes (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A cloud of volatile blastmotes flares up around you! The ogre misses you. The cloud of blastmotes explodes! The concussive blast engulfs the ogre! You kill the ogre! You hear an angry hiss. Unknown command. Casting: Volatile Blastmotes (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Volatile Blastmotes (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. An adder comes into view. Found a bubbling sapphire potion. You see here a scroll of acquirement. A - a scroll of acquirement There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..... ... ... ... #########.# .. #......##.###.# #.............# #......##.########### #......##.#.#........ #......##.#.#.########## ................@....... ....#####.#.#.#..####### ##### #.#.#.##.# #.#.#....# ##### #.#.####.### ....# #.#....)...# ....# #.###.#.##.# ....#####.#...#.##.# ..........#.....##.# There were no monsters in sight! Vanquished Creatures A water moccasin (D:5) A black bear (D:5) An ice beast (D:5) 2 ogres (D:5) A phantom (D:4) A gnoll bouda (D:5) 4 orc priests An iguana (D:4) 2 orc wizards 5 gnolls (D:5) 3 adders (D:3) A shadow imp (D:5) An ufetubus (D:5) 2 dart slugs (D:3) 17 orcs 2 endoplasms (D:1) 2 giant cockroaches 11 goblins 3 hobgoblins 3 jackals (D:4) 3 kobolds 6 quokkas 9 ball pythons 5 bats 3 frilled lizards 7 rats 97 creatures vanquished. Vanquished Creatures (others) 259 foxfires 259 creatures vanquished. Grand Total: 356 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jujuben the Tengu Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 1 | D:1 | Noticed an electric eel 233 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 306 | D:1 | Identified 3 scrolls of acquirement 306 | D:1 | Acquired the +2 pair of gloves of Jaoclyapn {Regen+ Dex+3} 313 | D:1 | Acquired the amulet of Idivoluri {Reflect rElec rC+ SH+5} 320 | D:1 | Acquired 537 gold pieces 368 | D:1 | Found a faded altar of an unknown god. 482 | D:1 | Learned a level 2 spell: Scorch 790 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/7 1559 | D:2 | Learned a level 3 spell: Volatile Blastmotes 1861 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/8 2463 | D:3 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 2463 | D:3 | Reached XP level 5. HP: 28/28 MP: 5/9 2481 | D:3 | Acquired a staff of fire 2710 | D:3 | Reached skill level 1 in Translocations 2825 | D:4 | Found an opulent altar of Gozag. 3146 | D:4 | Noticed a phantom 3184 | D:4 | Reached skill level 5 in Fire Magic 3184 | D:4 | Reached XP level 6. HP: 30/32 MP: 4/11 3630 | D:5 | Entered Level 5 of the Dungeon 3640 | D:5 | Noticed a water moccasin 3648 | D:5 | Killed a water moccasin 3649 | D:5 | Reached skill level 5 in Conjurations 3649 | D:5 | Reached XP level 7. HP: 36/36 MP: 5/12 4144 | D:5 | Reached XP level 8. HP: 41/41 MP: 2/14 4232 | D:5 | Learned a level 2 spell: Blink 4237 | D:5 | Learned a level 4 spell: Flame Wave 4311 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven D:2: layout_rooms D:3: layout_basic, serial_bayou_pond_d, grunt_ministairs_3 D:4: layout_basic, lemuel_crystal_altar D:5: layout_loops_ring, grunt_ministairs_10, chequers_serial_rivers_room_b Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 2 3 4 5 6 | 6.9 Fire Magic | 4 5 6 | 6.7 Translocations | 1 2 | 2.5 Spellcasting | 3 | 3.8 Dodging | | 2.2 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 25 | 1 | || 26 Kick | 6 | 19 | 2 || 27 Peck | 3 | 10 | 1 || 14 Staff | | 57 | 8 || 65 Cast: Foxfire | 60 | 78 | 12 || 150 Scorch | | 3 | 9 || 12 Volatile Blastmot | | | 10 || 10 Use: Scroll | 3 | 10 | || 13 Stab: Sleeping | 2 | 1 | || 3 Armour: Robe | 4 | 27 | 1 || 32 Dodge: Dodged | 6 | 48 | 7 || 61 Block: Other | 7 | 15 | 1 || 23