Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8602621079164642471 392 jujuben the Conjurer (level 6, 0/33 HPs) Began as a Deep Elf Conjurer on May 19, 2024. Was an Initiate of Vehumet. Slain by a gnoll ... wielding a +0 flail ... led by a gnoll bouda (7 damage) ... on level 5 of the Dungeon. The game lasted 00:10:10 (4156 turns). jujuben the Conjurer (Deep Elf Conjurer) Turns: 4156, Time: 00:10:11 Health: 0/33 AC: 4 Str: 4 XL: 6 Next: 51% Magic: 4/14 EV: 13 Int: 25 God: Vehumet [......] Gold: 207 SH: 0 Dex: 13 Spells: 4/14 levels left rFire . . . q - +0 dagger (vamp) rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . x - +0 cloak rCorr . e - +0 pair of gloves SInv + (no boots) Will ..... u - amulet of magic regeneration Stlth +++ l - ring of protection from cold HPRegen 0.25/turn v - ring of see invisible MPRegen 0.54/turn %: no passive effects @: no status effects A: no striking features a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 207 gold pieces. Inventory: Hand Weapons d - a +0 club q - a +0 vampiric dagger (weapon) r - a +1 quarterstaff Missiles c - 26 stones p - 6 poisoned darts s - 5 javelins z - a boomerang Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) n - a scarf of invisibility x - a +0 cloak (worn) Magical Staves k - a staff of fire Jewellery l - a ring of protection from cold (left hand) u - an amulet of magic regeneration (around neck) v - a ring of see invisible (right hand) Scrolls h - 2 scrolls of fear w - a scroll of immolation y - a scroll of fog {unknown} A - a scroll of identify B - a scroll of teleportation {unknown} Potions b - 2 potions of magic f - 3 potions of curing {unknown} g - 2 potions of attraction {unknown} i - 2 potions of degeneration {unknown} j - a potion of enlightenment m - a potion of might {unknown} o - 2 potions of brilliance {unknown} t - a potion of heal wounds Skills: + Level 0.8 Fighting - Level 4.0 Dodging - Level 4.3 Stealth - Level 4.6 Spellcasting + Level 5.5 Conjurations + Level 1.0 Summonings + Level 2.0 Translocations + Level 2.1 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Teleport Other Tloc 15% N/A 11% 3 d - Blink Tloc 30% N/A 5% 2 e - Call Imp Summ 20% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 30% N/A 5% 2 Freeze Ice 20% 1d4 9% 1 Hailstorm Conj/Ice 19% 3d7 9% 3 Gell's Gravitas Tloc 15% N/A 11% 3 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 19% 4 Frozen Ramparts Ice 10% 1d2 26% 3 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Gozag Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Vehumet Yredelemnul The Shining One Annotations: D:4 exclusion: statue Message History The searing ray misses the gnoll bouda. You finish channelling your searing ray. The gnoll hits you from afar with a +0 spear. The gnoll bouda misses you. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (moderately wounded, 83% to hit) The searing ray hits the gnoll bouda. The gnoll bouda is severely wounded. The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the centaur! The centaur is moderately wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear! The gnoll bouda calls upon its god to heal the gnoll. The gnoll is healed somewhat. The gnoll barely misses you. The searing ray hits the gnoll bouda! You kill the gnoll bouda! Vehumet accepts your kill. The searing ray misses the centaur. The gnoll misses you. The centaur hits you. The centaur misses you. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Your Summonings skill increases to level 1! Your Translocations skill increases to level 2! The searing ray hits the centaur. The centaur is heavily wounded. Your attacks no longer feel as feeble. The centaur barely misses you. x2; The gnoll closely misses you. x2 Unknown command. The searing ray hits the centaur! You kill the centaur! Vehumet accepts your kill. You finish channelling your searing ray. The gnoll completely misses you. The gnoll hits you with a +0 flail! You die... #.# ..# # #.# ##...######## #.#.#####............ ###.................... #>.......##............ #.######.## ... ....... # ..####..###.# ....... #.........#.##gg..### #######......@))..... ###...#.♣.♣.#.. ###........ #.♣.♣.♣.♣ #...._.... #.♣.♣.♣.♣.. ........... #.#.♣.♣.#. #.. .. You could see 2 gnolls. Vanquished Creatures A centaur (D:5) A howler monkey (D:5) 2 hounds A bombardier beetle (D:4) A gnoll bouda (D:5) A jelly (D:4) Jessica (D:2) An orc wizard (D:4) A gnoll (D:5) 4 adders 5 dart slugs 2 ribbon worms 8 orcs 6 ball pythons 6 bats 4 endoplasms 2 giant cockroaches (D:1) 6 goblins 9 hobgoblins 8 jackals 5 kobolds 5 quokkas 8 frilled lizards 4 rats 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jujuben the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 162 | D:1 | Reached XP level 2. HP: 13/15 MP: 1/8 332 | D:1 | Learned a level 2 spell: Searing Ray 651 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 1482 | D:2 | Noticed Jessica 1485 | D:2 | Killed Jessica 1486 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 1875 | D:2 | Reached skill level 5 in Conjurations 2210 | D:3 | Learned a level 3 spell: Teleport Other 3066 | D:4 | Reached skill level 1 in Evocations 3066 | D:4 | Reached XP level 5. HP: 28/28 MP: 9/13 3199 | D:4 | Reached skill level 1 in Translocations 3387 | D:4 | Found a staircase to the Ecumenical Temple. 3400 | Temple | Entered the Ecumenical Temple 3689 | D:4 | Reached XP level 6. HP: 32/32 MP: 10/14 3692 | D:4 | Learned a level 2 spell: Blink 3695 | D:4 | Learned a level 2 spell: Call Imp 3885 | D:4 | Found a radiant altar of Vehumet. 3901 | D:4 | Became a worshipper of Vehumet 4058 | D:5 | Entered Level 5 of the Dungeon 4136 | D:5 | Found an iron altar of Okawaru. 4155 | D:5 | Reached skill level 1 in Summonings 4156 | D:5 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_corners D:2: layout_basic, uniq_jessica D:3: layout_rooms D:4: layout_basic, vehumet_statue, minmay_temple_entry_wispy D:5: layout_basic, pdpol_wu_jian_five_deadly_venoms, kennysheep_mini, okawaru_trees_1, fedhas_altar_2, minmay_hollow_rounded_squares Temple: jpeg_temple_alley_garden Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.3 Dodging | 3 4 | 4.0 Spellcasting | 4 | 4.6 Conjurations | 5 | 5.5 Evocations | 1 2 | 2.1 Translocations | 1 2 | 2.0 Summonings | 1 | 1.0 Fighting | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Club | 1 | || 1 Quarterstaff | | 43 || 43 Dagger | | 45 || 45 Cast: Magic Dart | 62 | 39 || 101 Searing Ray | | 21 || 21 Use: Scroll | | 5 || 5 Stab: Sleeping | | 5 || 5 Armour: Robe | 6 | 65 || 71 Dodge: Dodged | 11 | 84 || 95