Seeded DCSS version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 11617186448684251227 (custom seed) 25 jujuben the Poker (level 3, 27/27 HPs) Began as a Merfolk Gladiator on Sept 10, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:32 (618 turns). jujuben the Poker (Merfolk Gladiator) Turns: 618, Time: 00:01:33 Health: 27/27 AC: 13 Str: 14 XL: 3 Next: 6% Magic: 3/3 EV: 13 Int: 7 God: Gold: 948 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . l - +4 halberd (protect) rCold . . . (shield currently unavailable) rNeg . . . b - +0 leather armour rPois . f - +0 helmet rElec + o - +1 cloak of the Swamp {Drain rElec Regen+} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.08/turn %: no passive effects @: under a protective aura A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 948 gold pieces. Inventory: Hand Weapons a - a +0 trident l - a +4 halberd of protection (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin h - 12 stones n - 2 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet f - a +0 helmet (worn) k - a +0 scale mail o - the +1 cloak of the Swamp (worn) {Drain rElec Regen+} (You acquired it on level 1 of the Dungeon) rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. Drain: It drains your maximum health when unequipped. Jewellery m - a ring of protection from fire Scrolls g - 2 scrolls of identify {unknown} i - a scroll of poison {unknown} j - a scroll of teleportation {unknown} q - a scroll of blinking {unknown} Potions p - a potion of curing {unknown} r - 2 potions of mutation {unknown} Skills: - Level 2.2 Fighting * Level 5.5 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! p - a purple potion q - a scroll labelled QOSEWK XAMOMILYE r - 2 viscous emerald potions No target in view! You open the door. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! You reach to attack! The helpless goblin fails to defend itself. You puncture the goblin! Your weapon exudes an aura of protection. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 There is an open door here. You see here a +0 dagger. You see here a +0 dagger. There is an open door here. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! A goblin is nearby! The goblin shouts! You closely miss the goblin. The goblin closely misses you. You slash the goblin! Your weapon exudes an aura of protection. You kill the goblin! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#......#.......### #.#...# ######'###......#####..# #.#.### ........##############.# #.#...# ........# ..)...)....# #.#.#.# ).......# .#########.## #...#.# ######'## #.. #..# #.#.... #.# #.# #..# #.'.... ## #.# #)# #..# ###.... .# #.# ###@## ##..# ..... .# #.# #....#.##..# #.### .# #.# #......##..#####.# .# #.# #.#.#####......#.# ######.#####.#.#.#####.####...# .............#.#...........>### ######.......#.######........# .....####......# #........# ####.# #......# #........# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 6 goblins (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 2 quokkas (D:1) 4 ball pythons (D:1) 3 bats (D:1) 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jujuben the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 20 | D:1 | Noticed an electric eel 151 | D:1 | Reached XP level 2. HP: 14/22 MP: 2/2 257 | D:1 | Identified 3 scrolls of acquirement 257 | D:1 | Acquired the +1 cloak of the Swamp {Drain rElec Regen+} 264 | D:1 | Acquired 886 gold pieces 266 | D:1 | Acquired a +4 halberd of protection 276 | D:1 | Reached skill level 5 in Polearms 315 | D:1 | Found a faded altar of an unknown god. 567 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 618 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 | 5.5 Fighting | | 2.2 Throwing | | 2.0 Dodging | | 4.0 Action || total ---------------------------++------- Melee: Trident || 39 Halberd || 27 Use: Scroll || 3 Stab: Sleeping || 3 Armour: Leather armour || 15 Dodge: Dodged || 48