Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 12234541957524664590 31 jujuben the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on June 5, 2024. Slain by an orc ... wielding a +6 whip (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:45 (2411 turns). jujuben the Conjurer (Octopode Conjurer) Turns: 2411, Time: 00:02:45 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 22% Magic: 6/6 EV: 13 Int: 22 God: Gold: 64 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . k - +0 short sword rCold . . . t - orb {mayhem} rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: mayhem @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons i - a +0 sling k - a +0 short sword (weapon) Missiles d - 6 poisoned darts g - 6 javelins j - 19 stones Armour t - an orb of mayhem (worn) Wands r - a wand of charming (8) Scrolls b - a scroll of identify Potions a - a potion of magic c - 4 potions of cancellation {unknown} e - a potion of curing f - 2 potions of heal wounds h - a potion of attraction o - a potion of haste p - a potion of mutation Skills: - Level 2.1 Dodging - Level 2.9 Stealth + Level 2.4 Spellcasting * Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 ? Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the ribbon worm. The ribbon worm barely misses you. You hit the ribbon worm. You squeeze the ribbon worm. You kill the ribbon worm! You start resting. Magic restored. HP restored. Found a stone staircase leading down. Found a long sword. Found Foull's Magic Scroll Shoppe. b - a scroll of identify A quokka comes into view. Found a sling. The magic dart hits the quokka. The quokka is severely wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka is nearby! The quokka misses you. You closely miss the quokka. You grab the quokka. The quokka is severely wounded. You constrict the quokka, but do no damage. The quokka closely misses you. You hit the quokka. You kill the quokka! An orc comes into view. It is wielding a +6 whip. The orc shouts! The orc misses you. You completely miss the orc. You grab the orc. You constrict the orc, but do no damage. The orc hits you with a +6 whip. You hit the orc. You squeeze the orc, but do no damage. The orc is heavily wounded. You constrict the orc. The orc hits you with a +6 whip! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Unknown command. You hit the orc. The orc is almost dead. You constrict the orc, but do no damage. The orc hits you with a +6 whip. You die... ##### #...# ###...# ##....o+ #8.8.8@# #.⌠.⌠..#### #8.∩)8....+ .#.⌠.⌠.....# ..8.8.8..#.### ....)..†....># #.##....####.# #.#...##.....# #..# #.....# You could see an orc. Vanquished Creatures 2 ribbon worms 4 endoplasms A goblin (D:2) 5 hobgoblins 4 kobolds 2 quokkas 2 ball pythons 2 bats A frilled lizard (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jujuben the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 530 | D:1 | Reached XP level 2. HP: 14/17 MP: 0/5 1580 | D:2 | Learned a level 2 spell: Searing Ray 1898 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 2391 | D:3 | Found Foull's Magic Scroll Shoppe. 2411 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_fortress_basement, layout_basic, minivault_25 D:2: layout_basic D:3: layout_basic, nicolae_elyvilon_temple_path, nicolae_overflow_squiral, serial_shops, nicolae_shop_temple_entry_statues_fountains, nicolae_goblin_pals Action || total ---------------------------++------- Melee: Club || 7 Constrict || 7 Short sword || 17 Tentacles || 9 Cast: Magic Dart || 46 Use: Scroll || 10 Stab: Sleeping || 1 Armour: Skin || 8 Dodge: Dodged || 9