Seeded DCSS version 0.30.1-8-g117510f58f (webtiles) character file. Game seed: 11617186448684251227 (custom seed) 12 jujuben the Conjurer (level 2, 17/17 HPs) Began as an Octopode Conjurer on Sept 22, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:03 (368 turns). jujuben the Conjurer (Octopode Conjurer) Turns: 368, Time: 00:01:04 Health: 17/17 AC: 1 Str: 9 XL: 2 Next: 33% Magic: 5/5 EV: 10 Int: 23 God: Gold: 26 SH: 7 Dex: 10 Spells: 4/5 levels left rFire . . . i - staff of conjuration rCold . . . j - +1 kite shield "Qaut" {Str+3 Int+3} rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons d - a +0 dagger Missiles h - 2 poisoned darts Armour j - the +1 kite shield "Qaut" (worn) {Str+3 Int+3} (You acquired it on level 1 of the Dungeon) Str: It affects your strength (+3). Int: It affects your intelligence (+3). Magical Staves i - a staff of conjuration (weapon) Jewellery g - a ring of protection from fire Scrolls b - 2 scrolls of identify {unknown} c - a scroll of poison {unknown} e - a scroll of teleportation {unknown} f - a scroll of acquirement Potions a - a potion of magic Skills: + Level 2.2 Dodging + Level 3.1 Stealth + Level 2.2 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 64% 2d6 22% 2 Dazzling Flash Conj/Hex 36% N/A 71% 3 Fulminant Prism Conj/Hex 9% 3d7 98% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the ball python! The magic dart hits the rat. The rat is heavily wounded. The magic dart hits the rat. You kill the rat! You start resting. A ball python comes into view. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. Found a stone staircase leading down. Found a scale mail. Found 3 scrolls labelled ROACHE RI JYL. A bat comes into view. Found a steel ring. The bat hits you but does no damage. You barely miss the bat. Your grab misses the bat. The bat hits you but does no damage. The bat hits you. You closely miss the bat. Your grab misses the bat. The bat hits you but does no damage. The magic dart hits the bat. You kill the bat! Found 2 poisoned darts. f - 3 scrolls labelled ROACHE RI JYL g - a ring of protection from fire You see here 2 poisoned darts. h - 2 poisoned darts This is a scroll of acquirement! Something appears before you! i - a staff of conjuration i - a staff of conjuration (weapon) Something appears before you! j - the +1 kite shield "Qaut" {Str+3 Int+3} You start putting on your armour. You continue putting on the +1 kite shield "Qaut" {Str+3 Int+3}. x4 You finish putting on the +1 kite shield "Qaut" {Str+3 Int+3}. You feel stronger. You feel clever. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..........# #..........# ##......#### #......# #......# #......## #.......+ #......## #..@...# #......# ######## There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 3 goblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 3 bats (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jujuben the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D:1 | Noticed an electric eel 197 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 358 | D:1 | Identified 3 scrolls of acquirement 358 | D:1 | Acquired a staff of conjuration 361 | D:1 | Acquired the +1 kite shield "Qaut" {Str+3 Int+3} 368 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.1 Dodging | | 2.2 Spellcasting | | 2.2 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 8 Dagger || 5 Constrict || 2 Tentacles || 1 Cast: Magic Dart || 16 Use: Scroll || 2 Armour: Skin || 6 Dodge: Dodged || 5