Seeded DCSS version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 11617186448684251227 (custom seed) 1558 jujuben the Magician (level 8, -4/45 HPs) Began as a Deep Elf Conjurer on Aug 22, 2023. Slain by a vampire mosquito (6 damage) ... on level 6 of the Dungeon on Aug 23, 2023. The game lasted 00:13:56 (6500 turns). jujuben the Magician (Deep Elf Conjurer) Turns: 6500, Time: 00:13:57 Health: -4/45 AC: 8 Str: 4 XL: 8 Next: 58% Magic: 9/20 EV: 12 Int: 26 God: Gold: 940 SH: 5 Dex: 8 Spells: 5/21 levels left rFire + . . v - staff of conjuration rCold . . . (no shield) rNeg + . . a - +0 robe rPois . c - +0 helmet rElec + (no cloak) rCorr . k - +0 pair of gloves "Cagg" {rElec rN+ Dex-5 SInv} SInv + (no boots) Will ..... s - amulet of reflection Stlth ++ o - +4 ring of protection HPRegen 0.27/turn i - ring of protection from fire MPRegen 0.17/turn %: reflection @: no status effects A: no striking features a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 940 gold pieces. Inventory: Hand Weapons f - a +0 dagger q - a +0 quarterstaff Missiles j - 6 poisoned darts t - 6 boomerangs of dispersal B - a throwing net Armour a - a +0 robe (worn) c - a +0 helmet (worn) k - the +0 pair of gloves "Cagg" (worn) {rElec rN+ Dex-5 SInv} (You acquired it on level 1 of the Dungeon) Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. SInv: It lets you see invisible. Magical Staves v - a staff of conjuration (weapon) Jewellery i - a ring of protection from fire (right hand) o - a +4 ring of protection (left hand) p - a ring of protection from cold s - an amulet of reflection (around neck) Wands C - a wand of charming (13) Scrolls e - a scroll of poison g - 4 scrolls of teleportation l - a scroll of blinking x - a scroll of enchant weapon {unknown} y - a scroll of vulnerability z - a scroll of immolation {unknown} A - a scroll of fog {unknown} D - a scroll of amnesia {unknown} Potions b - 2 potions of magic d - 2 potions of might h - 4 potions of curing m - 3 potions of mutation n - 2 potions of ambrosia {unknown} r - a potion of lignification u - a potion of brilliance w - 2 potions of flight E - a potion of invisibility {unknown} F - a potion of berserk rage {unknown} Skills: + Level 2.7 Fighting - Level 3.0 Dodging - Level 3.1 Stealth + Level 7.2 Spellcasting + Level 7.0 Conjurations + Level 4.5 Hexes + Level 3.6 Translocations + Level 2.3 Fire Magic + Level 3.9 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Dazzling Flash Conj/Hex 100% N/A 1% 3 d - Blink Tloc 56% N/A 1% 2 e - Iskenderun's Battles Conj 62% 2d11 10% 5 f - Volatile Blastmotes Fire/Tloc 50% 2d14 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 100% N/A 1% 1 Lesser Beckoning Tloc 56% N/A 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Tukima's Dance Hex 33% N/A 2% 3 Teleport Other Tloc 28% N/A 4% 3 Fulminant Prism Conj/Hex 28% 3d14 5% 4 Summon Guardian Golem Hex/Summ 21% N/A 7% 3 Iskenderun's Mystic Bla Conj/Tloc 54% 2d12 7% 4 Vhi's Electric Charge Tloc/Air 36% N/A 9% 3 Sublimation of Blood Necr 9% N/A 10% 2 Wereblood Tmut 9% N/A 10% 2 Passage of Golubria Tloc 28% N/A 14% 4 Fireball Conj/Fire 25% 3d11 24% 5 Arcjolt Conj/Air 20% 1d30 36% 5 Yara's Violent Unravell Hex/Tmut 10% 3d6 54% 5 Conjure Ball Lightning Conj/Air 20% 3x3d6 91% 6 Orb of Destruction Conj 31% 9d10 96% 7 Plasma Beam Fire/Air 7% 2x1d20 99% 6 Enfeeble Hex 16% N/A 100% 7 Summon Hydra Summ 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Gozag Message History The vampire mosquito draws strength from your injuries! You block the vampire mosquito's attack. The vampire mosquito bites you. * * * LOW HITPOINT WARNING * * * The vampire mosquito draws strength from your injuries! Unknown command. The searing ray misses the vampire mosquito. The vampire mosquito bites you but does no damage. You block the vampire mosquito's attack. The vampire mosquito completely misses you. The vampire mosquito bites you but does no damage. Unknown command. The searing ray misses the vampire mosquito. You finish channelling your searing ray. You block the vampire mosquito's attack. The vampire mosquito closely misses you. The vampire mosquito barely misses you. x2 Unknown command. The vampire mosquito bites you but does no damage. The vampire mosquito closely misses you. x2 The vampire mosquito misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vampire mosquito Aim: a vampire mosquito (lightly damaged, 72% to hit) You feel a surge of power! The searing ray hits the vampire mosquito! The vampire mosquito is moderately damaged. (Press . to maintain the ray.) The vampire mosquito bites you! * * * LOW HITPOINT WARNING * * * The vampire mosquito draws strength from your injuries! The vampire mosquito bites you but does no damage. Unknown command. The vampire mosquito attacks as you move away! You block the vampire mosquito's attack. The vampire mosquito bites you. You die... .. #.## ### #. ##.# (. # .##..# #.# #.# ..#.## .. ##...# #.#.# #.##...### #.#.# # #.........###.#.# #. #.# #...#...# #.# ##@# #......## #..####)y# #......### #...##y## #....#.).# #...).## ####.....#.# #.#######.).#..###.†....>....# #......)..####.............#.# #.##...#### #.....#.......... .##... #.##..........#.# ####.##.## #.##..#......##.# You could see 2 vampire mosquitoes. Vanquished Creatures A vampire mosquito (D:6) A water moccasin (D:5) A black bear (D:5) 2 ice beasts (D:5) 2 ogres (D:5) A phantom (D:4) A scorpion (D:5) 2 gnoll boudas (D:5) 7 orc priests 2 iguanas 6 orc wizards 10 gnolls (D:5) 7 adders A shadow imp (D:5) An ufetubus (D:5) 2 dart slugs (D:3) 23 orcs 2 endoplasms (D:1) 2 giant cockroaches 12 goblins 3 hobgoblins 3 jackals (D:4) 3 kobolds 6 quokkas 9 ball pythons 5 bats 3 frilled lizards 7 rats 125 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jujuben the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 15 | D:1 | Noticed an electric eel 201 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 356 | D:1 | Identified 3 scrolls of acquirement 356 | D:1 | Acquired the +0 pair of gloves "Cagg" {rElec rN+ Dex-5 | SInv} 363 | D:1 | Acquired a book of the Spheres 365 | D:1 | Acquired 656 gold pieces 421 | D:1 | Found a faded altar of an unknown god. 1100 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1106 | D:2 | Learned a level 2 spell: Searing Ray 1110 | D:2 | Learned a level 3 spell: Dazzling Flash 1593 | D:2 | Learned a level 2 spell: Blink 1894 | D:3 | Reached skill level 5 in Conjurations 1970 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 1998 | D:3 | Acquired a staff of conjuration 2386 | D:3 | Reached skill level 5 in Spellcasting 2386 | D:3 | Reached XP level 5. HP: 8/28 MP: 3/14 3189 | D:4 | Reached skill level 1 in Hexes 3540 | D:4 | Found an opulent altar of Gozag. 3702 | D:4 | Noticed a phantom 3709 | D:4 | Killed a phantom 3710 | D:4 | Reached skill level 1 in Translocations 3710 | D:4 | Reached skill level 1 in Evocations 3710 | D:4 | Reached XP level 6. HP: 32/33 MP: 8/16 4017 | D:5 | Entered Level 5 of the Dungeon 4028 | D:5 | Noticed a water moccasin 4034 | D:5 | Killed a water moccasin 4035 | D:5 | Reached skill level 1 in Fighting 4226 | D:5 | Reached XP level 7. HP: 38/38 MP: 5/18 4944 | D:5 | Acquired the Compendium of Captivating Peregrination 5088 | D:5 | Learned a level 5 spell: Iskenderun's Battlesphere 5092 | D:5 | Learned a level 3 spell: Volatile Blastmotes 5226 | D:5 | Reached XP level 8. HP: 18/44 MP: 12/20 5343 | D:5 | Reached skill level 1 in Fire Magic 6499 | D:6 | HP: 1/45 [vampire mosquito (10)] 6500 | D:6 | Slain by a vampire mosquito Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven D:2: layout_rooms D:3: layout_basic, serial_bayou_pond_d, grunt_ministairs_3 D:4: layout_basic, lemuel_crystal_altar D:5: layout_loops_ring, grunt_ministairs_10, chequers_serial_rivers_room_b D:6: layout_rooms, serial_shops, shop Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 | 3.1 Dodging | 3 | 3.0 Spellcasting | 4 5 6 7 | 7.2 Conjurations | 5 6 7 | 7.0 Hexes | 1 2 3 4 | 4.5 Translocations | 1 2 3 | 3.6 Evocations | 1 2 3 | 3.9 Fighting | 1 2 | 2.7 Fire Magic | 2 | 2.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Staff | | 4 | 18 || 22 Cast: Magic Dart | 81 | 74 | 37 || 192 Searing Ray | | 10 | 28 || 38 Use: Scroll | 5 | 8 | 2 || 15 Armour: Robe | 5 | 4 | 28 || 37 Dodge: Dodged | 9 | 9 | 31 || 49 Block: Other | | 3 | 17 || 20 Reflection | | 1 | 1 || 2