Dungeon Crawl Stone Soup version 0.30-a0-135-g630cfc4551 (webtiles) character file. Game seed: 10427708927753095776 32 juncz the Magician (level 3, -4/28 HPs) Began as a Djinni Conjurer on Sept 21, 2022. Slain by a worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:10 (880 turns). juncz the Magician (Djinni Conjurer) Turns: 880, Time: 00:03:10 Health: -4/28 AC: 2 Str: 6 XL: 3 Next: 45% Gold: 26 EV: 9 Int: 21 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, constricted A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} e - 3 scrolls of identify {unknown} g - a scroll of acquirement {unknown} Potions b - 3 potions of curing {unknown} d - a potion of resistance {unknown} f - a potion of berserk rage {unknown} Skills: + Level 1.8 Fighting - Level 2.2 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Dazzling Flash Conj/Hex 38% N/A 9% 3 d - Fulminant Prism Conj/Hex 9% 3d7 26% 4 e - Iskenderun's Mystic Conj/Tloc 19% 2d6 26% 4 f - Freeze Ice 76% 1d9 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. The ball python bites you. The ball python grabs you. The ball python constricts you. The hobgoblin hits you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead) You freeze the hobgoblin. You kill the hobgoblin! The ball python bites you. The ball python constricts you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm You freeze the worm! The worm is heavily wounded. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You freeze the worm. The worm is almost dead. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. The worm bites you! You die... ....... ....... ....../ ...†... .......## ...>....# .....gwS## #@.# ##<# #...# ###.).. #....# .##.# # # You could see a worm, a hobgoblin and a ball python. Vanquished Creatures An adder (D:2) A ball python (D:1) 3 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 goblins A hobgoblin (D:2) 2 quokkas (D:1) 4 frilled lizards 2 kobolds (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | juncz the Djinni Conjurer began the quest for the Orb. 0 | D:1 | juncz set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 334 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 336 | D:1 | Reached skill level 1 in Fighting 869 | D:2 | Reached XP level 3. HP: 25/27 MP: 0/0 869 | D:2 | Learned a level 1 spell: Freeze 880 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_triangle_fractal, layout_basic, minmay_tromino_i4 D:2: layout_rooms, shapermc_ecumenical_altar_pompeii, chequers_serial_rivers_large_b, minmay_misc_feat_five Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.8 Dodging | | 2.2 Stealth | | 1.5 Spellcasting | | 3.6 Action || total -------------------------++------- Cast: Magic Dart || 44 Freeze || 3 Armor: Robe || 2 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 879 | 856 | 23 | 207 | 573 | 2 | 439.5 | Dungeon | 879 | 856 | 23 | 207 | 573 | 2 | 439.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 866 daAuts D:2: 13 daAuts